set g_balance_shotgun_secondary_animtime 1
// }}}
// {{{ uzi
+ set g_balance_uzi_mode 0 // Activates varible spread for sustained & burst mode secondary
+ set g_balance_uzi_spread_min 0.02
+ set g_balance_uzi_spread_max 0.6
+ set g_balance_uzi_spread_add 0.012
+ set g_balance_uzi_burst 0 // # of bullets in a burst (if set to 2 or more)
+ set g_balance_uzi_burst_refire 0.05 // refire between burst bullets
+ set g_balance_uzi_burst_refire2 0.75 // refire after burst
+ set g_balance_uzi_burst_spread 0.04
+ set g_balance_uzi_burst_damage 18
+ set g_balance_uzi_burst_force 50
+ set g_balance_uzi_burst_ammo 3
set g_balance_uzi_first 1
-set g_balance_uzi_first_damage 18
+set g_balance_uzi_first_damage 20
set g_balance_uzi_first_force 35
set g_balance_uzi_first_spread 0.03
set g_balance_uzi_first_refire 0.2
set g_balance_nex_charge_rate 0.05
set g_balance_nex_charge_limit 0.5
set g_balance_nex_charge_rot_rate 0.01
+ set g_balance_nex_charge_rot_pause 0 // Dont rot down untill this long after release of charge button
set g_balance_nex_charge_shot_multiplier 0.675
-set g_balance_nex_charge_velocity_rate 0.15
+set g_balance_nex_charge_velocity_rate 0.2
set g_balance_nex_charge_minspeed 400
set g_balance_nex_charge_maxspeed 1000
// }}}