]> git.rm.cloudns.org Git - xonotic/netradiant.git/commitdiff
Radiant:
authorGarux <garux@mail.ru>
Wed, 2 Aug 2017 06:10:43 +0000 (09:10 +0300)
committerGarux <garux@mail.ru>
Wed, 2 Aug 2017 06:10:43 +0000 (09:10 +0300)
binds...
* m1 + shift drag: snapped modes of manipulators:
freedrag: constrain to axis with biggest move amount
rotate axis: snap to angles, multiple of 15'
scale axis: scale all axes synchronously
scale free: scale axes with non zero drag synchronously (i.e. two visible ones in projection views)
misc...
* fix: CameraFreeMoveUp, CameraFreeMoveDown shortcuts are editable
* prism, cone prefabs: increased precision
* fix: out of pivot rotating is active from start, no additional magic is needed for that
* fix: could lock (but not set) transform origin in non-pivoted mode
* arbitrary rotation dialog allows decimals
* fix: grid rendering with ToggleGridSnap off
* fix of: scale tool scale, locked to 1 for things w/o bbox with bigger grid (e.g. single misc_model)
(snapped drag start was = 0, scale func depends on initial click point: closer to center = more extreme scaling)
* fix: make detail / structural are undoable
* default autosave period: 5 -> 15 minutes
* texBro option: hide nonShaders in common folder; def = yes; are shown, if are in use

libs/gtkutil/xorrectangle.h
radiant/autosave.cpp
radiant/brush.h
radiant/brushmanip.cpp
radiant/camwindow.cpp
radiant/select.cpp
radiant/selection.cpp
radiant/texwindow.cpp
radiant/xywindow.cpp

index 03da93242dde0dea663ada67dd85442ebe4686c5..3c3d838f2e413e57f27fd7eaa951501405109a91 100644 (file)
@@ -122,6 +122,7 @@ void set( rectangle_t rectangle ){
                                glVertex2f( rectangle.x, rectangle.y );
                                glEnd();
 
+                               glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
                                glDrawBuffer( GL_BACK );
                                GlobalOpenGL_debugAssertNoErrors();
                                //glwidget_swap_buffers( m_widget );
index fe42687cc640d12bb2e877cea69c4f669074407e..cb66cf49b55a3fa87831b1ca906910ec3f357f6a 100644 (file)
@@ -104,7 +104,7 @@ void Map_Snapshot(){
  */
 
 bool g_AutoSave_Enabled = true;
-int m_AutoSave_Frequency = 5;
+int m_AutoSave_Frequency = 15;
 bool g_SnapShots_Enabled = false;
 
 namespace
index 611ad11587543654ca8be86693162a9590bba396..4c3d5fd1278c7a012327f5e82691b7c7ee687d49 100644 (file)
@@ -376,7 +376,8 @@ SavedState( const FaceShader& faceShader ){
 
 void exportState( FaceShader& faceShader ) const {
        faceShader.setShader( m_shader.c_str() );
-       faceShader.setFlags( m_flags );
+       //faceShader.setFlags( m_flags );
+       faceShader.m_flags = m_flags;
 }
 };
 
index 884c1c0da99df1d500d68e831ad5e6a16549a4e1..520af385236573e981107dfede81ad747a5e5f3f 100644 (file)
@@ -138,17 +138,22 @@ void Brush_ConstructPrism( Brush& brush, const AABB& bounds, std::size_t sides,
                double sv = sin( i * 3.14159265 * 2 / sides );
                double cv = cos( i * 3.14159265 * 2 / sides );
 
-               planepts[0][( axis + 1 ) % 3] = static_cast<float>( floor( mid[( axis + 1 ) % 3] + radius * cv + 0.5 ) );
-               planepts[0][( axis + 2 ) % 3] = static_cast<float>( floor( mid[( axis + 2 ) % 3] + radius * sv + 0.5 ) );
+//             planepts[0][( axis + 1 ) % 3] = static_cast<float>( floor( mid[( axis + 1 ) % 3] + radius * cv + 0.5 ) );
+//             planepts[0][( axis + 2 ) % 3] = static_cast<float>( floor( mid[( axis + 2 ) % 3] + radius * sv + 0.5 ) );
+               planepts[0][( axis + 1 ) % 3] = static_cast<float>( mid[( axis + 1 ) % 3] + radius * cv );
+               planepts[0][( axis + 2 ) % 3] = static_cast<float>( mid[( axis + 2 ) % 3] + radius * sv );
                planepts[0][axis] = mins[axis];
 
                planepts[1][( axis + 1 ) % 3] = planepts[0][( axis + 1 ) % 3];
                planepts[1][( axis + 2 ) % 3] = planepts[0][( axis + 2 ) % 3];
                planepts[1][axis] = maxs[axis];
 
-               planepts[2][( axis + 1 ) % 3] = static_cast<float>( floor( planepts[0][( axis + 1 ) % 3] - radius * sv + 0.5 ) );
-               planepts[2][( axis + 2 ) % 3] = static_cast<float>( floor( planepts[0][( axis + 2 ) % 3] + radius * cv + 0.5 ) );
+//             planepts[2][( axis + 1 ) % 3] = static_cast<float>( floor( planepts[0][( axis + 1 ) % 3] - radius * sv + 0.5 ) );
+//             planepts[2][( axis + 2 ) % 3] = static_cast<float>( floor( planepts[0][( axis + 2 ) % 3] + radius * cv + 0.5 ) );
+               planepts[2][( axis + 1 ) % 3] = static_cast<float>( planepts[0][( axis + 1 ) % 3] - radius * sv );
+               planepts[2][( axis + 2 ) % 3] = static_cast<float>( planepts[0][( axis + 2 ) % 3] + radius * cv );
                planepts[2][axis] = maxs[axis];
+               //globalOutputStream() << planepts[0] << "   " << planepts[2] << "  #" << i << "   sin " << sv << "  cos " << cv << "\n";
 
                brush.addPlane( planepts[0], planepts[1], planepts[2], shader, projection );
        }
@@ -189,16 +194,20 @@ void Brush_ConstructCone( Brush& brush, const AABB& bounds, std::size_t sides, c
                double sv = sin( i * 3.14159265 * 2 / sides );
                double cv = cos( i * 3.14159265 * 2 / sides );
 
