"dmg" "1000"\r
"message" "was crushed by the rotating bridge"\r
"message2" "was pushed into the rotating bridge by"\r
-"wait" "3"\r
+"wait" "1"\r
// brush 0\r
{\r
patchDef2\r
( 128 -2496 64 ) ( -128 -2496 64 ) ( 128 -2496 0 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
( 128 -2560 64 ) ( 128 -2560 0 ) ( 128 -2752 64 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
( -128 -2752 16 ) ( 128 -2752 16 ) ( -128 -2560 16 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
-( -128 -3456 0 ) ( -128 -3456 64 ) ( 128 -3456 0 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
+( -128 -3616 0 ) ( -128 -3616 64 ) ( 128 -3616 0 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
( -128 -2752 0 ) ( -128 -2560 0 ) ( -128 -2752 64 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
}\r
}\r
( 128 -4992 0 ) ( -128 -4992 64 ) ( 128 -4992 64 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
( 128 -4736 64 ) ( 128 -4928 0 ) ( 128 -4928 64 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
( -128 -4928 16 ) ( 128 -4736 16 ) ( -128 -4736 16 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
-( 128 -4032 0 ) ( -128 -4032 64 ) ( -128 -4032 0 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
+( 128 -3872 0 ) ( -128 -3872 64 ) ( -128 -3872 0 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
( -128 -4736 64 ) ( -128 -4928 0 ) ( -128 -4736 0 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
}\r
}\r
"classname" "func_door"\r
"angle" "-1"\r
"lip" "16"\r
-"wait" "3"\r
+"wait" "1"\r
"speed" "90"\r
"spawnflags" "1"\r
"sounds" "1"\r
"classname" "func_door"\r
"angle" "-1"\r
"lip" "16"\r
-"wait" "3"\r
+"wait" "1"\r
"speed" "90"\r
"spawnflags" "1"\r
"sounds" "1"\r
"classname" "func_door"\r
"angle" "-1"\r
"lip" "16"\r
-"wait" "3"\r
+"wait" "1"\r
"speed" "90"\r
"sounds" "1"\r
"targetname" "rotating_bridge"\r
"classname" "func_door"\r
"angle" "-1"\r
"lip" "16"\r
-"wait" "3"\r
+"wait" "1"\r
"speed" "90"\r
"sounds" "1"\r
"targetname" "rotating_bridge"\r
"classname" "func_door"\r
"angle" "-1"\r
"lip" "16"\r
-"wait" "3"\r
+"wait" "1"\r
"speed" "90"\r
"sounds" "1"\r
"targetname" "rotating_bridge"\r
"classname" "func_door"\r
"angle" "-1"\r
"lip" "16"\r
-"wait" "3"\r
+"wait" "1"\r
"speed" "90"\r
"sounds" "1"\r
"targetname" "rotating_bridge"\r
"classname" "func_door"\r
"angle" "-1"\r
"lip" "16"\r
-"wait" "3"\r
+"wait" "1"\r
"speed" "90"\r
"spawnflags" "1"\r
"sounds" "1"\r
"classname" "func_door"\r
"angle" "-1"\r
"lip" "16"\r
-"wait" "3"\r
+"wait" "1"\r
"speed" "90"\r
"spawnflags" "1"\r
"sounds" "1"\r