dialog_hudpanel_main_settings(me, panelname);
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Ammunition display:")));
- me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_ammo_onlycurrent", _("Show only current ammo type")));
+ me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_ammo_onlycurrent", _("Show only current ammo type")));
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Noncurrent alpha:")));
+ setDependent(e, "hud_panel_ammo_onlycurrent", 0, 0);
me.TD(me, 1, 2.6, e = makeXonoticSlider(0, 1, 0.1, "hud_panel_ammo_noncurrent_alpha"));
+ setDependent(e, "hud_panel_ammo_onlycurrent", 0, 0);
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Noncurrent scale:")));
+ setDependent(e, "hud_panel_ammo_onlycurrent", 0, 0);
me.TD(me, 1, 2.6, e = makeXonoticSlider(0, 1, 0.1, "hud_panel_ammo_noncurrent_scale"));
+ setDependent(e, "hud_panel_ammo_onlycurrent", 0, 0);
+
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Align icon:")));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Align icon:")));
me.TD(me, 1, 2.6/2, e = makeXonoticRadioButton(2, "hud_panel_ammo_iconalign", "0", _("Left")));
me.TD(me, 1, 2.6/2, e = makeXonoticRadioButton(2, "hud_panel_ammo_iconalign", "1", _("Right")));
+
+ me.TR(me);
+ me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_ammo_progressbar", _("Enable status bar")));
}
ATTRIB(XonoticHUDAmmoDialog, title, string, _("Ammo Panel"));
ATTRIB(XonoticHUDAmmoDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
ATTRIB(XonoticHUDAmmoDialog, intendedWidth, float, 0.4);
- ATTRIB(XonoticHUDAmmoDialog, rows, float, 15.5);
+ ATTRIB(XonoticHUDAmmoDialog, rows, float, 16);
ATTRIB(XonoticHUDAmmoDialog, columns, float, 4);
ATTRIB(XonoticHUDAmmoDialog, name, string, "HUDammo");
ATTRIB(XonoticHUDAmmoDialog, requiresConnection, float, true);
#include "checkbox.qh"
#include "textlabel.qh"
#include "slider.qh"
+#include "textslider.qh"
#include "radiobutton.qh"
void XonoticHUDCenterprintDialog_fill(entity me)
{
entity e;
string panelname = "centerprint";
+ float i;
dialog_hudpanel_main_checkbox(me, panelname);
dialog_hudpanel_main_settings(me, panelname);
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Message duration:")));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Message duration:")));
me.TD(me, 1, 2.6, e = makeXonoticSlider(1, 10, 1, "hud_panel_centerprint_time"));
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Fade time:")));
- me.TD(me, 1, 2.6, e = makeXonoticSlider(0, 1, 0.05, "hud_panel_centerprint_fade_out"));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Fade time:")));
+ me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_centerprint_fade_out"));
+ e.addValue(e, ZCTX(_("FADESPEED^Instant")), "0");
+ for(i = 1; i <= 19; ++i)
+ e.addValue(e, strzone(ftos_decimals(i / 20, 2)), strzone(ftos_mindecimals(i / 20)));
+ e.addValue(e, "1.00", "1");
+ e.configureXonoticTextSliderValues(e);
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_centerprint_flip", _("Flip messages order")));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Font scale:")));
+ me.TD(me, 1, 2.6, e = makeXonoticSlider(0.5, 2, 0.1, "hud_panel_centerprint_fontscale"));
+ me.TR(me);
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Bold font scale:")));
+ me.TD(me, 1, 2.6, e = makeXonoticSlider(0.5, 3, 0.1, "hud_panel_centerprint_fontscale_bold"));
+ me.TR(me);
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Title font scale:")));
+ me.TD(me, 1, 2.6, e = makeXonoticSlider(0.5, 4, 0.1, "hud_panel_centerprint_fontscale_title"));
+ me.TR(me);
+ me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_centerprint_flip", _("Flip messages order")));
+
me.TR(me);
me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Text alignment:")));
me.TR(me);
me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(3, "hud_panel_centerprint_align", "0", _("Left")));
me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(3, "hud_panel_centerprint_align", "0.5", _("Center")));
me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(3, "hud_panel_centerprint_align", "1", _("Right")));
- me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Font scale:")));
- me.TD(me, 1, 2.6, e = makeXonoticSlider(0.5, 2, 0.1, "hud_panel_centerprint_fontscale"));
- me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Bold font scale:")));
- me.TD(me, 1, 2.6, e = makeXonoticSlider(0.5, 3, 0.2, "hud_panel_centerprint_fontscale_bold"));
}
ATTRIB(XonoticHUDCenterprintDialog, title, string, _("Centerprint Panel"));
ATTRIB(XonoticHUDCenterprintDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