-               planepts[0][0] = static_cast<float>( floor( mid[0] + radius * cv + 0.5 ) );
-               planepts[0][1] = static_cast<float>( floor( mid[1] + radius * sv + 0.5 ) );
+               planepts[0][0] = static_cast<float>( mid[0] + radius * cv );
+               planepts[0][1] = static_cast<float>( mid[1] + radius * sv );
+//             planepts[0][0] = static_cast<float>( floor( mid[0] + radius * cv + 0.5 ) );
+//             planepts[0][1] = static_cast<float>( floor( mid[1] + radius * sv + 0.5 ) );
                planepts[0][2] = mins[2];
 
                planepts[1][0] = mid[0];
                planepts[1][1] = mid[1];
                planepts[1][2] = maxs[2];
 
-               planepts[2][0] = static_cast<float>( floor( planepts[0][0] - radius * sv + 0.5 ) );
-               planepts[2][1] = static_cast<float>( floor( planepts[0][1] + radius * cv + 0.5 ) );
+               planepts[2][0] = static_cast<float>( planepts[0][0] - radius * sv );
+               planepts[2][1] = static_cast<float>( planepts[0][1] + radius * cv );
+//             planepts[2][0] = static_cast<float>( floor( planepts[0][0] - radius * sv + 0.5 ) );
+//             planepts[2][1] = static_cast<float>( floor( planepts[0][1] + radius * cv + 0.5 ) );
                planepts[2][2] = maxs[2];
 
                brush.addPlane( planepts[0], planepts[1], planepts[2], shader, projection );
@@ -428,12 +437,12 @@ void Scene_BrushSetTexdef_Component_Selected( scene::Graph& graph, const Texture
 
 class FaceSetFlags
 {
-const ContentsFlagsValue& m_projection;
+const ContentsFlagsValue& m_flags;
 public:
-FaceSetFlags( const ContentsFlagsValue& flags ) : m_projection( flags ){
+FaceSetFlags( const ContentsFlagsValue& flags ) : m_flags( flags ){
 }
 void operator()( Face& face ) const {
-       face.SetFlags( m_projection );
+       face.SetFlags( m_flags );
 }
 };
 
index 45f590160b7d8a1600d169e7b15cacf705b30eb5..01a7f491650c1210613fddbf6aa134d14aaed211 100644 (file)
@@ -319,17 +319,17 @@ void Camera_FreeMove( camera_t& camera, int dx, int dy ){
 }
 
 void Cam_MouseControl( camera_t& camera, int x, int y ){
-       int xl, xh;
-       int yl, yh;
+//     int xl, xh;
+//     int yl, yh;
        float xf, yf;
 
        xf = (float)( x - camera.width / 2 ) / ( camera.width / 2 );
        yf = (float)( y - camera.height / 2 ) / ( camera.height / 2 );
 
-       xl = camera.width / 3;
-       xh = xl * 2;
-       yl = camera.height / 3;
-       yh = yl * 2;
+//     xl = camera.width / 3;
+//     xh = xl * 2;
+//     yl = camera.height / 3;
+//     yh = yl * 2;
 
        xf *= 1.0f - fabsf( yf );
        if ( xf < 0 ) {
@@ -913,101 +913,101 @@ void KeyEvent_disconnect( const char* name ){
 }
 
 void CamWnd_registerCommands( CamWnd& camwnd ){
-       GlobalKeyEvents_insert( "CameraForward", Accelerator( GDK_Up ),
+       GlobalKeyEvents_insert( "CameraForward", accelerator_null(),
                                                        ReferenceCaller<camera_t, Camera_MoveForward_KeyDown>( camwnd.getCamera() ),
                                                        ReferenceCaller<camera_t, Camera_MoveForward_KeyUp>( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraBack", Accelerator( GDK_Down ),
+       GlobalKeyEvents_insert( "CameraBack", accelerator_null(),
                                                        ReferenceCaller<camera_t, Camera_MoveBack_KeyDown>( camwnd.getCamera() ),
                                                        ReferenceCaller<camera_t, Camera_MoveBack_KeyUp>( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraLeft", Accelerator( GDK_Left ),
+       GlobalKeyEvents_insert( "CameraLeft", accelerator_null(),
                                                        ReferenceCaller<camera_t, Camera_RotateLeft_KeyDown>( camwnd.getCamera() ),
                                                        ReferenceCaller<camera_t, Camera_RotateLeft_KeyUp>( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraRight", Accelerator( GDK_Right ),
+       GlobalKeyEvents_insert( "CameraRight", accelerator_null(),
                                                        ReferenceCaller<camera_t, Camera_RotateRight_KeyDown>( camwnd.getCamera() ),
                                                        ReferenceCaller<camera_t, Camera_RotateRight_KeyUp>( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraStrafeRight", Accelerator( GDK_period ),
+       GlobalKeyEvents_insert( "CameraStrafeRight", accelerator_null(),
                                                        ReferenceCaller<camera_t, Camera_MoveRight_KeyDown>( camwnd.getCamera() ),
                                                        ReferenceCaller<camera_t, Camera_MoveRight_KeyUp>( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraStrafeLeft", Accelerator( GDK_comma ),
+       GlobalKeyEvents_insert( "CameraStrafeLeft", accelerator_null(),
                                                        ReferenceCaller<camera_t, Camera_MoveLeft_KeyDown>( camwnd.getCamera() ),
                                                        ReferenceCaller<camera_t, Camera_MoveLeft_KeyUp>( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraUp", Accelerator( 'D' ),
+       GlobalKeyEvents_insert( "CameraUp", accelerator_null(),
                                                        ReferenceCaller<camera_t, Camera_MoveUp_KeyDown>( camwnd.getCamera() ),
                                                        ReferenceCaller<camera_t, Camera_MoveUp_KeyUp>( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraDown", Accelerator( 'C' ),
+       GlobalKeyEvents_insert( "CameraDown", accelerator_null(),
                                                        ReferenceCaller<camera_t, Camera_MoveDown_KeyDown>( camwnd.getCamera() ),
                                                        ReferenceCaller<camera_t, Camera_MoveDown_KeyUp>( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraAngleDown", Accelerator( 'A' ),
-                                                       ReferenceCaller<camera_t, Camera_PitchDown_KeyDown>( camwnd.getCamera() ),
-                                                       ReferenceCaller<camera_t, Camera_PitchDown_KeyUp>( camwnd.getCamera() )
-                                                       );
-       GlobalKeyEvents_insert( "CameraAngleUp", Accelerator( 'Z' ),
+       GlobalKeyEvents_insert( "CameraAngleUp", accelerator_null(),
                                                        ReferenceCaller<camera_t, Camera_PitchUp_KeyDown>( camwnd.getCamera() ),
                                                        ReferenceCaller<camera_t, Camera_PitchUp_KeyUp>( camwnd.getCamera() )
                                                        );
+       GlobalKeyEvents_insert( "CameraAngleDown", accelerator_null(),
+                                                       ReferenceCaller<camera_t, Camera_PitchDown_KeyDown>( camwnd.getCamera() ),
+                                                       ReferenceCaller<camera_t, Camera_PitchDown_KeyUp>( camwnd.getCamera() )
+                                                       );
 
