test_sv_game:
stage: test
script:
- - export EXPECT=210a5126bffa3cd2acdb8d62bcec9e11
+ - export EXPECT=9ee7ce44ffe60a5e1cf29a2b82f79ebf
- qcsrc/tools/sv_game-hashtest.sh
- exit $?
set g_player_damageforcescale 2 "push multiplier of attacks against players"
-set g_player_damageplayercenter 0 "0: always calculate knockback force direction from player's eyes instead of bbox center. 1: use bbox center point for others, shot origin for attacker's self-damage"
+set g_player_damageplayercenter 1 "0: always calculate knockback force direction from player's eyes instead of bbox center. 1: use bbox center point for others, shot origin for attacker's self-damage"
set g_playerclip_collisions 1 "0 = disable collision testing against playerclips, might be useful on some defrag maps"
set g_botclip_collisions 1 "0 = disable collision testing against botclips, might be useful on some defrag maps"