#ifdef IMPLEMENTATION
-void GameType_ConfigureSliders(entity e, entity l, string pLabel, float pMin, float pMax, float pStep, string pCvar, string theTooltip)
+void GameType_ConfigureSliders(entity me, string pLabel, float pMin, float pMax, float pStep, string pCvar, string tCvar, string pTooltip)
{
- if(pCvar == "")
+ int i;
+ entity e = me.sliderFraglimit;
+ entity l = me.labelFraglimit;
+ e.configureXonoticTextSlider(e, pCvar, pTooltip);
+ e.disabled = l.disabled = !pCvar;
+ l.setText(l, pLabel);
+
+ // clear old values
+ for(i = 0; i < e.nValues; ++i);
{
- e.configureXonoticTextSlider(e, string_null, string_null);
- l.setText(l, pLabel);
- e.disabled = l.disabled = true;
- }
- else
- {
- e.configureXonoticTextSlider(e, pCvar, theTooltip);
-
- // clear old values
- int i;
- for(i = 0; i <= e.nValues; ++i);
+ if(e.(valueStrings[i]))
+ {
+ strunzone(e.(valueStrings[i]));
+ e.(valueStrings[i]) = string_null;
+ }
+ if(e.(valueIdentifiers[i]))
{
- if(e.(valueStrings[i])) { strunzone(e.(valueStrings[i])); }
- if(e.(valueIdentifiers[i])) { strunzone(e.(valueIdentifiers[i])); }
+ strunzone(e.(valueIdentifiers[i]));
+ e.(valueIdentifiers[i]) = string_null;
}
- e.clearValues(e);
+ }
+ e.clearValues(e);
+ if(pCvar != "")
+ {
// set new values
e.addValue(e, strzone(_("Default")), strzone("-1"));
for(i = pMin; i <= pMax; i += pStep) { e.addValue(e, strzone(ftos(i)), strzone(ftos(i))); }
e.addValue(e, strzone(_("Unlimited")), strzone("0"));
- e.configureXonoticTextSliderValues(e);
-
- // set text field
- l.setText(l, pLabel);
- e.disabled = l.disabled = false;
}
+ e.configureXonoticTextSliderValues(e);
+
+
+ entity t = me.sliderTeams;
+ entity tl = me.labelTeams;
+ t.configureXonoticTextSlider(t, tCvar, string_null);
+ tl.disabled = t.disabled = !tCvar;
+ t.nValues = (tCvar == "") ? 0 : 4; // instead of clearing / readding the very same values
+ t.configureXonoticTextSliderValues(t);
}
entity makeXonoticServerCreateTab()
void XonoticServerCreateTab_gameTypeChangeNotify(entity me)
{
- // tell the map list to update
- float gt;
- entity e, l;
- gt = MapInfo_CurrentGametype();
- e = me.sliderFraglimit;
- l = me.labelFraglimit;
-
- switch(gt)
+ switch(MapInfo_CurrentGametype())
{
- case MAPINFO_TYPE_CTF: GameType_ConfigureSliders(e, l, _("Capture limit:"), 1, 20, 1, "capturelimit_override", string_null); break;
- case MAPINFO_TYPE_DOMINATION: GameType_ConfigureSliders(e, l, _("Point limit:"), 50, 500, 10, "g_domination_point_limit", string_null); break;
- case MAPINFO_TYPE_KEYHUNT: GameType_ConfigureSliders(e, l, _("Point limit:"), 200, 1500, 50, "g_keyhunt_point_limit", string_null); break;
- case MAPINFO_TYPE_LMS: GameType_ConfigureSliders(e, l, _("Lives:"), 3, 50, 1, "g_lms_lives_override", string_null); break;
- case MAPINFO_TYPE_RACE: GameType_ConfigureSliders(e, l, _("Laps:"), 1, 25, 1, "g_race_laps_limit", string_null); break;
- case MAPINFO_TYPE_NEXBALL: GameType_ConfigureSliders(e, l, _("Goals:"), 1, 50, 1, "g_nexball_goallimit", string_null); break;
- case MAPINFO_TYPE_ASSAULT: GameType_ConfigureSliders(e, l, _("Point limit:"), 50, 500, 10, "", string_null); break;
- case MAPINFO_TYPE_ONSLAUGHT: GameType_ConfigureSliders(e, l, _("Point limit:"), 50, 500, 10, "", string_null); break;
- case MAPINFO_TYPE_CTS: GameType_ConfigureSliders(e, l, _("Point limit:"), 50, 500, 10, "", string_null); break;
- case MAPINFO_TYPE_INVASION: GameType_ConfigureSliders(e, l, _("Point limit:"), 5, 0, 5, "", string_null); break;
