static void Mod_Q3BSP_LoadLeafBrushes(lump_t *l)
{
int *in;
- q3mbrush_t **out;
+ int *out;
int i, n, count;
in = (void *)(mod_base + l->fileofs);
n = LittleLong(*in);
if (n < 0 || n >= loadmodel->brushq3.num_brushes)
Host_Error("Mod_Q3BSP_LoadLeafBrushes: invalid brush index %i (%i brushes)\n", n, loadmodel->brushq3.num_brushes);
- *out = loadmodel->brushq3.data_brushes + n;
+ *out = n;
}
}
leaf = (q3mleaf_t *)node;
for (i = 0;i < leaf->numleafbrushes;i++)
{
- brush = leaf->firstleafbrush[i]->colbrushf;
+ brush = model->brushq3.data_brushes[leaf->firstleafbrush[i]].colbrushf;
if (brush && brush->markframe != markframe && BoxesOverlap(point, point, brush->mins, brush->maxs))
{
brush->markframe = markframe;
- Collision_TracePointBrushFloat(trace, point, leaf->firstleafbrush[i]->colbrushf);
+ Collision_TracePointBrushFloat(trace, point, brush);
}
}
// can't do point traces on curves (they have no thickness)
leaf = (q3mleaf_t *)node;
for (i = 0;i < leaf->numleafbrushes;i++)
{
- brush = leaf->firstleafbrush[i]->colbrushf;
+ brush = model->brushq3.data_brushes[leaf->firstleafbrush[i]].colbrushf;
if (brush && brush->markframe != markframe && BoxesOverlap(nodesegmentmins, nodesegmentmaxs, brush->mins, brush->maxs))
{
brush->markframe = markframe;
- Collision_TraceLineBrushFloat(trace, linestart, lineend, leaf->firstleafbrush[i]->colbrushf, leaf->firstleafbrush[i]->colbrushf);
+ Collision_TraceLineBrushFloat(trace, linestart, lineend, brush, brush);
if (startfrac > trace->realfraction)
return;
}
leaf = (q3mleaf_t *)node;
for (i = 0;i < leaf->numleafbrushes;i++)
{
- brush = leaf->firstleafbrush[i]->colbrushf;
+ brush = model->brushq3.data_brushes[leaf->firstleafbrush[i]].colbrushf;
if (brush && brush->markframe != markframe && BoxesOverlap(nodesegmentmins, nodesegmentmaxs, brush->mins, brush->maxs))
{
brush->markframe = markframe;
- Collision_TraceBrushBrushFloat(trace, thisbrush_start, thisbrush_end, leaf->firstleafbrush[i]->colbrushf, leaf->firstleafbrush[i]->colbrushf);
+ Collision_TraceBrushBrushFloat(trace, thisbrush_start, thisbrush_end, brush, brush);
}
}
if (mod_q3bsp_curves_collisions.integer)
}
q3dpvs_t;
+// surfaceflags from bsp
+#define Q3SURFACEFLAG_NODAMAGE 1
+#define Q3SURFACEFLAG_SLICK 2
+#define Q3SURFACEFLAG_SKY 4
+#define Q3SURFACEFLAG_LADDER 8
+#define Q3SURFACEFLAG_NOIMPACT 16
+#define Q3SURFACEFLAG_NOMARKS 32
+#define Q3SURFACEFLAG_FLESH 64
+#define Q3SURFACEFLAG_NODRAW 128
+#define Q3SURFACEFLAG_HINT 256
+#define Q3SURFACEFLAG_SKIP 512
+#define Q3SURFACEFLAG_NOLIGHTMAP 1024
+#define Q3SURFACEFLAG_POINTLIGHT 2048
+#define Q3SURFACEFLAG_METALSTEPS 4096
+#define Q3SURFACEFLAG_NOSTEPS 8192
+#define Q3SURFACEFLAG_NONSOLID 16384
+#define Q3SURFACEFLAG_LIGHTFILTER 32768
