alias sv_hook_gamestart_rc
alias sv_hook_gamestart_nb
alias sv_hook_gamestart_cts
+alias sv_hook_gamestart_ctscup
alias sv_hook_gamestart_ka
alias sv_hook_gamestart_ft
alias sv_hook_gamestart_inv
alias sv_vote_gametype_hook_ca
alias sv_vote_gametype_hook_ctf
alias sv_vote_gametype_hook_cts
+alias sv_vote_gametype_hook_ctscup
alias sv_vote_gametype_hook_dm
alias sv_vote_gametype_hook_dom
alias sv_vote_gametype_hook_ft
set g_cts_respawn_delay_max 0
set g_cts_respawn_waves 0
set g_cts_weapon_stay 2
+set g_ctscup_respawn_delay_small -1 // CTS Cup shall have instant respawn.
+set g_ctscup_respawn_delay_small_count 0
+set g_ctscup_respawn_delay_large -1 // CTS Cup shall have instant respawn.
+set g_ctscup_respawn_delay_large_count 0
+set g_ctscup_respawn_delay_max 0
+set g_ctscup_respawn_waves 0
+set g_ctscup_weapon_stay 2
set g_ft_respawn_delay_small 0
set g_ft_respawn_delay_small_count 0
set g_ft_respawn_delay_large 0
set g_cts_send_rankings_cnt 15 "send this number of map records to clients"
set g_cts_removeprojectiles 0 "remove projectiles when the player dies, to prevent using weapons earlier in the stage than intended"
+// ========================
+// complete the stage cup
+// ========================
+set g_ctscup 0 "CTSCup: complete the stage, tournament edition"
// ==========================
// deathmatch (ffa or team)