-       GlobalKeyEvents_insert( "CameraFreeMoveForward", Accelerator( 'W' ),
+       GlobalKeyEvents_insert( "CameraFreeMoveForward", accelerator_null(),
                                                        FreeMoveCameraMoveForwardKeyDownCaller( camwnd.getCamera() ),
                                                        FreeMoveCameraMoveForwardKeyUpCaller( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraFreeMoveBack", Accelerator( 'S' ),
+       GlobalKeyEvents_insert( "CameraFreeMoveBack", accelerator_null(),
                                                        FreeMoveCameraMoveBackKeyDownCaller( camwnd.getCamera() ),
                                                        FreeMoveCameraMoveBackKeyUpCaller( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraFreeMoveLeft", Accelerator( 'A' ),
+       GlobalKeyEvents_insert( "CameraFreeMoveLeft", accelerator_null(),
                                                        FreeMoveCameraMoveLeftKeyDownCaller( camwnd.getCamera() ),
                                                        FreeMoveCameraMoveLeftKeyUpCaller( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraFreeMoveRight", Accelerator( 'D' ),
+       GlobalKeyEvents_insert( "CameraFreeMoveRight", accelerator_null(),
                                                        FreeMoveCameraMoveRightKeyDownCaller( camwnd.getCamera() ),
                                                        FreeMoveCameraMoveRightKeyUpCaller( camwnd.getCamera() )
                                                        );
 
-       GlobalKeyEvents_insert( "CameraFreeMoveForward2", Accelerator( GDK_Up ),
+       GlobalKeyEvents_insert( "CameraFreeMoveForward2", accelerator_null(),
                                                        FreeMoveCameraMoveForwardKeyDownCaller( camwnd.getCamera() ),
                                                        FreeMoveCameraMoveForwardKeyUpCaller( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraFreeMoveBack2", Accelerator( GDK_Down ),
+       GlobalKeyEvents_insert( "CameraFreeMoveBack2", accelerator_null(),
                                                        FreeMoveCameraMoveBackKeyDownCaller( camwnd.getCamera() ),
                                                        FreeMoveCameraMoveBackKeyUpCaller( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraFreeMoveLeft2", Accelerator( GDK_Left ),
+       GlobalKeyEvents_insert( "CameraFreeMoveLeft2", accelerator_null(),
                                                        FreeMoveCameraMoveLeftKeyDownCaller( camwnd.getCamera() ),
                                                        FreeMoveCameraMoveLeftKeyUpCaller( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraFreeMoveRight2", Accelerator( GDK_Right ),
+       GlobalKeyEvents_insert( "CameraFreeMoveRight2", accelerator_null(),
                                                        FreeMoveCameraMoveRightKeyDownCaller( camwnd.getCamera() ),
                                                        FreeMoveCameraMoveRightKeyUpCaller( camwnd.getCamera() )
                                                        );
 
-       GlobalKeyEvents_insert( "CameraFreeMoveUp", Accelerator( GDK_period ),
+       GlobalKeyEvents_insert( "CameraFreeMoveUp", accelerator_null(),
                                                        FreeMoveCameraMoveUpKeyDownCaller( camwnd.getCamera() ),
                                                        FreeMoveCameraMoveUpKeyUpCaller( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraFreeMoveDown", Accelerator( GDK_comma ),
+       GlobalKeyEvents_insert( "CameraFreeMoveDown", accelerator_null(),
                                                        FreeMoveCameraMoveDownKeyDownCaller( camwnd.getCamera() ),
                                                        FreeMoveCameraMoveDownKeyUpCaller( camwnd.getCamera() )
                                                        );
 
