Changed `<common/mutators/mutator/` -> `"../`.
This was done in other parts of the mutator code, and is cleaner.
#include "cloaked.qh"
#ifdef MENUQC
-#include <common/mutators/mutator/powerups/powerup/invisibility.qh>
+#include "../powerups/powerup/invisibility.qh"
METHOD(MutatorCloaked, describe, string(MutatorCloaked this))
{
#include "dodging.qh"
#ifdef MENUQC
-#include <common/mutators/mutator/overkill/overkill.qh>
+#include "../overkill/overkill.qh"
METHOD(MutatorDodging, describe, string(MutatorDodging this))
{
#include "hook.qh"
#ifdef MENUQC
-#include <common/mutators/mutator/offhand_blaster/offhand_blaster.qh>
+#include "../offhand_blaster/offhand_blaster.qh"
#include <common/weapons/weapon/hook.qh>
METHOD(MutatorGrapplingHook, describe, string(MutatorGrapplingHook this))
#ifdef MENUQC
#include "items.qh"
+#include "../powerups/powerup/speed.qh"
+#include "../powerups/powerup/invisibility.qh"
#include <common/gamemodes/gamemode/deathmatch/deathmatch.qh>
#include <common/items/item/ammo.qh>
-#include <common/mutators/mutator/powerups/powerup/speed.qh>
-#include <common/mutators/mutator/powerups/powerup/invisibility.qh>
#include <common/weapons/weapon/vaporizer.qh>
METHOD(MutatorInstagib, describe, string(MutatorInstagib this))
#endif
#ifdef MENUQC
-#include <common/mutators/mutator/hook/hook.qh>
-#include <common/mutators/mutator/offhand_blaster/offhand_blaster.qh>
-#include <common/mutators/mutator/overkill/overkill.qh>
+#include "../hook/hook.qh"
+#include "../offhand_blaster/offhand_blaster.qh"
+#include "../overkill/overkill.qh"
METHOD(MutatorNades, describe, string(MutatorNades this))
{
}
#ifdef MENUQC
-#include <common/mutators/mutator/instagib/instagib.qh>
-#include <common/mutators/mutator/overkill/overkill.qh>
+#include "../instagib/instagib.qh"
+#include "../overkill/overkill.qh"
METHOD(MutatorNewToys, describe, string(MutatorNewToys this))
{
#include "offhand_blaster.qh"
#ifdef MENUQC
-#include <common/mutators/mutator/hook/hook.qh>
+#include "../hook/hook.qh"
#include <common/weapons/weapon/blaster.qh>
METHOD(MutatorOffhandBlaster, describe, string(MutatorOffhandBlaster this))
#include "okmachinegun.qh"
#include "okrpc.qh"
#include "okshotgun.qh"
-#include <common/mutators/mutator/dodging/dodging.qh>
-#include <common/mutators/mutator/nades/nades.qh>
+#include "../dodging/dodging.qh"
+#include "../nades/nades.qh"
METHOD(MutatorOverkill, describe, string(MutatorOverkill this))
{
#include "vampire.qh"
#ifdef MENUQC
-#include <common/mutators/mutator/buffs/buffs.qh>
+#include "../buffs/buffs.qh"
METHOD(MutatorVampire, describe, string(MutatorVampire this))
{