seta cl_damagetext_velocity "0 0 20" "Damage text move direction"
seta cl_damagetext_offset "0 -40 0" "Damage text offset"
seta cl_damagetext_accumulate_range "30" "Damage text spawned within this range is accumulated"
+seta cl_damagetext_accumulate_alpha_rel "0.65" "Only update existing damage text when it's above this much percentage (0 to 1) of the starting alpha"
seta cl_damagetext_friendlyfire "1" "Show damage text for friendlyfire too"
seta cl_damagetext_friendlyfire_color "1 0 0" "Damage text color for friendlyfire"