ATTRIB(VoretSettingsDialog, title, string, "Settings")\r
ATTRIB(VoretSettingsDialog, color, vector, SKINCOLOR_DIALOG_SETTINGS)\r
ATTRIB(VoretSettingsDialog, intendedWidth, float, 0.96)\r
- ATTRIB(VoretSettingsDialog, rows, float, 19)\r
+ ATTRIB(VoretSettingsDialog, rows, float, 22)\r
ATTRIB(VoretSettingsDialog, columns, float, 6)\r
ENDCLASS(VoretSettingsDialog)\r
#endif\r
METHOD(VoretAudioSettingsTab, fill, void(entity))\r
ATTRIB(VoretAudioSettingsTab, title, string, "Audio")\r
ATTRIB(VoretAudioSettingsTab, intendedWidth, float, 0.9)\r
- ATTRIB(VoretAudioSettingsTab, rows, float, 17)\r
+ ATTRIB(VoretAudioSettingsTab, rows, float, 20)\r
ATTRIB(VoretAudioSettingsTab, columns, float, 6.5)\r
ENDCLASS(VoretAudioSettingsTab)\r
entity makeVoretAudioSettingsTab();\r
METHOD(VoretEffectsSettingsTab, fill, void(entity))\r
ATTRIB(VoretEffectsSettingsTab, title, string, "Effects")\r
ATTRIB(VoretEffectsSettingsTab, intendedWidth, float, 0.9)\r
- ATTRIB(VoretEffectsSettingsTab, rows, float, 17)\r
+ ATTRIB(VoretEffectsSettingsTab, rows, float, 20)\r
ATTRIB(VoretEffectsSettingsTab, columns, float, 6.5)\r
ENDCLASS(VoretEffectsSettingsTab)\r
entity makeVoretEffectsSettingsTab();\r
me.TR(me);\r
me.TDempty(me, 0.2);\r
me.TD(me, 1, 1, e = makeVoretTextLabel(0, "* may heavily reduce performance"));\r
+ me.TR(me);\r
me.TR(me);\r
me.TD(me, 1, 3, e = makeVoretRadioButton(1, string_null, string_null, "No dynamic lighting"));\r
me.TR(me);\r
me.TD(me, 1, 1, e = makeVoretCheckBox(0, "r_bloom", "Bloom"));\r
setDependent(e, "r_hdr", 0, 0);\r
me.TD(me, 1, 2, e = makeVoretCheckBox(0, "r_hdr", "High Dynamic Range (HDR)"));\r
- \r
+ me.TR(me);\r
me.TR(me);\r
s = makeVoretSlider(0.1, 1, 0.1, "r_motionblur");\r
me.TD(me, 1, 1, e = makeVoretSliderCheckBox(0, 1, s, "Motion blur:"));\r
METHOD(VoretInputSettingsTab, fill, void(entity))\r
ATTRIB(VoretInputSettingsTab, title, string, "Input")\r
ATTRIB(VoretInputSettingsTab, intendedWidth, float, 0.9)\r
- ATTRIB(VoretInputSettingsTab, rows, float, 17)\r
+ ATTRIB(VoretInputSettingsTab, rows, float, 20)\r
ATTRIB(VoretInputSettingsTab, columns, float, 6.5)\r
ENDCLASS(VoretInputSettingsTab)\r
entity makeVoretInputSettingsTab();\r
METHOD(VoretMiscSettingsTab, fill, void(entity))\r
ATTRIB(VoretMiscSettingsTab, title, string, "Misc")\r
ATTRIB(VoretMiscSettingsTab, intendedWidth, float, 0.9)\r
- ATTRIB(VoretMiscSettingsTab, rows, float, 17)\r
+ ATTRIB(VoretMiscSettingsTab, rows, float, 20)\r
ATTRIB(VoretMiscSettingsTab, columns, float, 6.5)\r
ENDCLASS(VoretMiscSettingsTab)\r
entity makeVoretMiscSettingsTab();\r
METHOD(VoretNetworkSettingsTab, fill, void(entity))\r
ATTRIB(VoretNetworkSettingsTab, title, string, "Network")\r
ATTRIB(VoretNetworkSettingsTab, intendedWidth, float, 0.9)\r
- ATTRIB(VoretNetworkSettingsTab, rows, float, 17)\r
+ ATTRIB(VoretNetworkSettingsTab, rows, float, 20)\r
ATTRIB(VoretNetworkSettingsTab, columns, float, 6.5)\r
ENDCLASS(VoretNetworkSettingsTab)\r
entity makeVoretNetworkSettingsTab();\r
METHOD(VoretVideoSettingsTab, fill, void(entity))\r
ATTRIB(VoretVideoSettingsTab, title, string, "Video")\r
ATTRIB(VoretVideoSettingsTab, intendedWidth, float, 0.9)\r
- ATTRIB(VoretVideoSettingsTab, rows, float, 17)\r
+ ATTRIB(VoretVideoSettingsTab, rows, float, 20)\r
ATTRIB(VoretVideoSettingsTab, columns, float, 6.5)\r
ATTRIB(VoretVideoSettingsTab, name, string, "videosettings")\r
ENDCLASS(VoretVideoSettingsTab)\r
setDependent(e, "vid_gl20", 1, 1);\r
me.TD(me, 1, 2, e = makeVoretSlider(0.5, 2.0, 0.05, "r_glsl_saturation"));\r
setDependent(e, "vid_gl20", 1, 1);\r
+ me.TR(me);\r
me.TR(me);\r
me.TD(me, 1, 3, e = makeVoretCheckBox(0, "v_glslgamma", "Use GLSL to handle color control"));\r
setDependent(e, "vid_gl20", 1, 1);\r