ATTRIB(XonoticHUDCenterprintDialog, intendedWidth, float, 0.4);
- ATTRIB(XonoticHUDCenterprintDialog, rows, float, 16.5);
+ ATTRIB(XonoticHUDCenterprintDialog, rows, float, 18);
ATTRIB(XonoticHUDCenterprintDialog, columns, float, 4);
ATTRIB(XonoticHUDCenterprintDialog, name, string, "HUDcenterprint");
ATTRIB(XonoticHUDCenterprintDialog, requiresConnection, float, true);
dialog_hudpanel_main_settings(me, panelname);
me.TR(me);
- me.TD(me, 1, 2, e = makeXonoticTextLabel(0, _("Chat entries:")));
- me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Chat size:")));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Chat size:")));
me.TD(me, 1, 2.6, e = makeXonoticSlider(6, 20, 1, "con_chatsize"));
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Chat lifetime:")));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Chat lifetime:")));
me.TD(me, 1, 2.6, e = makeXonoticSlider(5, 60, 5, "con_chattime"));
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "con_chatsound", _("Chat beep sound")));
+ me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "con_chatsound", _("Chat beep sound")));
}
#include "textlabel.qh"
#include "checkbox.qh"
+#include "slider.qh"
void XonoticHUDEngineInfoDialog_fill(entity me)
{
dialog_hudpanel_main_settings(me, panelname);
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Engine info:")));
+ me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("FPS:")));
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_engineinfo_framecounter_exponentialmovingaverage", _("Use an averaging algorithm for fps")));
+ me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_engineinfo_framecounter_exponentialmovingaverage", _("Use an averaging algorithm")));
+ me.TR(me);
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Decimal places:")));
+ me.TD(me, 1, 2.6, e = makeXonoticSlider(0, 2, 1, "hud_panel_engineinfo_framecounter_decimals"));
}
#include "textlabel.qh"
#include "checkbox.qh"
+#include "slider.qh"
#include "radiobutton.qh"
void XonoticHUDHealthArmorDialog_fill(entity me)
me.TR(me);
me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_healtharmor_combined", _("Combine health and armor")));
+ me.TR(me);
+ me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_healtharmor_flip", _("Flip health and armor positions")));
+ setDependent(e, "hud_panel_healtharmor_combined", 0, 0);
+
me.TR(me);
me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_healtharmor_progressbar", _("Enable status bar")));
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Status bar alignment:")));
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 3.8, e = makeXonoticTextLabel(0, _("Status bar alignment:")));
setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "0", _("Left")));
+ me.TDempty(me, 0.4);
+ me.TD(me, 1, 3.6/4, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "0", _("Left")));
setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "1", _("Right")));
+ me.TD(me, 1, 3.6/4, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "1", _("Right")));
setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "2", _("Inward")));
+ me.TD(me, 1, 3.6/4, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "2", _("Inward")));
setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "3", _("Outward")));
+ me.TD(me, 1, 3.6/4, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "3", _("Outward")));
setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
+
me.TR(me);
me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Icon alignment:")));
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "0", _("Left")));
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "1", _("Right")));
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "2", _("Inward")));
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "3", _("Outward")));
- me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_healtharmor_flip", _("Flip health and armor positions")));
+ me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "0", _("Left")));
+ me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "1", _("Right")));
+ me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "2", _("Inward")));
+ me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "3", _("Outward")));
}
ATTRIB(XonoticHUDHealthArmorDialog, title, string, _("Health/Armor Panel"));
ATTRIB(XonoticHUDHealthArmorDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
ATTRIB(XonoticHUDHealthArmorDialog, intendedWidth, float, 0.4);
- ATTRIB(XonoticHUDHealthArmorDialog, rows, float, 16.5);
+ ATTRIB(XonoticHUDHealthArmorDialog, rows, float, 18);
