cls.demo_lastcsprogscrc = -1;
}
-
-/*
-====================
-CL_PlayDemo_f
-
-playdemo [demoname]
-====================
-*/
-void CL_PlayDemo_f(cmd_state_t *cmd)
+void CL_PlayDemo(const char *demo)
{
- char name[MAX_QPATH];
+ char name[MAX_QPATH];
int c;
qbool neg = false;
qfile_t *f;
- if (Cmd_Argc(cmd) != 2)
- {
- Con_Print("playdemo <demoname> : plays a demo\n");
- return;
- }
-
// open the demo file
- strlcpy (name, Cmd_Argv(cmd, 1), sizeof (name));
+ strlcpy (name, demo, sizeof (name));
FS_DefaultExtension (name, ".dem", sizeof (name));
f = FS_OpenVirtualFile(name, false);
if (!f)
cls.demostarting = false;
}
+/*
+====================
+CL_PlayDemo_f
+
+playdemo [demoname]
+====================
+*/
+void CL_PlayDemo_f(cmd_state_t *cmd)
+{
+ if (Cmd_Argc(cmd) != 2)
+ {
+ Con_Print("playdemo <demoname> : plays a demo\n");
+ return;
+ }
+
+ CL_PlayDemo(Cmd_Argv(cmd, 1));
+}
+
typedef struct
{
int frames;
srand(0); // predictable random sequence for benchmarking
- CL_PlayDemo_f (cmd);
+ CL_PlayDemo(Cmd_Argv(cmd, 1));
// cls.td_starttime will be grabbed at the second frame of the demo, so
// all the loading time doesn't get counted
int demonum;
// list of demos in loop
char demos[MAX_DEMOS][MAX_DEMONAME];
- // the actively playing demo (set by CL_PlayDemo_f)
+ // the actively playing demo (set by CL_PlayDemo)
char demoname[MAX_QPATH];
// demo recording info must be here, because record is started before
void CL_CutDemo(unsigned char **buf, fs_offset_t *filesize);
void CL_PasteDemo(unsigned char **buf, fs_offset_t *filesize);
+void CL_PlayDemo(const char *demo);
void CL_NextDemo(void);
void CL_Stop_f(cmd_state_t *cmd);
void CL_Record_f(cmd_state_t *cmd);