+#define Q3SURFACEFLAG_ALPHASHADOW 65536
+#define Q3SURFACEFLAG_NODLIGHT 131072
+#define Q3SURFACEFLAG_DUST 262144
+
+// surfaceparms from shaders
+#define Q3SURFACEPARM_ALPHASHADOW 1
+#define Q3SURFACEPARM_AREAPORTAL 2
+#define Q3SURFACEPARM_CLUSTERPORTAL 4
+#define Q3SURFACEPARM_DETAIL 8
+#define Q3SURFACEPARM_DONOTENTER 16
+#define Q3SURFACEPARM_FOG 32
+#define Q3SURFACEPARM_LAVA 64
+#define Q3SURFACEPARM_LIGHTFILTER 128
+#define Q3SURFACEPARM_METALSTEPS 256
+#define Q3SURFACEPARM_NODAMAGE 512
+#define Q3SURFACEPARM_NODLIGHT 1024
+#define Q3SURFACEPARM_NODRAW 2048
+#define Q3SURFACEPARM_NODROP 4096
+#define Q3SURFACEPARM_NOIMPACT 8192
+#define Q3SURFACEPARM_NOLIGHTMAP 16384
+#define Q3SURFACEPARM_NOMARKS 32768
+#define Q3SURFACEPARM_NOMIPMAPS 65536
+#define Q3SURFACEPARM_NONSOLID 131072
+#define Q3SURFACEPARM_ORIGIN 262144
+#define Q3SURFACEPARM_PLAYERCLIP 524288
+#define Q3SURFACEPARM_SKY 1048576
+#define Q3SURFACEPARM_SLICK 2197152
+#define Q3SURFACEPARM_SLIME 4194304
+#define Q3SURFACEPARM_STRUCTURAL 8388608
+#define Q3SURFACEPARM_TRANS 16777216
+#define Q3SURFACEPARM_WATER 33554432
+#define Q3SURFACEPARM_POINTLIGHT 67108864
+
+// various flags from shaders
+#define Q3TEXTUREFLAG_TWOSIDED 1
+#define Q3TEXTUREFLAG_ADDITIVE 2
+#define Q3TEXTUREFLAG_NOMIPMAPS 4
+#define Q3TEXTUREFLAG_NOPICMIP 8
+#define Q3TEXTUREFLAG_AUTOSPRITE 16
+#define Q3TEXTUREFLAG_AUTOSPRITE2 32
+#define Q3TEXTUREFLAG_ALPHATEST 64
+
+struct q3msurface_s;
+typedef struct q3mtexture_s
+{
+ char name[Q3PATHLENGTH];
+ char firstpasstexturename[Q3PATHLENGTH];
+ int surfaceflags;
+ int supercontents;
+ int surfaceparms;
+ int textureflags;
+
+ int number;
+ skinframe_t skin;
+
+ int numfaces;
+ struct q3msurface_s **facelist;
+ int *facenumlist;
+}
+q3mtexture_t;
+
+typedef struct q3mnode_s
+{
+ //this part shared between node and leaf
+ struct mplane_s *plane; // != NULL
+ struct q3mnode_s *parent;
+ vec3_t mins;
+ vec3_t maxs;
+
+ // this part unique to node
+ struct q3mnode_s *children[2];
+}
+q3mnode_t;
+
+typedef struct q3mleaf_s
+{
+ //this part shared between node and leaf
+ struct mplane_s *plane; // == NULL
+ struct q3mnode_s *parent;
+ vec3_t mins;
+ vec3_t maxs;
+
+ // this part unique to leaf
+ int clusterindex; // -1 is not in pvs, >= 0 is pvs bit number
+ int areaindex;
+ int numleaffaces;
+ int *firstleafface;
+ int numleafbrushes;
+ int *firstleafbrush;
+}
+q3mleaf_t;
+
+typedef struct q3mmodel_s
+{
+ vec3_t mins;
+ vec3_t maxs;
+ int numfaces;
+ struct q3msurface_s *firstface;
+ int numbrushes;
+ struct q3mbrush_s *firstbrush;
+}
+q3mmodel_t;
+
+typedef struct q3mbrush_s
+{
+ struct colbrushf_s *colbrushf;
+ int numbrushsides;
+ struct q3mbrushside_s *firstbrushside;
+ struct q3mtexture_s *texture;
