surfaceparm nonsolid
surfaceparm nolightmap
deformVertexes autosprite
+ nopicmip
{
map textures/projectiles/arc_projectile_core.tga
blendfunc GL_SRC_ALPHA GL_ONE
surfaceparm nonsolid
surfaceparm nolightmap
deformVertexes autosprite2
+ nopicmip
{
map textures/projectiles/arc_projectile_long.tga
blendfunc GL_SRC_ALPHA GL_ONE
surfaceparm nonsolid
surfaceparm nolightmap
deformVertexes autosprite
+ nopicmip
{
map textures/projectiles/crylink_projectile_core.tga
blendfunc GL_SRC_ALPHA GL_ONE
surfaceparm nonsolid
surfaceparm nolightmap
deformVertexes autosprite2
+ nopicmip
{
map textures/projectiles/crylink_projectile_long.tga
blendfunc GL_SRC_ALPHA GL_ONE
surfaceparm nonsolid
surfaceparm nolightmap
deformVertexes autosprite
+ nopicmip
{
map textures/projectiles/hlac_projectile_core.tga
blendfunc add
surfaceparm nonsolid
surfaceparm nolightmap
deformVertexes autosprite2
+ nopicmip
{
map textures/projectiles/hlac_projectile_long.tga
blendfunc add
surfaceparm nonsolid
surfaceparm nolightmap
deformVertexes autosprite
+ nopicmip
{
map textures/projectiles/electro_projectile_core.tga
blendfunc add
surfaceparm nonsolid
surfaceparm nolightmap
deformVertexes autosprite2
+ nopicmip
{
map textures/projectiles/electro_projectile_long.tga
blendfunc add
surfaceparm nonsolid
surfaceparm nolightmap
deformVertexes autosprite
+ nopicmip
{
map textures/projectiles/laser_projectile_core.tga
blendfunc add
surfaceparm nonsolid
surfaceparm nolightmap
deformVertexes autosprite2
+ nopicmip
{
map textures/projectiles/laser_projectile_long.tga
blendfunc add