default:
print("Incorrect parameters for \"adminmsg\"\n");
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd adminmsg clientnumber \"message\" [infobartime]\n");
+ print("\nUsage:^3 sv_cmd adminmsg clientnumber \"message\" [infobartime]\n");
print(" If infobartime is provided, the message will be sent to infobar.\n");
print(" Otherwise, it will just be sent as a centerprint message.\n");
print("Examples: adminmsg 4 \"this message will last for ten seconds\" 10\n");
default:
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd allready\n");
+ print("\nUsage:^3 sv_cmd allready\n");
print(" No arguments required.\n");
return;
}
default:
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd allspec\n");
+ print("\nUsage:^3 sv_cmd allspec\n");
print(" No arguments required.\n");
print(" See also: ^2^7\n"); // FIXME: movetoteam when done will go here
return;
default:
print("Incorrect parameters for \"anticheat\"\n");
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd anticheat clientnumber\n");
+ print("\nUsage:^3 sv_cmd anticheat clientnumber\n");
print(" where clientnumber is player entity number.\n");
return;
}
default:
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd bbox\n");
+ print("\nUsage:^3 sv_cmd bbox\n");
print(" No arguments required.\n");
print(" See also: ^2gettaginfo^7\n");
return;
default:
print("Incorrect parameters for \"bot_cmd\"\n");
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd bot_cmd client command [argument]\n");
+ print("\nUsage:^3 sv_cmd bot_cmd client command [argument]\n");
print(" 'client' can be either the name or entity id of the bot\n");
print(" For full list of commands, see bot_cmd help [command].\n");
print("Examples: bot_cmd <id> cc \"say something\"\n");
default:
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd cointoss\n");
+ print("\nUsage:^3 sv_cmd cointoss\n");
print(" No arguments required.\n");
return;
}
default:
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd \n");
+ print("\nUsage:^3 sv_cmd \n");
print(" No arguments required.\n");
print(" See also: ^2cvar_purechanges^7\n");
return;
default:
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd cvar_purechanges\n");
+ print("\nUsage:^3 sv_cmd cvar_purechanges\n");
print(" No arguments required.\n");
print(" See also: ^2cvar_changes^7\n");
return;
default:
print("Incorrect parameters for \"database\"\n");
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd database action filename\n");
+ print("\nUsage:^3 sv_cmd database action filename\n");
print(" Where action is the command to complete,\n");
print(" and filename is what it acts upon.\n");
print(" Full list of commands here: \"save, dump, load.\"\n");
default:
print("Incorrect parameters for \"defer_clear\"\n");
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd defer_clear clientnumber\n");
+ print("\nUsage:^3 sv_cmd defer_clear clientnumber\n");
print(" where clientnumber is player entity number.\n");
print(" See also: ^2defer_clear_all^7\n");
return;
default:
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd defer_clear_all\n");
+ print("\nUsage:^3 sv_cmd defer_clear_all\n");
print(" No arguments required.\n");
print(" See also: ^2defer_clear^7\n");
return;
default:
print("Incorrect parameters for \"delrec\"\n");
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd delrec ranking [map]\n");
+ print("\nUsage:^3 sv_cmd delrec ranking [map]\n");
print(" ranking is which ranking level to clear up to, \n");
print(" it will clear all records up to nth place.\n");
print(" if map is not provided it will use current map.\n");
default:
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd effectindexdump\n");
+ print("\nUsage:^3 sv_cmd effectindexdump\n");
print(" No arguments required.\n");
return;
}
default:
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd extendmatchtime\n");
+ print("\nUsage:^3 sv_cmd extendmatchtime\n");
print(" No arguments required.\n");
print(" See also: ^2reducematchtime^7\n");
return;
default:
print("Incorrect parameters for \"find\"\n");
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd find classname\n");
+ print("\nUsage:^3 sv_cmd find classname\n");
print(" Where classname is the classname to search for.\n");
return;
}
default:
print("Incorrect parameters for \"gametype\"\n");
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd gametype mode\n");
+ print("\nUsage:^3 sv_cmd gametype mode\n");
print(" Where mode is the gametype mode to switch to.\n");
print(" See also: ^2gotomap^7\n");
return;
default:
print("Incorrect parameters for \"gettaginfo\"\n");
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd gettaginfo\n");
+ print("\nUsage:^3 sv_cmd gettaginfo\n");
print(" FIXME: Arguments currently unknown\n");
print(" See also: ^2bbox^7\n");
return;
default:
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd gotomap map\n");
+ print("\nUsage:^3 sv_cmd gotomap map\n");
print(" Where map is the *.bsp file to change to.\n");
print(" See also: ^2gametype^7\n");
return;
default:
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd ladder\n");
+ print("\nUsage:^3 sv_cmd ladder\n");
print(" No arguments required.\n");
return;
}
default:
case GC_REQUEST_USAGE:
- print("\nUsage: sv_cmd lockteams\n");
+ print("\nUsage:^3 sv_cmd lockteams\n");
print(" No arguments required.\n");
return;
}
{
if(argc == 1)
{
- print("\nUsage: sv_cmd COMMAND..., where possible commands are:\n");
+ print("\nUsage:^3 sv_cmd COMMAND...^7, where possible commands are:\n");
GameCommand_adminmsg(GC_REQUEST_HELP, "");
GameCommand_allready(GC_REQUEST_HELP);
GameCommand_allspec(GC_REQUEST_HELP);