void WaypointSprite_Load()
{
- waypointsprite_fadedistance = vlen(mi_max - mi_min);
+ waypointsprite_fadedistance = vlen(mi_scale);
- waypointsprite_normdistance = cvar("g_waypointsprite_normdistance");
- waypointsprite_minscale = cvar("g_waypointsprite_minscale");
- waypointsprite_minalpha = cvar("g_waypointsprite_minalpha");
- waypointsprite_distancealphaexponent = cvar("g_waypointsprite_distancealphaexponent");
- waypointsprite_timealphaexponent = cvar("g_waypointsprite_timealphaexponent");
- waypointsprite_scale = cvar_or("g_waypointsprite_scale", 1);
- waypointsprite_edgefadealpha = cvar_or("g_waypointsprite_edgefadealpha", 1);
- waypointsprite_edgefadescale = cvar_or("g_waypointsprite_edgefadescale", 1);
- waypointsprite_edgefadedistance = cvar("g_waypointsprite_edgefadedistance");
- waypointsprite_crosshairfadealpha = cvar_or("g_waypointsprite_crosshairfadealpha", 1);
- waypointsprite_crosshairfadescale = cvar_or("g_waypointsprite_crosshairfadescale", 1);
- waypointsprite_crosshairfadedistance = cvar("g_waypointsprite_crosshairfadedistance");
- waypointsprite_distancefadealpha = cvar_or("g_waypointsprite_distancefadealpha", 1);
- waypointsprite_distancefadescale = cvar_or("g_waypointsprite_distancefadescale", 1);
- waypointsprite_distancefadedistance = waypointsprite_fadedistance * cvar_or("g_waypointsprite_distancefadedistancemultiplier", 1);
- waypointsprite_alpha = cvar_or("g_waypointsprite_alpha", 1) * (1 - autocvar__menu_alpha);
+ waypointsprite_normdistance = autocvar_g_waypointsprite_normdistance;
+ waypointsprite_minscale = autocvar_g_waypointsprite_minscale;
+ waypointsprite_minalpha = autocvar_g_waypointsprite_minalpha;
+ waypointsprite_distancealphaexponent = autocvar_g_waypointsprite_distancealphaexponent;
+ waypointsprite_timealphaexponent = autocvar_g_waypointsprite_timealphaexponent;
+ waypointsprite_scale = autocvar_g_waypointsprite_scale;
+ waypointsprite_edgefadealpha = autocvar_g_waypointsprite_edgefadealpha;
+ waypointsprite_edgefadescale = autocvar_g_waypointsprite_edgefadescale;
+ waypointsprite_edgefadedistance = autocvar_g_waypointsprite_edgefadedistance;
+ waypointsprite_crosshairfadealpha = autocvar_g_waypointsprite_crosshairfadealpha;
+ waypointsprite_crosshairfadescale = autocvar_g_waypointsprite_crosshairfadescale;
+ waypointsprite_crosshairfadedistance = autocvar_g_waypointsprite_crosshairfadedistance;
+ waypointsprite_distancefadealpha = autocvar_g_waypointsprite_distancefadealpha;
+ waypointsprite_distancefadescale = autocvar_g_waypointsprite_distancefadescale;
- waypointsprite_distancefadedistance = vlen(mi_max - mi_min) * autocvar_g_waypointsprite_distancefadedistancemultiplier;
- waypointsprite_alpha = autocvar_g_waypointsprite_alpha * (1 - autocvar__menu_alpha);
++ waypointsprite_distancefadedistance = waypointsprite_fadedistance * autocvar_g_waypointsprite_distancefadedistancemultiplier;
if(!waypointsprite_initialized)
{