-       GlobalCommands_insert( "CameraForward", ReferenceCaller<camera_t, Camera_MoveForward_Discrete>( camwnd.getCamera() ), Accelerator( GDK_Up ) );
-       GlobalCommands_insert( "CameraBack", ReferenceCaller<camera_t, Camera_MoveBack_Discrete>( camwnd.getCamera() ), Accelerator( GDK_Down ) );
-       GlobalCommands_insert( "CameraLeft", ReferenceCaller<camera_t, Camera_RotateLeft_Discrete>( camwnd.getCamera() ), Accelerator( GDK_Left ) );
-       GlobalCommands_insert( "CameraRight", ReferenceCaller<camera_t, Camera_RotateRight_Discrete>( camwnd.getCamera() ), Accelerator( GDK_Right ) );
-       GlobalCommands_insert( "CameraStrafeRight", ReferenceCaller<camera_t, Camera_MoveRight_Discrete>( camwnd.getCamera() ), Accelerator( GDK_period ) );
-       GlobalCommands_insert( "CameraStrafeLeft", ReferenceCaller<camera_t, Camera_MoveLeft_Discrete>( camwnd.getCamera() ), Accelerator( GDK_comma ) );
+       GlobalCommands_insert( "CameraForward", ReferenceCaller<camera_t, Camera_MoveForward_Discrete>( camwnd.getCamera() ) );
+       GlobalCommands_insert( "CameraBack", ReferenceCaller<camera_t, Camera_MoveBack_Discrete>( camwnd.getCamera() ) );
+       GlobalCommands_insert( "CameraLeft", ReferenceCaller<camera_t, Camera_RotateLeft_Discrete>( camwnd.getCamera() ) );
+       GlobalCommands_insert( "CameraRight", ReferenceCaller<camera_t, Camera_RotateRight_Discrete>( camwnd.getCamera() ) );
+       GlobalCommands_insert( "CameraStrafeRight", ReferenceCaller<camera_t, Camera_MoveRight_Discrete>( camwnd.getCamera() ) );
+       GlobalCommands_insert( "CameraStrafeLeft", ReferenceCaller<camera_t, Camera_MoveLeft_Discrete>( camwnd.getCamera() ) );
 
-       GlobalCommands_insert( "CameraUp", ReferenceCaller<camera_t, Camera_MoveUp_Discrete>( camwnd.getCamera() ), Accelerator( 'D' ) );
-       GlobalCommands_insert( "CameraDown", ReferenceCaller<camera_t, Camera_MoveDown_Discrete>( camwnd.getCamera() ), Accelerator( 'C' ) );
-       GlobalCommands_insert( "CameraAngleUp", ReferenceCaller<camera_t, Camera_PitchUp_Discrete>( camwnd.getCamera() ), Accelerator( 'A' ) );
-       GlobalCommands_insert( "CameraAngleDown", ReferenceCaller<camera_t, Camera_PitchDown_Discrete>( camwnd.getCamera() ), Accelerator( 'Z' ) );
+       GlobalCommands_insert( "CameraUp", ReferenceCaller<camera_t, Camera_MoveUp_Discrete>( camwnd.getCamera() ) );
+       GlobalCommands_insert( "CameraDown", ReferenceCaller<camera_t, Camera_MoveDown_Discrete>( camwnd.getCamera() ) );
+       GlobalCommands_insert( "CameraAngleUp", ReferenceCaller<camera_t, Camera_PitchUp_Discrete>( camwnd.getCamera() ) );
+       GlobalCommands_insert( "CameraAngleDown", ReferenceCaller<camera_t, Camera_PitchDown_Discrete>( camwnd.getCamera() ) );
 }
 
 void CamWnd_Move_Enable( CamWnd& camwnd ){
@@ -1997,6 +1997,9 @@ void CamWnd_Construct(){
        GlobalShortcuts_insert( "CameraFreeMoveLeft2", Accelerator( GDK_Left ) );
        GlobalShortcuts_insert( "CameraFreeMoveRight2", Accelerator( GDK_Right ) );
 
+       GlobalShortcuts_insert( "CameraFreeMoveUp", accelerator_null() );
+       GlobalShortcuts_insert( "CameraFreeMoveDown", accelerator_null() );
+
        GlobalToggles_insert( "ShowStats", FreeCaller<ShowStatsToggle>(), ToggleItem::AddCallbackCaller( g_show_stats ) );
 
        GlobalPreferenceSystem().registerPreference( "ShowStats", BoolImportStringCaller( g_camwindow_globals_private.m_showStats ), BoolExportStringCaller( g_camwindow_globals_private.m_showStats ) );
index 83435db069b02559bdf156fe6f975b2f778ceaa7..240c05f49e8e1ad62aba91da0a804fa4d7645d25 100644 (file)
@@ -1169,7 +1169,7 @@ void DoRotateDlg(){
                                }
                                {
                                        GtkAdjustment* adj = GTK_ADJUSTMENT( gtk_adjustment_new( 0, -359, 359, 1, 10, 0 ) );
-                                       GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( adj, 1, 0 ) );
+                                       GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( adj, 1, 1 ) );
                                        gtk_widget_show( GTK_WIDGET( spin ) );
                                        gtk_table_attach( table, GTK_WIDGET( spin ), 1, 2, 0, 1,
                                                                          (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
@@ -1183,7 +1183,7 @@ void DoRotateDlg(){
                                }
                                {
                                        GtkAdjustment* adj = GTK_ADJUSTMENT( gtk_adjustment_new( 0, -359, 359, 1, 10, 0 ) );
-                                       GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( adj, 1, 0 ) );
+                                       GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( adj, 1, 1 ) );
                                        gtk_widget_show( GTK_WIDGET( spin ) );
                                        gtk_table_attach( table, GTK_WIDGET( spin ), 1, 2, 1, 2,
                                                                          (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
@@ -1195,7 +1195,7 @@ void DoRotateDlg(){
                                }
                                {
                                        GtkAdjustment* adj = GTK_ADJUSTMENT( gtk_adjustment_new( 0, -359, 359, 1, 10, 0 ) );
-                                       GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( adj, 1, 0 ) );
+                                       GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( adj, 1, 1 ) );
                                        gtk_widget_show( GTK_WIDGET( spin ) );
                                        gtk_table_attach( table, GTK_WIDGET( spin ), 1, 2, 2, 3,
                                                                          (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
index e4364c10851e7a323b9423e6d3d358e53901fcfe..13255cfc4f7832481caa6673c5f2b283bf3c6815 100644 (file)
@@ -193,7 +193,7 @@ class Manipulatable
 {
 public:
 virtual void Construct( const Matrix4& device2manip, const float x, const float y ) = 0;
-virtual void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y ) = 0;
+virtual void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y, const bool snap ) = 0;
 };
 
