\r
void Gamemode_Init()\r
{\r
- if(gametype == GAME_ONSLAUGHT) {\r
+ if(gametype == GAME_ONSLAUGHT)\r
print(strcat("Using ", minimapname, " as minimap.\n"));\r
- precache_pic("gfx/ons-cp-neutral.tga");\r
- precache_pic("gfx/ons-cp-red.tga");\r
- precache_pic("gfx/ons-cp-blue.tga");\r
- precache_pic("gfx/ons-frame.tga");\r
- precache_pic("gfx/ons-frame-team.tga");\r
- } else if(gametype == GAME_KEYHUNT) {\r
- precache_pic("gfx/sb_key_carrying");\r
- precache_pic("gfx/sb_key_carrying_outline");\r
- }\r
\r
if not(isdemo())\r
{\r