memset(r_refdef.viewcache.world_pvsbits, 0xFF, r_refdef.scene.worldmodel->brush.num_pvsclusterbytes);
}
- r_fb.water.hideplayer = ((r_water_hideplayer.integer >= 2) && !chase_active.integer);
+ r_fb.water.hideplayer = ((r_water_hideplayer.integer >= 2) && !chase_active.integer) || (abs(planeDist) < 45);
R_ResetViewRendering3D(p->fbo_reflection, r_fb.water.depthtexture, p->texture_reflection);
R_ClearScreen(r_refdef.fogenabled);
if(r_water_scissormode.integer & 2)