cl_netfps 60 // should match\r
sv_gameplayfix_delayprojectiles 0\r
sv_gameplayfix_q2airaccelerate 1\r
-sv_gameplayfix_consistentplayerprethink 1\r
+sv_gameplayfix_stepmultipletimes 1\r
\r
// delay for "kill" to prevent abuse\r
set g_balance_kill_delay 5\r
// FIXME workaround for engine bug\r
sv_gameplayfix_nudgeoutofsolid 0\r
// to div0: remove this once 5b7ac1706712977bbc0297d2d53294e73574c7cd (svn r9537) is in the stable branch of the engine again\r
+\r
+// otherwise, antilag breaks\r
+sv_gameplayfix_consistentplayerprethink 1\r
+\r
+// support Q1BSP maps\r
+mod_q1bsp_polygoncollisions 1\r
+\r
+// improve some minor details\r
+sv_gameplayfix_gravityunaffectedbyticrate 1\r
+sv_gameplayfix_nogravityonground 1
\ No newline at end of file