attacker.killcount = attacker.killcount + 1;
- if (attacker.killcount > 2) {
- Send_KillNotification(a, ftos(attacker.killcount), "", KILL_SPREE, MSG_SPREE);
- }
- else if (attacker.killcount == 3)
+ if (attacker.killcount == 3)
{
Send_KillNotification(a, "", "", KILL_SPREE_3, MSG_SPREE);
AnnounceTo(attacker, "03kills");
AnnounceTo(attacker, "30kills");
PlayerStats_Event(attacker, PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30, 1);
}
+ else if (attacker.killcount > 2) {
+ Send_KillNotification(a, ftos(attacker.killcount), "", KILL_SPREE, MSG_SPREE);
+ }
LogDeath("frag", deathtype, attacker, targ);
}
}