 void transform_local2object( Matrix4& object, const Matrix4& local, const Matrix4& local2object ){
@@ -221,12 +221,26 @@ void Construct( const Matrix4& device2manip, const float x, const float y ){
        point_on_sphere( m_start, device2manip, x, y );
        vector3_normalise( m_start );
 }
-void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y ){
+void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y, const bool snap ){
        Vector3 current;
-
        point_on_sphere( current, device2manip, x, y );
-       vector3_normalise( current );
 
+       if( snap ){
+               Vector3 axis( 0, 0, 0 );
+               for( std::size_t i = 0; i < 3; ++i ){
+                       if( current[i] == 0.0f ){
+                               axis[i] = 1.0f;
+                               break;
+                       }
+               }
+               if( vector3_length_squared( axis ) != 0 ){
+                       constrain_to_axis( current, axis );
+                       m_rotatable.rotate( quaternion_for_axisangle( axis, float_snapped( angle_for_axis( m_start, current, axis ), static_cast<float>( c_pi / 12.0 ) ) ) );
+                       return;
+               }
+       }
+
+       vector3_normalise( current );
        m_rotatable.rotate( quaternion_for_unit_vectors( m_start, current ) );
 }
 };
@@ -245,12 +259,17 @@ void Construct( const Matrix4& device2manip, const float x, const float y ){
        constrain_to_axis( m_start, m_axis );
 }
 /// \brief Converts current position to a normalised vector orthogonal to axis.
-void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y ){
+void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y, const bool snap ){
        Vector3 current;
        point_on_sphere( current, device2manip, x, y );
        constrain_to_axis( current, m_axis );
 
-       m_rotatable.rotate( quaternion_for_axisangle( m_axis, angle_for_axis( m_start, current, m_axis ) ) );
+       if( snap ){
+               m_rotatable.rotate( quaternion_for_axisangle( m_axis, float_snapped( angle_for_axis( m_start, current, m_axis ), static_cast<float>( c_pi / 12.0 ) ) ) );
+       }
+       else{
+               m_rotatable.rotate( quaternion_for_axisangle( m_axis, angle_for_axis( m_start, current, m_axis ) ) );
+       }
 }
 
 void SetAxis( const Vector3& axis ){
@@ -285,7 +304,7 @@ TranslateAxis( Translatable& translatable )
 void Construct( const Matrix4& device2manip, const float x, const float y ){
        point_on_axis( m_start, m_axis, device2manip, x, y );
 }
-void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y ){
+void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y, const bool snap ){
        Vector3 current;
        point_on_axis( current, m_axis, device2manip, x, y );
        current = vector3_scaled( m_axis, distance_for_axis( m_start, current, m_axis ) );
@@ -313,11 +332,22 @@ TranslateFree( Translatable& translatable )
 void Construct( const Matrix4& device2manip, const float x, const float y ){
        point_on_plane( m_start, device2manip, x, y );
 }
-void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y ){
+void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y, const bool snap ){
        Vector3 current;
        point_on_plane( current, device2manip, x, y );
        current = vector3_subtracted( current, m_start );
 
+       if( snap ){
+               for ( std::size_t i = 0; i < 3 ; ++i ){
+                       if( fabs( current[i] ) >= fabs( current[(i + 1) % 3] ) ){
+                               current[(i + 1) % 3] = 0.0f;
+                       }
+                       else{
+                               current[i] = 0.0f;
+                       }
+               }
+       }
+
        translation_local2object( current, current, manip2object );
        vector3_snap( current, GetSnapGridSize() );
 
@@ -326,7 +356,7 @@ void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const
 };
 
 void GetSelectionAABB( AABB& bounds );
-const Matrix4& ssGetPivot2World();
+const Matrix4& SelectionSystem_GetPivot2World();
 
 class Scalable
 {
@@ -353,14 +383,15 @@ void Construct( const Matrix4& device2manip, const float x, const float y ){
 
        AABB aabb;
        GetSelectionAABB( aabb );
-       Vector3 transform_origin = vector4_to_vector3( ssGetPivot2World().t() );
-       m_choosen_extent = Vector3( std::max( aabb.origin[0] + aabb.extents[0] - transform_origin[0], - aabb.origin[0] + aabb.extents[0] + transform_origin[0] ),
+       Vector3 transform_origin = vector4_to_vector3( SelectionSystem_GetPivot2World().t() );
+       m_choosen_extent = Vector3(
+                                       std::max( aabb.origin[0] + aabb.extents[0] - transform_origin[0], - aabb.origin[0] + aabb.extents[0] + transform_origin[0] ),
                                        std::max( aabb.origin[1] + aabb.extents[1] - transform_origin[1], - aabb.origin[1] + aabb.extents[1] + transform_origin[1] ),
                                        std::max( aabb.origin[2] + aabb.extents[2] - transform_origin[2], - aabb.origin[2] + aabb.extents[2] + transform_origin[2] )
                                                        );
 