+}
+q3mbrush_t;
+
+typedef struct q3mbrushside_s
+{
+ struct mplane_s *plane;
+ struct q3mtexture_s *texture;
+}
+q3mbrushside_t;
+
+typedef struct q3meffect_s
+{
+ char shadername[Q3PATHLENGTH];
+ struct q3mbrush_s *brush;
+ int unknown; // 5 or -1
+}
+q3meffect_t;
+
+typedef struct q3msurface_s
+{
+ // FIXME: collisionmarkframe should be kept in a separate array
+ // FIXME: shadowmark should be kept in a separate array
+
+ struct q3mtexture_s *texture;
+ struct q3meffect_s *effect;
+ rtexture_t *lightmaptexture;
+ int collisionmarkframe; // don't collide twice in one trace
+ // bounding box for culling
+ float mins[3];
+ float maxs[3];
+
+ surfmesh_t mesh;
+
+ // index into model->brush.shadowmesh
+ int num_firstshadowmeshtriangle;
+
+ // used for shadow volume generation
+ int shadowmark;
+}
+q3msurface_t;
+
#define CHECKPVSBIT(pvs,b) ((b) >= 0 ? ((pvs)[(b) >> 3] & (1 << ((b) & 7))) : false)
#define SETPVSBIT(pvs,b) ((b) >= 0 ? ((pvs)[(b) >> 3] |= (1 << ((b) & 7))) : false)
#define CLEARPVSBIT(pvs,b) ((b) >= 0 ? ((pvs)[(b) >> 3] &= ~(1 << ((b) & 7))) : false)
model_brushq2_t;
*/
-// surfaceflags from bsp
-#define Q3SURFACEFLAG_NODAMAGE 1
-#define Q3SURFACEFLAG_SLICK 2
-#define Q3SURFACEFLAG_SKY 4
-#define Q3SURFACEFLAG_LADDER 8
-#define Q3SURFACEFLAG_NOIMPACT 16
-#define Q3SURFACEFLAG_NOMARKS 32
-#define Q3SURFACEFLAG_FLESH 64
-#define Q3SURFACEFLAG_NODRAW 128
-#define Q3SURFACEFLAG_HINT 256
-#define Q3SURFACEFLAG_SKIP 512
-#define Q3SURFACEFLAG_NOLIGHTMAP 1024
-#define Q3SURFACEFLAG_POINTLIGHT 2048
-#define Q3SURFACEFLAG_METALSTEPS 4096
-#define Q3SURFACEFLAG_NOSTEPS 8192
-#define Q3SURFACEFLAG_NONSOLID 16384
-#define Q3SURFACEFLAG_LIGHTFILTER 32768
-#define Q3SURFACEFLAG_ALPHASHADOW 65536
-#define Q3SURFACEFLAG_NODLIGHT 131072
-#define Q3SURFACEFLAG_DUST 262144
-
-// surfaceparms from shaders
-#define Q3SURFACEPARM_ALPHASHADOW 1
-#define Q3SURFACEPARM_AREAPORTAL 2
-#define Q3SURFACEPARM_CLUSTERPORTAL 4
-#define Q3SURFACEPARM_DETAIL 8
-#define Q3SURFACEPARM_DONOTENTER 16
-#define Q3SURFACEPARM_FOG 32
-#define Q3SURFACEPARM_LAVA 64
-#define Q3SURFACEPARM_LIGHTFILTER 128
-#define Q3SURFACEPARM_METALSTEPS 256
-#define Q3SURFACEPARM_NODAMAGE 512
-#define Q3SURFACEPARM_NODLIGHT 1024
-#define Q3SURFACEPARM_NODRAW 2048
-#define Q3SURFACEPARM_NODROP 4096
-#define Q3SURFACEPARM_NOIMPACT 8192
-#define Q3SURFACEPARM_NOLIGHTMAP 16384
-#define Q3SURFACEPARM_NOMARKS 32768
-#define Q3SURFACEPARM_NOMIPMAPS 65536
-#define Q3SURFACEPARM_NONSOLID 131072
-#define Q3SURFACEPARM_ORIGIN 262144
-#define Q3SURFACEPARM_PLAYERCLIP 524288
-#define Q3SURFACEPARM_SKY 1048576
-#define Q3SURFACEPARM_SLICK 2197152
-#define Q3SURFACEPARM_SLIME 4194304
-#define Q3SURFACEPARM_STRUCTURAL 8388608
-#define Q3SURFACEPARM_TRANS 16777216
