break;
case 3: // weapon name
- drawstring(weapon_pos, strtolower(self.message), label_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(weapon_pos, strtolower(self.m_name), label_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
break;
default: // nothing
string spritelookuptext(string s)
{SELFPARAM();
if (s == WP_RaceStartFinish.netname) return (race_checkpointtime || race_mycheckpointtime) ? _("Finish") : _("Start");
- if (s == WP_Weapon.netname) return get_weaponinfo(self.wp_extra).message;
+ if (s == WP_Weapon.netname) return get_weaponinfo(self.wp_extra).m_name;
if (s == WP_Item.netname) return Items[self.wp_extra].m_waypoint;
if (s == WP_Buff.netname) return Buffs[self.wp_extra].m_prettyName;
if (s == WP_Monster.netname) return get_monsterinfo(self.wp_extra).monster_name;