else\r
self.scale = self.current_scale;\r
\r
- self.mins = PL_MIN * self.scale;\r
- self.maxs = PL_MAX * self.scale;\r
- setsize (self, self.mins, self.maxs);\r
+ if(self.crouch)\r
+ setsize (self, PL_CROUCH_MIN * self.scale, PL_CROUCH_MAX * self.scale);\r
+ else\r
+ setsize (self, PL_MIN * self.scale, PL_MAX * self.scale);\r
}\r
\r
void ObserverThink()\r
// core code for the vore system\r
Vore();\r
\r
- // health based player size\r
- ApplyHealthSize();\r
-\r
// version nagging\r
if(self.version_nagtime)\r
if(self.cvar_g_voretournamentversion)\r
}\r
}\r
\r
+ // health based player size\r
+ ApplyHealthSize();\r
+\r
FixPlayermodel();\r
\r
GrabberFrame();\r