 }
-void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y ){
+void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y, const bool snap ){
        //globalOutputStream() << "manip2object: " << manip2object << "  device2manip: " << device2manip << "  x: " << x << "  y:" << y <<"\n";
        Vector3 current;
        point_on_axis( current, m_axis, device2manip, x, y );
@@ -369,8 +400,13 @@ void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const
        translation_local2object( delta, delta, manip2object );
        vector3_snap( delta, GetSnapGridSize() );
 
-       Vector3 start( vector3_snapped( m_start, GetSnapGridSize() ) );
-       //globalOutputStream() << "start: " << start << "   delta: " << delta <<"\n";
+       Vector3 start( vector3_snapped( m_start, GetSnapGridSize() != 0.0f ? GetSnapGridSize() : 0.001f ) );
+       for ( std::size_t i = 0; i < 3 ; ++i ){ //prevent snapping to 0 with big gridsize
+               if( float_snapped( m_start[i], 0.001f ) != 0.0f && start[i] == 0.0f ){
+                       start[i] = GetSnapGridSize();
+               }
+       }
+       //globalOutputStream() << "m_start: " << m_start << "   start: " << start << "   delta: " << delta <<"\n";
        Vector3 scale(
                start[0] == 0 ? 1 : 1 + delta[0] / start[0],
                start[1] == 0 ? 1 : 1 + delta[1] / start[1],
@@ -378,11 +414,18 @@ void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const
                );
 
        for( std::size_t i = 0; i < 3; i++ ){
-               if( m_choosen_extent[i] > 0.0625 ){ //epsilon to prevent too high scale for set of models, having really small extent, formed by origins
+               if( m_choosen_extent[i] > 0.0625f ){ //epsilon to prevent super high scale for set of models, having really small extent, formed by origins
                        scale[i] = ( m_choosen_extent[i] + delta[i] ) / m_choosen_extent[i];
                }
        }
-
+       if( snap ){
+               for( std::size_t i = 0; i < 3; i++ ){
+                       if( scale[i] == 1.0f ){
+                               scale[i] = vector3_dot( scale, m_axis );
+                       }
+               }
+       }
+       //globalOutputStream() << "scale: " << scale <<"\n";
        m_scalable.scale( scale );
 }
 
@@ -408,13 +451,14 @@ void Construct( const Matrix4& device2manip, const float x, const float y ){
 
        AABB aabb;
        GetSelectionAABB( aabb );
-       Vector3 transform_origin = vector4_to_vector3( ssGetPivot2World().t() );
-       m_choosen_extent = Vector3( std::max( aabb.origin[0] + aabb.extents[0] - transform_origin[0], - aabb.origin[0] + aabb.extents[0] + transform_origin[0] ),
+       Vector3 transform_origin = vector4_to_vector3( SelectionSystem_GetPivot2World().t() );
+       m_choosen_extent = Vector3(
+                                       std::max( aabb.origin[0] + aabb.extents[0] - transform_origin[0], - aabb.origin[0] + aabb.extents[0] + transform_origin[0] ),
                                        std::max( aabb.origin[1] + aabb.extents[1] - transform_origin[1], - aabb.origin[1] + aabb.extents[1] + transform_origin[1] ),
                                        std::max( aabb.origin[2] + aabb.extents[2] - transform_origin[2], - aabb.origin[2] + aabb.extents[2] + transform_origin[2] )
                                                        );
 }
-void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y ){
+void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y, const bool snap ){
        Vector3 current;
        point_on_plane( current, device2manip, x, y );
        Vector3 delta = vector3_subtracted( current, m_start );
@@ -422,19 +466,41 @@ void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const
        translation_local2object( delta, delta, manip2object );
        vector3_snap( delta, GetSnapGridSize() );
 
-       Vector3 start( vector3_snapped( m_start, GetSnapGridSize() ) );
+       Vector3 start( vector3_snapped( m_start, GetSnapGridSize() != 0.0f ? GetSnapGridSize() : 0.001f ) );
+       for ( std::size_t i = 0; i < 3 ; ++i ){ //prevent snapping to 0 with big gridsize
+               if( float_snapped( m_start[i], 0.001f ) != 0.0f && start[i] == 0.0f ){
+                       start[i] = GetSnapGridSize();
+               }
+       }
        Vector3 scale(
                start[0] == 0 ? 1 : 1 + delta[0] / start[0],
                start[1] == 0 ? 1 : 1 + delta[1] / start[1],
                start[2] == 0 ? 1 : 1 + delta[2] / start[2]
                );
 
+       //globalOutputStream() << "m_start: " << m_start << "   start: " << start << "   delta: " << delta <<"\n";
        for( std::size_t i = 0; i < 3; i++ ){
-               if( m_choosen_extent[i] > 0.0625 ){
+               if( m_choosen_extent[i] > 0.0625f ){
                        scale[i] = ( m_choosen_extent[i] + delta[i] ) / m_choosen_extent[i];
                }
        }
-
+       //globalOutputStream() << "pre snap scale: " << scale <<"\n";
+       if( snap ){
+               float bestscale = scale[0];
+               for( std::size_t i = 1; i < 3; i++ ){
+                       //if( fabs( 1.0f - fabs( scale[i] ) ) > fabs( 1.0f - fabs( bestscale ) ) ){
+                       if( fabs( scale[i] ) > fabs( bestscale ) && scale[i] != 1.0f ){ //harder to scale down with this, but glitchier with upper one
+                               bestscale = scale[i];
+                       }
+                       //globalOutputStream() << "bestscale: " << bestscale <<"\n";
+               }
+               for( std::size_t i = 0; i < 3; i++ ){
+                       if( start[i] != 0.0f ){ // !!!!check grid == 0 case
+                               scale[i] = ( scale[i] < 0.0f ) ? -fabs( bestscale ) : fabs( bestscale );
+                       }
+               }
+       }
+       //globalOutputStream() << "scale: " << scale <<"\n";
        m_scalable.scale( scale );
 }
 };
@@ -940,6 +1006,8 @@ RotateManipulator( Rotatable& rotatable, std::size_t segments, float radius ) :
 
        draw_circle( segments, radius * 1.15f, m_circle_screen.m_vertices.data(), RemapXYZ() );
        draw_circle( segments, radius, m_circle_sphere.m_vertices.data(), RemapXYZ() );
+
+       m_selectable_sphere.setSelected( true );
 }
 