ATTRIB(XonoticHUDHealthArmorDialog, columns, float, 4);
ATTRIB(XonoticHUDHealthArmorDialog, name, string, "HUDhealtharmor");
ATTRIB(XonoticHUDHealthArmorDialog, requiresConnection, float, true);
#include "textlabel.qh"
#include "checkbox.qh"
+#include "slider.qh"
+#include "textslider.qh"
+#include "radiobutton.qh"
void XonoticHUDInfoMessagesDialog_fill(entity me)
{
entity e;
string panelname = "infomessages";
+ float i;
dialog_hudpanel_main_checkbox(me, panelname);
dialog_hudpanel_main_settings(me, panelname);
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Info messages:")));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Message duration:")));
+ me.TD(me, 1, 2.6, e = makeXonoticSlider(1, 10, 1, "hud_panel_infomessages_group_time"));
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_infomessages_flip", _("Flip align")));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Fade time:")));
+ me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_infomessages_group_fadetime"));
+ e.addValue(e, ZCTX(_("FADESPEED^Instant")), "0");
+ for(i = 1; i <= 19; ++i)
+ e.addValue(e, strzone(ftos_decimals(i / 20, 2)), strzone(ftos_mindecimals(i / 20)));
+ e.addValue(e, "1.00", "1");
+ e.configureXonoticTextSliderValues(e);
+
+ me.TR(me);
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Text alignment:")));
+ me.TD(me, 1, 2.6/2, e = makeXonoticRadioButton(2, "hud_panel_infomessages_flip", "0", _("Left")));
+ me.TD(me, 1, 2.6/2, e = makeXonoticRadioButton(2, "hud_panel_infomessages_flip", "1", _("Right")));
}
dialog_hudpanel_main_settings(me, panelname);
me.TR(me);
- me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Align icon:")));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Text/icon ratio:")));
+ me.TD(me, 1, 2.6, e = makeXonoticSlider(2, 8, 0.5, "hud_panel_itemstime_ratio"));
+ me.TR(me);
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Icon alignment:")));
me.TD(me, 1, 2.6/2, e = makeXonoticRadioButton(2, "hud_panel_itemstime_iconalign", "0", _("Left")));
me.TD(me, 1, 2.6/2, e = makeXonoticRadioButton(2, "hud_panel_itemstime_iconalign", "1", _("Right")));
+
me.TR(me);
me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "hud_panel_itemstime_progressbar", _("Enable status bar")));
me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "hud_panel_itemstime_progressbar_reduced", _("Reduced")));
setDependent(e, "hud_panel_itemstime_progressbar", 1, 1);
- me.TR(me);
- me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Text/icon ratio:")));
- me.TD(me, 1, 2.6, e = makeXonoticSlider(2, 8, 0.5, "hud_panel_itemstime_ratio"));
+
me.TR(me);
me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_itemstime_hidespawned", _("Hide spawned items")));
me.TR(me);
ATTRIB(XonoticHUDItemsTimeDialog, title, string, _("Items Time Panel"));
ATTRIB(XonoticHUDItemsTimeDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
ATTRIB(XonoticHUDItemsTimeDialog, intendedWidth, float, 0.4);
- ATTRIB(XonoticHUDItemsTimeDialog, rows, float, 15.5);
+ ATTRIB(XonoticHUDItemsTimeDialog, rows, float, 16);
ATTRIB(XonoticHUDItemsTimeDialog, columns, float, 4);
ATTRIB(XonoticHUDItemsTimeDialog, name, string, "HUDitemstime");
ENDCLASS(XonoticHUDItemsTimeDialog)
#include "dialog_hudpanel_modicons.qh"
#include "checkbox.qh"
+#include "textlabel.qh"
+#include <common/mapinfo.qh>
+#include <common/gamemodes/gamemode/clanarena/clanarena.qh>
+#include <common/gamemodes/gamemode/domination/domination.qh>
+#include <common/gamemodes/gamemode/freezetag/freezetag.qh>
void XonoticHUDModIconsDialog_fill(entity me)
{
- //entity e;
+ entity e;
string panelname = "modicons";
dialog_hudpanel_main_checkbox(me, panelname);
dialog_hudpanel_main_settings(me, panelname);
+
+ me.TR(me);
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, ZCTX(sprintf(_("GAMETYPE^%s:"), MapInfo_Type_ToText(MAPINFO_TYPE_CA)))));
+ me.TD(me, 1, 2.6, e = makeXonoticCheckBox(0, "hud_panel_modicons_ca_layout", _("Show icons")));
+ me.TR(me);
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, ZCTX(sprintf(_("GAMETYPE^%s:"), MapInfo_Type_ToText(MAPINFO_TYPE_DOMINATION)))));
+ me.TD(me, 1, 2.6, e = makeXonoticCheckBox(0, "hud_panel_modicons_dom_layout", _("Show icons")));
+ me.TR(me);
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, ZCTX(sprintf(_("GAMETYPE^%s:"), MapInfo_Type_ToText(MAPINFO_TYPE_FREEZETAG)))));
+ me.TD(me, 1, 2.6, e = makeXonoticCheckBox(0, "hud_panel_modicons_freezetag_layout", _("Show icons")));
}
#include "textlabel.qh"
#include "checkbox.qh"
#include "slider.qh"
+#include "textslider.qh"
