]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Apply the balance council vote 19
authorSpike29 <leguen.yannick@gmail.com>
Sat, 10 Feb 2024 09:00:44 +0000 (09:00 +0000)
committerbones_was_here <bones_was_here@xonotic.au>
Sat, 10 Feb 2024 09:00:44 +0000 (09:00 +0000)
.gitlab-ci.yml
xonotic-server.cfg

index aa2c105570ad6a953c9d5212219a4631373aa5f8..a36862c5628bfbc674b509ecaba278afa92a2e69 100644 (file)
@@ -36,7 +36,7 @@ test_compilation_units:
 test_sv_game:
   stage: test
   script:
-    - export EXPECT=210a5126bffa3cd2acdb8d62bcec9e11
+    - export EXPECT=9ee7ce44ffe60a5e1cf29a2b82f79ebf
     - qcsrc/tools/sv_game-hashtest.sh
     - exit $?
 
index a72143db3849a387a10fad28f8440f6816600081..254e44be10e50ce22f959b3282085ce0489f6786 100644 (file)
@@ -243,7 +243,7 @@ set g_player_brightness 0 "set to 2 for brighter players"
 
 set g_player_damageforcescale 2 "push multiplier of attacks against players"
 
-set g_player_damageplayercenter 0 "0: always calculate knockback force direction from player's eyes instead of bbox center. 1: use bbox center point for others, shot origin for attacker's self-damage"
+set g_player_damageplayercenter 1 "0: always calculate knockback force direction from player's eyes instead of bbox center. 1: use bbox center point for others, shot origin for attacker's self-damage"
 
 set g_playerclip_collisions 1 "0 = disable collision testing against playerclips, might be useful on some defrag maps"
 set g_botclip_collisions 1 "0 = disable collision testing against botclips, might be useful on some defrag maps"