 
@@ -3216,7 +3284,7 @@ void scaleSelected( const Vector3& scaling ){
        freezeTransforms();
 }
 
-void MoveSelected( const View& view, const float device_point[2] ){
+void MoveSelected( const View& view, const float device_point[2], bool snap ){
        if ( m_manipulator->isSelected() ) {
                if ( !m_undo_begun ) {
                        m_undo_begun = true;
@@ -3225,7 +3293,7 @@ void MoveSelected( const View& view, const float device_point[2] ){
 
                Matrix4 device2manip;
                ConstructDevice2Manip( device2manip, m_pivot2world_start, view.GetModelview(), view.GetProjection(), view.GetViewport() );
-               m_manipulator->GetManipulatable()->Transform( m_manip2pivot_start, device2manip, device_point[0], device_point[1] );
+               m_manipulator->GetManipulatable()->Transform( m_manip2pivot_start, device2manip, device_point[0], device_point[1], snap );
        }
 }
 
@@ -3617,11 +3685,6 @@ void RadiantSelectionSystem::ConstructPivot() const {
 }
 
 void RadiantSelectionSystem::setCustomPivotOrigin( Vector3& point ) const {
-       /*if ( !m_pivotChanged || m_pivot_moving ) {
-               return;
-       }*/
-       //m_pivotChanged = false;
-
        if ( !nothingSelected() && ( m_manipulator_mode == eTranslate || m_manipulator_mode == eRotate || m_manipulator_mode == eScale ) ) {
                AABB bounds;
                if ( Mode() == eComponent ) {
@@ -3632,11 +3695,8 @@ void RadiantSelectionSystem::setCustomPivotOrigin( Vector3& point ) const {
                        Scene_BoundsSelected( GlobalSceneGraph(), bounds );
                }
                //globalOutputStream() << point << "\n";
-               const float gridsize = GetSnapGridSize();
-               //const float bbox_epsilon = gridsize / 4.0;
-
                for( std::size_t i = 0; i < 3; i++ ){
-                       if( point[i] < 900000 ){
+                       if( point[i] < 900000.0f ){
                                float bestsnapDist = fabs( bounds.origin[i] - point[i] );
                                float bestsnapTo = bounds.origin[i];
                                float othersnapDist = fabs( bounds.origin[i] + bounds.extents[i] - point[i] );
@@ -3649,20 +3709,13 @@ void RadiantSelectionSystem::setCustomPivotOrigin( Vector3& point ) const {
                                        bestsnapDist = othersnapDist;
                                        bestsnapTo = bounds.origin[i] - bounds.extents[i];
                                }
-                               othersnapDist = fabs( float_snapped( point[i], gridsize ) - point[i] );
+                               othersnapDist = fabs( float_snapped( point[i], GetSnapGridSize() ) - point[i] );
                                if( othersnapDist < bestsnapDist ){
                                        bestsnapDist = othersnapDist;
-                                       bestsnapTo = float_snapped( point[i], gridsize );
+                                       bestsnapTo = float_snapped( point[i], GetSnapGridSize() );
                                }
                                point[i] = bestsnapTo;
 
-/*                             if( float_equal_epsilon( point[i], bestsnapTo, bbox_epsilon ) ){
-                                       point[i] = bestsnapTo;
-                               }
-                               else{
-                                       point[i] = float_snapped( point[i], gridsize );
-                               }
-                               */
                                m_pivot2world[i + 12] = point[i]; //m_pivot2world.tx() .ty() .tz()
                        }
                }
@@ -3692,8 +3745,9 @@ void RadiantSelectionSystem::setCustomPivotOrigin( Vector3& point ) const {
                default:
                        break;
                }
+
+               m_pivotIsCustom = true;
        }
-       m_pivotIsCustom = true;
 }
 
 void RadiantSelectionSystem::getSelectionAABB( AABB& bounds ) const {
@@ -3712,7 +3766,7 @@ void GetSelectionAABB( AABB& bounds ){
        getSelectionSystem().getSelectionAABB( bounds );
 }
 
-const Matrix4& ssGetPivot2World(){
+const Matrix4& SelectionSystem_GetPivot2World(){
        return getSelectionSystem().GetPivot2World();
 }
 
@@ -3979,13 +4033,17 @@ class Manipulator_
 public:
 DeviceVector m_epsilon;
 const View* m_view;
+ModifierFlags m_state;
+
+Manipulator_() : m_state( c_modifierNone ){
+}
 
 bool mouseDown( DeviceVector position ){
        return getSelectionSystem().SelectManipulator( *m_view, &position[0], &m_epsilon[0] );
 }
 
 void mouseMoved( DeviceVector position ){
-       getSelectionSystem().MoveSelected( *m_view, &position[0] );
+       getSelectionSystem().MoveSelected( *m_view, &position[0], ( m_state & c_modifierShift ) == c_modifierShift );
 }
 typedef MemberCaller1<Manipulator_, DeviceVector, &Manipulator_::mouseMoved> MouseMovedCaller;
 