void XonoticHUDNotificationDialog_fill(entity me)
{
entity e;
string panelname = "notify";
+ float i;
dialog_hudpanel_main_checkbox(me, panelname);
dialog_hudpanel_main_settings(me, panelname);
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Notifications:")));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Entry lifetime:")));
+ me.TD(me, 1, 2.6, e = makeXonoticSlider(3, 15, 1, "hud_panel_notify_time"));
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_notify_print", _("Also print notifications to the console")));
- me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_notify_flip", _("Flip notify order")));
- me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Entry lifetime:")));
- me.TD(me, 1, 2.6, e = makeXonoticSlider(3, 15, 1, "hud_panel_notify_time"));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Entry fadetime:")));
+ me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_notify_fadetime"));
+ e.addValue(e, ZCTX(_("FADESPEED^Instant")), "0");
+ for(i = 1; i <= 10; ++i)
+ e.addValue(e, strzone(ftos_decimals(i / 2, 1)), strzone(ftos_mindecimals(i / 2)));
+ e.configureXonoticTextSliderValues(e);
+
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Entry fadetime:")));
- me.TD(me, 1, 2.6, e = makeXonoticSlider(0.5, 5, 0.5, "hud_panel_notify_fadetime"));
+ me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_notify_flip", _("Flip notify order")));
}
#include "textslider.qh"
#include "checkbox.qh"
#include "slider.qh"
+#include "radiobutton.qh"
void XonoticHUDPhysicsDialog_fill(entity me)
{
dialog_hudpanel_main_settings(me, panelname);
me.TR(me);
- me.TD(me, 1, 1.4, e = makeXonoticCheckBox(0, "hud_panel_physics_progressbar", _("Status bar")));
- me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_physics_baralign"));
- e.addValue(e, _("Left align") , "0");
- e.addValue(e, _("Right align") , "1");
- e.addValue(e, _("Inward align") , "2");
- e.addValue(e, _("Outward align"), "3");
+ me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_physics_flip", _("Flip speed/acceleration positions")));
+ me.TR(me);
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Status bar")));
+ me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_physics_progressbar"));
+ e.addValue(e, _("None"), "0");
+ e.addValue(e, _("Both"), "1");
+ e.addValue(e, _("Speed"), "2");
+ e.addValue(e, _("Acceleration"), "3");
e.configureXonoticTextSliderValues(e);
+ me.TR(me);
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 3.8, e = makeXonoticTextLabel(0, _("Status bar alignment:")));
setDependent(e, "hud_panel_physics_progressbar", 1, 3);
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_physics_flip", _("Flip speed/acceleration positions")));
+ me.TDempty(me, 0.4);
+ me.TD(me, 1, 3.6/4, e = makeXonoticRadioButton(2, "hud_panel_physics_baralign", "0", _("Left")));
+ setDependent(e, "hud_panel_physics_progressbar", 1, 3);
+ me.TD(me, 1, 3.6/4, e = makeXonoticRadioButton(2, "hud_panel_physics_baralign", "1", _("Right")));
+ setDependent(e, "hud_panel_physics_progressbar", 1, 3);
+ me.TD(me, 1, 3.6/4, e = makeXonoticRadioButton(2, "hud_panel_physics_baralign", "2", _("Inward")));
+ setDependent(e, "hud_panel_physics_progressbar", 1, 3);
+ me.TD(me, 1, 3.6/4, e = makeXonoticRadioButton(2, "hud_panel_physics_baralign", "3", _("Outward")));
+ setDependent(e, "hud_panel_physics_progressbar", 1, 3);
//speed
me.TR(me);
// me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("qu/s")));
// setDependent(e, "hud_panel_physics_progressbar", 1, 1);
me.TR(me);
- me.TDempty(me, 1);
- me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_panel_physics_speed_unit_show", _("Show speed unit")));
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_physics_speed_unit_show", _("Show speed unit")));
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 3.8/2, e = makeXonoticCheckBox(0, "hud_panel_physics_topspeed", _("Top speed")));
ATTRIB(XonoticHUDPhysicsDialog, title, string, _("Physics Panel"));
ATTRIB(XonoticHUDPhysicsDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
ATTRIB(XonoticHUDPhysicsDialog, intendedWidth, float, 0.4);
- ATTRIB(XonoticHUDPhysicsDialog, rows, float, 15.5);
+ ATTRIB(XonoticHUDPhysicsDialog, rows, float, 18);
ATTRIB(XonoticHUDPhysicsDialog, columns, float, 4);
ATTRIB(XonoticHUDPhysicsDialog, name, string, "HUDphysics");
ATTRIB(XonoticHUDPhysicsDialog, sliderTopspeedTime, entity);
#include "textlabel.qh"
#include "slider.qh"
#include "textslider.qh"
+#include "radiobutton.qh"
void XonoticHUDPickupDialog_fill(entity me)
{
entity e;
string panelname = "pickup";
+ float i;
