<img src="uploads/a1525b91e1519d2786431a2e5b43e69b/MenuMMM.jpg" alt="MenuMMM" width="400"/>
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- Gameplay:
<img src="uploads/24d3a6caec031b68d70856f62982d96c/gameplayCivilian.jpg" alt="gameplayMMM" width="400"/>
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- Detective role, when you use Shockwave weapon shooting dead players to see who killed them:
<img src="uploads/05a2c41d47a8767fe2f2e23943a8c210/detectiveUsingShockwave.jpg" alt="detectiveUsingShockwave" width="400"/>
<img src="uploads/46162b4daff7255e5eab7637665426a4/detectiveUsingShockwaveSlime.jpg" alt="detectiveUsingShockwaveSlime" width="400"/>
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- Karma score, plus end of the round, everyone show their role, Murderers are revealed when round is over:
<img src="uploads/b9dd72b8571010e06ba5ee3d0be68845/karmaSystem.jpg" alt="karmaScore" width="400"/>
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# Rules
`g_mmm_reward_detective 1` // "give a point to all detective players if investigated corpses"
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-~~Before, there was someone else who used to work on that project, but it was separate and not entirely open. Data is from 2019.~~
+~~Previously and similarly, there was someone else who used to work on that kind of project, but it was separate and not entirely open. Data is from 2019.~~
-~~[Obsolete reference](https://gitlab.com/xonotic/xonotic/-/wikis/Trouble-in-Terrorist-Town)~~
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+~~[obsolete reference](https://gitlab.com/xonotic/xonotic/-/wikis/Trouble-in-Terrorist-Town)~~
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