- case MAPINFO_TYPE_TEAM_DEATHMATCH:GameType_ConfigureSliders(e, l, _("Point limit:"), 5, 100, 5, "g_tdm_point_limit", string_null); break;
- default: GameType_ConfigureSliders(e, l, _("Frag limit:"), 5, 100, 5, "fraglimit_override", _("The amount of frags needed before the match will end")); break;
+ case MAPINFO_TYPE_CA: GameType_ConfigureSliders(me, _("Frag limit:"), 5, 100, 5, "fraglimit_override", "g_ca_teams_override", _("The amount of frags needed before the match will end")); break;
+ case MAPINFO_TYPE_FREEZETAG: GameType_ConfigureSliders(me, _("Frag limit:"), 5, 100, 5, "fraglimit_override", "g_freezetag_teams_override", _("The amount of frags needed before the match will end")); break;
+ case MAPINFO_TYPE_CTF: GameType_ConfigureSliders(me, _("Capture limit:"), 1, 20, 1, "capturelimit_override", string_null, _("The amount of captures needed before the match will end")); break;
+ case MAPINFO_TYPE_DOMINATION: GameType_ConfigureSliders(me, _("Point limit:"), 50, 500, 10, "g_domination_point_limit", "g_domination_teams_override", _("The amount of points needed before the match will end")); break;
+ case MAPINFO_TYPE_KEYHUNT: GameType_ConfigureSliders(me, _("Point limit:"), 200, 1500, 50, "g_keyhunt_point_limit", "g_keyhunt_teams_override", _("The amount of points needed before the match will end")); break;
+ case MAPINFO_TYPE_LMS: GameType_ConfigureSliders(me, _("Lives:"), 3, 50, 1, "g_lms_lives_override", string_null, string_null); break;
+ case MAPINFO_TYPE_RACE: GameType_ConfigureSliders(me, _("Laps:"), 1, 25, 1, "g_race_laps_limit", string_null, string_null); break;
+ case MAPINFO_TYPE_NEXBALL: GameType_ConfigureSliders(me, _("Goals:"), 1, 50, 1, "g_nexball_goallimit", string_null, _("The amount of goals needed before the match will end")); break;
+ case MAPINFO_TYPE_ASSAULT: GameType_ConfigureSliders(me, _("Point limit:"), 50, 500, 10, string_null, string_null, string_null); break;
+ case MAPINFO_TYPE_ONSLAUGHT: GameType_ConfigureSliders(me, _("Point limit:"), 50, 500, 10, string_null, string_null, string_null); break;
+ case MAPINFO_TYPE_CTS: GameType_ConfigureSliders(me, _("Point limit:"), 50, 500, 10, string_null, string_null, string_null); break;
+ case MAPINFO_TYPE_INVASION: GameType_ConfigureSliders(me, _("Point limit:"), 50, 500, 10, string_null, string_null, string_null); break;
+ case MAPINFO_TYPE_TEAM_DEATHMATCH: GameType_ConfigureSliders(me, _("Point limit:"), 5, 100, 5, "g_tdm_point_limit", "g_tdm_teams_override", _("The amount of points needed before the match will end")); break;
+ default: GameType_ConfigureSliders(me, _("Frag limit:"), 5, 100, 5, "fraglimit_override", string_null, _("The amount of frags needed before the match will end")); break;
}
- string x = string_null;
- string theTooltip = string_null;
- e = me.sliderTeams;
- switch(gt)
- {
- // old tooltip: _("Override the default amount of teams in teamgames")
- case MAPINFO_TYPE_CA: x = "g_ca_teams_override"; break;
- case MAPINFO_TYPE_DOMINATION: x = "g_domination_teams_override"; break;
- case MAPINFO_TYPE_FREEZETAG: x = "g_freezetag_teams_override"; break;
- case MAPINFO_TYPE_KEYHUNT: x = "g_keyhunt_teams_override"; break;
- case MAPINFO_TYPE_TEAM_DEATHMATCH: x = "g_tdm_teams_override"; break;
- }
- e.configureXonoticTextSlider(e, x, theTooltip);
- e.configureXonoticTextSliderValues(e);
- me.sliderTeams.disabled = me.labelTeams.disabled = !x;
-
me.mapListBox.refilter(me.mapListBox);
}