dialog_hudpanel_main_checkbox(me, panelname);
dialog_hudpanel_main_settings(me, panelname);
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Pickup messages:")));
- me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Message duration:")));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Message duration:")));
me.TD(me, 1, 2.6, e = makeXonoticSlider(1, 5, 1, "hud_panel_pickup_time"));
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Fade time:")));
- me.TD(me, 1, 2.6, e = makeXonoticSlider(0, 1, 0.05, "hud_panel_pickup_fade_out"));
- me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Show timer:")));
- me.TD(me, 1, 2, e = makeXonoticTextSlider("hud_panel_pickup_showtimer"));
- e.addValue(e, _("Never"), "0");
- e.addValue(e, _("Always"), "1");
- e.addValue(e, _("Spectating"), "2");
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Fade time:")));
+ me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_pickup_fade_out"));
+ e.addValue(e, ZCTX(_("FADESPEED^Instant")), "0");
+ for(i = 1; i <= 19; ++i)
+ e.addValue(e, strzone(ftos_decimals(i / 20, 2)), strzone(ftos_mindecimals(i / 20)));
+ e.addValue(e, "1.00", "1");
e.configureXonoticTextSliderValues(e);
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Icon size scale:")));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Icon size scale:")));
me.TD(me, 1, 2.6, e = makeXonoticSlider(1, 3, 0.1, "hud_panel_pickup_iconsize"));
+
+ me.TR(me);
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Show timer:")));
+ me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(2, "hud_panel_pickup_showtimer", "0", _("Never")));
+ me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(2, "hud_panel_pickup_showtimer", "2", _("Spectating")));
+ me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(2, "hud_panel_pickup_showtimer", "1", _("Always")));
}
me.TR(me);
me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_powerups_progressbar", _("Enable status bar")));
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Status bar alignment:")));
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 3.8, e = makeXonoticTextLabel(0, _("Status bar alignment:")));
setDependent(e, "hud_panel_powerups_progressbar", 1, 1);
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_powerups_baralign", "0", _("Left")));
+ me.TDempty(me, 0.4);
+ me.TD(me, 1, 3.6/4, e = makeXonoticRadioButton(2, "hud_panel_powerups_baralign", "0", _("Left")));
setDependent(e, "hud_panel_powerups_progressbar", 1, 1);
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_powerups_baralign", "1", _("Right")));
+ me.TD(me, 1, 3.6/4, e = makeXonoticRadioButton(2, "hud_panel_powerups_baralign", "1", _("Right")));
setDependent(e, "hud_panel_powerups_progressbar", 1, 1);
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_powerups_baralign", "2", _("Inward")));
+ me.TD(me, 1, 3.6/4, e = makeXonoticRadioButton(2, "hud_panel_powerups_baralign", "2", _("Inward")));
setDependent(e, "hud_panel_powerups_progressbar", 1, 1);
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_powerups_baralign", "3", _("Outward")));
+ me.TD(me, 1, 3.6/4, e = makeXonoticRadioButton(2, "hud_panel_powerups_baralign", "3", _("Outward")));
setDependent(e, "hud_panel_powerups_progressbar", 1, 1);
+
me.TR(me);
me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Icon alignment:")));
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "0", _("Left")));
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "1", _("Right")));
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "2", _("Inward")));
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "3", _("Outward")));
+ me.TD(me, 1, 3.8/4, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "0", _("Left")));
+ me.TD(me, 1, 3.8/4, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "1", _("Right")));
+ me.TD(me, 1, 3.8/4, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "2", _("Inward")));
+ me.TD(me, 1, 3.8/4, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "3", _("Outward")));
}
ATTRIB(XonoticHUDPowerupsDialog, title, string, _("Powerups Panel"));
ATTRIB(XonoticHUDPowerupsDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
ATTRIB(XonoticHUDPowerupsDialog, intendedWidth, float, 0.4);
- ATTRIB(XonoticHUDPowerupsDialog, rows, float, 15.5);
+ ATTRIB(XonoticHUDPowerupsDialog, rows, float, 16);
ATTRIB(XonoticHUDPowerupsDialog, columns, float, 4);
ATTRIB(XonoticHUDPowerupsDialog, name, string, "HUDpowerups");
ATTRIB(XonoticHUDPowerupsDialog, requiresConnection, float, true);
#include "dialog_hudpanel_pressedkeys.qh"
+#include "checkbox.qh"