-#define Q3SURFACEPARM_WATER 33554432
-#define Q3SURFACEPARM_POINTLIGHT 67108864
-
-// various flags from shaders
-#define Q3TEXTUREFLAG_TWOSIDED 1
-#define Q3TEXTUREFLAG_ADDITIVE 2
-#define Q3TEXTUREFLAG_NOMIPMAPS 4
-#define Q3TEXTUREFLAG_NOPICMIP 8
-#define Q3TEXTUREFLAG_AUTOSPRITE 16
-#define Q3TEXTUREFLAG_AUTOSPRITE2 32
-#define Q3TEXTUREFLAG_ALPHATEST 64
-
-struct q3msurface_s;
-typedef struct q3mtexture_s
-{
- char name[Q3PATHLENGTH];
- char firstpasstexturename[Q3PATHLENGTH];
- int surfaceflags;
- int supercontents;
- int surfaceparms;
- int textureflags;
-
- int number;
- skinframe_t skin;
-
- int numfaces;
- struct q3msurface_s **facelist;
- int *facenumlist;
-}
-q3mtexture_t;
-
-typedef struct q3mnode_s
-{
- //this part shared between node and leaf
- struct mplane_s *plane; // != NULL
- struct q3mnode_s *parent;
- vec3_t mins;
- vec3_t maxs;
-
- // this part unique to node
- struct q3mnode_s *children[2];
-}
-q3mnode_t;
-
-typedef struct q3mleaf_s
-{
- //this part shared between node and leaf
- struct mplane_s *plane; // == NULL
- struct q3mnode_s *parent;
- vec3_t mins;
- vec3_t maxs;
-
- // this part unique to leaf
- int clusterindex; // -1 is not in pvs, >= 0 is pvs bit number
- int areaindex;
- int numleaffaces;
- int *firstleafface;
- int numleafbrushes;
- struct q3mbrush_s **firstleafbrush;
-}
-q3mleaf_t;
-
-typedef struct q3mmodel_s
-{
- vec3_t mins;
- vec3_t maxs;
- int numfaces;
- struct q3msurface_s *firstface;
- int numbrushes;
- struct q3mbrush_s *firstbrush;
-}
-q3mmodel_t;
-
-typedef struct q3mbrush_s
-{
- struct colbrushf_s *colbrushf;
- int numbrushsides;
- struct q3mbrushside_s *firstbrushside;
- struct q3mtexture_s *texture;
-}
-q3mbrush_t;
-
-typedef struct q3mbrushside_s
-{
- struct mplane_s *plane;
- struct q3mtexture_s *texture;
-}
-q3mbrushside_t;
-
-typedef struct q3meffect_s
-{
- char shadername[Q3PATHLENGTH];
- struct q3mbrush_s *brush;
- int unknown; // 5 or -1
-}
-q3meffect_t;
-
-typedef struct q3msurface_s
-{
- // FIXME: collisionmarkframe should be kept in a separate array
- // FIXME: shadowmark should be kept in a separate array
-
- struct q3mtexture_s *texture;
- struct q3meffect_s *effect;
- rtexture_t *lightmaptexture;
- int collisionmarkframe; // don't collide twice in one trace
- // bounding box for culling
- float mins[3];
- float maxs[3];
-
- surfmesh_t mesh;
-
- // index into model->brush.shadowmesh
- int num_firstshadowmeshtriangle;
-
- // used for shadow volume generation
- int shadowmark;
-}
-q3msurface_t;
-
typedef struct model_brushq3_s
{
// if non-zero this is a submodel
q3mleaf_t *data_leafs;
int num_leafbrushes;
- q3mbrush_t **data_leafbrushes;
+ int *data_leafbrushes;
int num_leaffaces;
int *data_leaffaces;