set help_cfg_prefix "^2"
// aliases making up the actual helpsystem
-set help_tmp_index 0 // TODO this will get reset with every game on ruleset-votable servers (https://gitlab.com/xonotic/xonotic-data.pk3dir/issues/1973)
+set help_tmp_index -1 // -1 since we first increment, then show it
alias help_say "set help_tmp_oldnick \"$sv_adminnick\"; set sv_adminnick \"$help_cfg_nick\"; say \"$*\"; help_say2"
alias help_say2 "set sv_adminnick \"$help_tmp_oldnick\""
alias help_doit "sv_cmd rpn /help_tmp_msg help_msg_$help_tmp_index def; help_doit2"
alias help_doit2 "help_say $help_cfg_prefix$help_tmp_msg"
alias help_inc "sv_cmd rpn /help_tmp_index help_tmp_index 1 add $help_msg_count mod def"
-alias help_next "help_doit; help_inc"
+alias help_next "help_inc; help_doit" // increment first - if the ruleset changed, the number of tips could have too, this avoids overflow
alias help_loop "help_next; defer $help_cfg_time help_loop"
// Change g_start_delay based upon if the server is local or not.
if_client set g_start_delay 0 "delay before the game starts, so everyone can join; recommended to set this to like 15 on a public server"
if_dedicated set g_start_delay 15 "delay before the game starts, so everyone can join; recommended to set this to like 15 on a public server"
+
+// this should be execed only once even on ruleset-votable servers, otherwise the tips would always start from 0
+if_dedicated exec help.cfg