#include "textslider.qh"
#include "slider.qh"
#include "textlabel.qh"
dialog_hudpanel_main_settings(me, panelname);
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Forced aspect:")));
- me.TD(me, 1, 2.6, e = makeXonoticSlider(0.2, 4, 0.1, "hud_panel_pressedkeys_aspect"));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Forced aspect:")));
+ me.TD(me, 1, 2.6, e = makeXonoticSlider(0.2, 4, 0.1, "hud_panel_pressedkeys_aspect"));
+
+ me.TR(me);
+ me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_pressedkeys_attack", _("Show attack keys")));
}
me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(3, "hud_panel_quickmenu_align", "0", _("Left")));
me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(3, "hud_panel_quickmenu_align", "0.5", _("Center")));
me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(3, "hud_panel_quickmenu_align", "1", _("Right")));
+
+ me.TR(me);
+ me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_quickmenu_translatecommands", _("Translate commands")));
+ me.TR(me);
+ me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_quickmenu_server_is_default", _("Use the server's quickmenu")));
}
dialog_hudpanel_main_settings(me, panelname);
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Radar:")));
- me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Alpha:")));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Alpha:")));
me.TD(me, 1, 2.6, e = makeXonoticSlider(0.1, 1, 0.1, "hud_panel_radar_foreground_alpha"));
+ me.TR(me);
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Rotation:")));
+ me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_radar_rotation"));
+ e.addValue(e, _("Forward"), "0");
+ e.addValue(e, _("West"), "1");
+ e.addValue(e, _("South"), "2");
+ e.addValue(e, _("East"), "3");
+ e.addValue(e, _("North"), "4");
+ e.configureXonoticTextSliderValues(e);
+ me.TR(me);
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Scale:")));
+ me.TD(me, 1, 2.6, e = makeXonoticSlider(1024, 8192, 512, "hud_panel_radar_scale"));
+ me.TR(me);
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Zoom mode:")));
+ me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_radar_zoommode"));
+ e.addValue(e, _("Zoomed in"), "0");
+ e.addValue(e, _("Zoomed out"), "1");
+ e.addValue(e, _("Always zoomed"), "2");
+ e.addValue(e, _("Never zoomed"), "3");
+ e.configureXonoticTextSliderValues(e);
+
+ me.TR(me);
+ me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Maximized radar:")));
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Rotation:")));
- me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_radar_rotation"));
+ me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_radar_maximized_rotation"));
e.addValue(e, _("Forward"), "0");
e.addValue(e, _("West"), "1");
e.addValue(e, _("South"), "2");
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Scale:")));
- me.TD(me, 1, 2.6, e = makeXonoticSlider(1024, 8192, 512, "hud_panel_radar_scale"));
+ me.TD(me, 1, 2.6, e = makeXonoticSlider(1024, 8192, 512, "hud_panel_radar_maximized_scale"));
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Zoom mode:")));
- me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_radar_zoommode"));
+ me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_radar_maximized_zoommode"));
e.addValue(e, _("Zoomed in"), "0");
e.addValue(e, _("Zoomed out"), "1");
e.addValue(e, _("Always zoomed"), "2");
ATTRIB(XonoticHUDRadarDialog, title, string, _("Radar Panel"));
ATTRIB(XonoticHUDRadarDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
ATTRIB(XonoticHUDRadarDialog, intendedWidth, float, 0.4);
- ATTRIB(XonoticHUDRadarDialog, rows, float, 15.5);
+ ATTRIB(XonoticHUDRadarDialog, rows, float, 18);
ATTRIB(XonoticHUDRadarDialog, columns, float, 4);
ATTRIB(XonoticHUDRadarDialog, name, string, "HUDradar");
ATTRIB(XonoticHUDRadarDialog, requiresConnection, float, true);
dialog_hudpanel_main_settings(me, panelname);
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Score:")));
- me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Rankings:")));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Rankings:")));
me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "0", _("Off")));
me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "1", _("And me")));
me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "2", _("Pure")));
#include "slider.qh"
#include "textlabel.qh"
#include "textslider.qh"
+#include "radiobutton.qh"
void StrafeHUD_ColorReset(entity btn, entity me)
{
{
entity e;
string panelname = "strafehud";
+ int i;
me.TR(me);