@@ -3995,6 +4053,21 @@ void mouseUp( DeviceVector position ){
        g_mouseUpCallback.clear();
 }
 typedef MemberCaller1<Manipulator_, DeviceVector, &Manipulator_::mouseUp> MouseUpCaller;
+
+void setState( ModifierFlags state ){
+       m_state = state;
+}
+
+ModifierFlags getState() const {
+       return m_state;
+}
+
+void modifierEnable( ModifierFlags type ){
+       setState( bitfield_enable( getState(), type ) );
+}
+void modifierDisable( ModifierFlags type ){
+       setState( bitfield_disable( getState(), type ) );
+}
 };
 
 void Scene_copyClosestTexture( SelectionTest& test );
@@ -4099,9 +4172,11 @@ void onMouseUp( const WindowVector& position, ButtonIdentifier button, ModifierF
 }
 void onModifierDown( ModifierFlags type ){
        m_selector.modifierEnable( type );
+       m_manipulator.modifierEnable( type );
 }
 void onModifierUp( ModifierFlags type ){
        m_selector.modifierDisable( type );
+       m_manipulator.modifierDisable( type );
 }
 };
 
index ba6c59e4ddfa832455904cf80e8ca7d7a7aae95d..819d4bc3803b2d8a2e9f8bba54f6c56e5ee612d9 100644 (file)
@@ -276,6 +276,8 @@ bool m_move_started;
 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
 int m_uniformTextureSize;
 int m_uniformTextureMinSize;
+
+bool m_hideNonShadersInCommon;
 // Return the display width of a texture in the texture browser
 void getTextureWH( qtexture_t* tex, int &W, int &H ){
                // Don't use uniform size
@@ -335,6 +337,7 @@ TextureBrowser() :
        m_tags( false ),
        m_uniformTextureSize( 160 ),
        m_uniformTextureMinSize( 48 ),
+       m_hideNonShadersInCommon( true ),
        m_move_started( false ){
 }
 };
@@ -476,7 +479,7 @@ CopiedString g_notex;
 CopiedString g_shadernotex;
 
 // if texture_showinuse jump over non in-use textures
-bool Texture_IsShown( IShader* shader, bool show_shaders, bool show_textures, bool hideUnused ){
+bool Texture_IsShown( IShader* shader, bool show_shaders, bool show_textures, bool hideUnused, bool hideNonShadersInCommon ){
        // filter notex / shadernotex images
        if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
                return false;
@@ -511,6 +514,11 @@ bool Texture_IsShown( IShader* shader, bool show_shaders, bool show_textures, bo
                return false;
        }
 
+       if( hideNonShadersInCommon && shader->IsDefault() && !shader->IsInUse() //&& g_TextureBrowser_currentDirectory != ""
+               && shader_equal_prefix( shader_get_textureName( shader->getName() ), TextureBrowser_getComonShadersDir() ) ){
+               return false;
+       }
+
        if ( GlobalTextureBrowser().m_searchedTags ) {
                if ( !TextureSearch_IsShown( shader->getName() ) ) {
                        return false;
@@ -547,7 +555,7 @@ void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
                {
                        IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
 
-                       if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
+                       if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused, textureBrowser.m_hideNonShadersInCommon ) ) {
                                continue;
                        }
 
@@ -864,13 +872,7 @@ void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
 
 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
-       if ( hideUnused ) {
-               textureBrowser.m_hideUnused = true;
-       }
-       else
-       {
-               textureBrowser.m_hideUnused = false;
-       }
+       textureBrowser.m_hideUnused = hideUnused;
 
        textureBrowser.m_hideunused_item.update();
 
@@ -898,7 +900,7 @@ void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
        {
                IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
 
-               if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
+               if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused, textureBrowser.m_hideNonShadersInCommon ) ) {
                        continue;
                }
 
@@ -942,7 +944,7 @@ IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
        {
                IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
 
-               if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
+               if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused, textureBrowser.m_hideNonShadersInCommon ) ) {
                        continue;
                }
 
@@ -1086,7 +1088,7 @@ void Texture_Draw( TextureBrowser& textureBrowser ){
        {
                IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
 
-               if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
+               if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused, textureBrowser.m_hideNonShadersInCommon ) ) {
                        continue;
                }
 
@@ -2717,6 +2719,14 @@ void TextureBrowser_constructPreferences( PreferencesPage& page ){
                const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
                page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
        }
+       {
+               StringOutputStream sstream( 256 );
+               sstream << "Hide nonShaders in " << TextureBrowser_getComonShadersDir() << " folder";
+               page.appendCheckBox(
+                       "", sstream.c_str(),
+                       GlobalTextureBrowser().m_hideNonShadersInCommon
+                       );
+       }
 }
 void TextureBrowser_constructPage( PreferenceGroup& group ){
        PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
@@ -2778,6 +2788,7 @@ void TextureBrowser_Construct(){
        GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
        GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
        GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
+       GlobalPreferenceSystem().registerPreference( "HideNonShadersInCommon", BoolImportStringCaller( GlobalTextureBrowser().m_hideNonShadersInCommon ), BoolExportStringCaller( GlobalTextureBrowser().m_hideNonShadersInCommon ) );
 
        g_TextureBrowser.shader = texdef_name_default();
 
index 0f7857417a9014a2df97c81edc5ec28297e69b8d..bab35a07b354c088e48fa37fa87a27eecd095981 100644 (file)
@@ -2155,6 +2155,7 @@ void XYWnd::UpdateCameraIcon( void ){
                                XYWnd::DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
 
                                glDisable( GL_BLEND );
+                               glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
                        }
 
                        glDrawBuffer( GL_BACK );
@@ -2601,6 +2602,7 @@ void XYWnd::XY_Draw(){
        glEnable( GL_BLEND );
        glBlendFunc( GL_ONE_MINUS_DST_COLOR, GL_ZERO );
        DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
+       glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
        glDisable( GL_BLEND );
 
        Feedback_draw2D( m_viewType );