me.TD(me, 1, 4, e = makeXonoticTextSlider("hud_panel_strafehud"));
me.TR(me);
me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("StrafeHUD mode:")));
-
- me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_strafehud_mode"));
- e.addValue(e, _("View angle centered"), "0");
- e.addValue(e, _("Velocity angle centered"), "1");
- e.configureXonoticTextSliderValues(e);
+ me.TD(me, 1, 2.6/2, e = makeXonoticRadioButton(2, "hud_panel_strafehud_mode", "0", _("View angle centered")));
+ me.TD(me, 1, 2.6/2, e = makeXonoticRadioButton(2, "hud_panel_strafehud_mode", "1", _("Velocity angle centered")));
me.TR(me);
me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("StrafeHUD style:")));
-
- me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_strafehud_style"));
- e.addValue(e, _("no styling"), "0");
- e.addValue(e, _("progress bar"), "1");
- e.addValue(e, _("gradient"), "2");
- e.configureXonoticTextSliderValues(e);
+ me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(3, "hud_panel_strafehud_style", "0", _("No styling")));
+ me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(3, "hud_panel_strafehud_style", "1", _("Status bar")));
+ me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(3, "hud_panel_strafehud_style", "2", _("Gradient")));
me.TR(me);
me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Range:")));
- me.TD(me, 1, 2.6, e = makeXonoticSlider(0, 360, 5, "hud_panel_strafehud_range"));
- me.TR(me);
- me.TD(me, 1, 1.9, e = makeXonoticCheckBox(0, "_hud_panel_strafehud_demo", _("Demo mode")));
-
- me.TDempty(me, 0.2);
-
- me.TD(me, 1, 1.9, e = makeXonoticButton(_("Reset colors"), '0 0 0'));
- e.onClick = StrafeHUD_ColorReset;
- e.onClickEntity = me;
+ me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_strafehud_range"));
+ e.addValue(e, _("Dynamic"), "0");
+ for(i = 10; i <= 360; i += 10)
+ {
+ string i_str = strzone(itos(i));
+ e.addValue(e, i_str, i_str);
+ }
+ e.configureXonoticTextSliderValues(e);
me.TR(me);
me.TD(me, 1, 1.9, e = makeXonoticTextLabel(0, _("Strafe bar:")));
me.TD(me, 1, 0.9, e = makeXonoticSlider(0, 1, 0.1, "hud_panel_strafehud_bestangle_alpha"));
me.TDempty(me, 0.1);
me.TD(me, 1, 0.9, e = makeXonoticCheckBox(0, "hud_panel_strafehud_bestangle", _("Enable")));
+ me.TR(me);
+ me.TD(me, 1, 1.9, e = makeXonoticCheckBox(0, "_hud_panel_strafehud_demo", _("Demo mode")));
+
+ me.TDempty(me, 0.2);
+
+ me.TD(me, 1, 1.9, e = makeXonoticButton(_("Reset colors"), '0 0 0'));
+ e.onClick = StrafeHUD_ColorReset;
+ e.onClickEntity = me;
}
ATTRIB(XonoticHUDStrafeHUDDialog, title, string, _("StrafeHUD Panel"));
ATTRIB(XonoticHUDStrafeHUDDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
ATTRIB(XonoticHUDStrafeHUDDialog, intendedWidth, float, 0.4);
- ATTRIB(XonoticHUDStrafeHUDDialog, rows, float, 22.5);
+ ATTRIB(XonoticHUDStrafeHUDDialog, rows, float, 23);
ATTRIB(XonoticHUDStrafeHUDDialog, columns, float, 4);
ATTRIB(XonoticHUDStrafeHUDDialog, name, string, "HUDstrafehud");
ATTRIB(XonoticHUDStrafeHUDDialog, requiresConnection, float, true);
#include "dialog_hudpanel_timer.qh"
-#include "textslider.qh"
#include "checkbox.qh"
#include "textlabel.qh"
+#include "radiobutton.qh"
void XonoticHUDTimerDialog_fill(entity me)
{
dialog_hudpanel_main_settings(me, panelname);
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Timer:")));
+ me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_timer_increment", _("Show elapsed time")));
+
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_timer_increment", _("Show elapsed time")));
+ me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Secondary timer:")));
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Secondary timer:")));
- me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_timer_secondary"));
- e.addValue(e, _("Disable"), "0");
- e.addValue(e, _("Enable"), "1");
- e.addValue(e, _("Swapped"), "2");
- e.configureXonoticTextSliderValues(e);
+ me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(2, "hud_panel_timer_secondary", "0", _("Disable")));
+ me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(2, "hud_panel_timer_secondary", "1", _("Enable")));
+ me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(2, "hud_panel_timer_secondary", "2", _("Swapped")));
}
dialog_hudpanel_main_settings(me, panelname);
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Fade out after:")));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Fade out after:")));
me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_timeout"))));
e.addValue(e, _("Never"), "0");
for(i = 1; i <= 10; ++i)
e.addValue(e, strzone(sprintf(_("%ds"), i)), strzone(ftos(i)));
e.configureXonoticTextSliderValues(e);
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Fade effect:")));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Fade effect:")));
setDependentStringNotEqual(e, strzone(strcat("hud_panel_", panelname, "_timeout")), "0");
me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_timeout_effect"))));
e.addValue(e, ZCTX(_("EF^None")), "0");
e.addValue(e, ZCTX(_("EF^Both")), "3");
e.configureXonoticTextSliderValues(e);
setDependentStringNotEqual(e, strzone(strcat("hud_panel_", panelname, "_timeout")), "0");
+
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Weapon icons:")));
- me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_weapons_onlyowned", _("Show only owned weapons")));
+ me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_weapons_onlyowned", _("Show only owned weapons")));
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Noncurrent alpha:")));
+ setDependent(e, "hud_panel_weapons_onlyowned", 0, 0);
me.TD(me, 1, 2.6, e = makeXonoticSlider(0, 1, 0.1, "hud_panel_weapons_noncurrent_alpha"));
+ setDependent(e, "hud_panel_weapons_onlyowned", 0, 0);
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Noncurrent scale:")));
+ setDependent(e, "hud_panel_weapons_onlyowned", 0, 0);
me.TD(me, 1, 2.6, e = makeXonoticSlider(0, 1, 0.1, "hud_panel_weapons_noncurrent_scale"));
+ setDependent(e, "hud_panel_weapons_onlyowned", 0, 0);
+
me.TR(me);
- me.TDempty(me, 0.2);
me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Show weapon ID as:")));
- me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_panel_weapons_label", "0", ZCTX(_("SHOWAS^None"))));
- me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_panel_weapons_label", "1", _("Number")));
- me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_panel_weapons_label", "2", _("Bind")));
+ me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(2, "hud_panel_weapons_label", "0", ZCTX(_("SHOWAS^None"))));
+ me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(2, "hud_panel_weapons_label", "1", _("Number")));
+ me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(2, "hud_panel_weapons_label", "2", _("Bind")));
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Weapon ID scale:")));
setDependent(e, "hud_panel_weapons_label", 1, 2);
me.TD(me, 1, 2.4, e = makeXonoticSlider(0.1, 1, 0.05, "hud_panel_weapons_label_scale"));
setDependent(e, "hud_panel_weapons_label", 1, 2);
+
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 3.8/2, e = makeXonoticCheckBox(0, "hud_panel_weapons_accuracy", _("Show Accuracy")));
- me.TD(me, 1, 3.8/2, e = makeXonoticCheckBox(0, "hud_panel_weapons_ammo", _("Show Ammo")));
+ me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "hud_panel_weapons_ammo", _("Show Ammo")));
+ me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "hud_panel_weapons_accuracy", _("Show Accuracy")));
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Ammo bar alpha:")));
ATTRIB(XonoticHUDWeaponsDialog, title, string, _("Weapons Panel"));
ATTRIB(XonoticHUDWeaponsDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
ATTRIB(XonoticHUDWeaponsDialog, intendedWidth, float, 0.4);
- ATTRIB(XonoticHUDWeaponsDialog, rows, float, 21.5);
+ ATTRIB(XonoticHUDWeaponsDialog, rows, float, 22);
ATTRIB(XonoticHUDWeaponsDialog, columns, float, 4);
ATTRIB(XonoticHUDWeaponsDialog, name, string, "HUDweapons");
ATTRIB(XonoticHUDWeaponsDialog, requiresConnection, float, true);
me.TD(me, 2, 2.6, e = makeXonoticColorpickerString(strzone(strcat("hud_panel_", panelname, "_bg_color")), "hud_panel_bg_color"));
setDependentStringNotEqual(e, strzone(strcat("hud_panel_", panelname, "_bg_color")), "");
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 1.0, e = makeXonoticCheckBoxString("", "1 1 1", strzone(strcat("hud_panel_", panelname, "_bg_color")), _("Use default")));
+ me.TDempty(me, 0.4);
+ me.TD(me, 1, 1.0, e = makeXonoticCheckBoxString("", "1 1 1", strzone(strcat("hud_panel_", panelname, "_bg_color")), _("Default")));
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Border size:")));
for(i = 0; i <= 10; ++i)
e.addValue(e, strzone(ftos_decimals(i - 5, 0)), strzone(ftos(i - 5)));
e.configureXonoticTextSliderValues(e);
+
+ string hide_ondeath = strcat("hud_panel_", panelname, "_hide_ondeath");
+ if(cvar_type(hide_ondeath) & CVAR_TYPEFLAG_EXISTS)
+ {
+ me.TR(me);
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, strzone(hide_ondeath), _("Hide on death")));
+ }
+
+ me.gotoRC(me, me.currentRow + 0.5, 0); me.setFirstColumn(me, me.currentColumn);
}
bool isServerSingleplayer()