NOTIF_WRITE_HARDCODED("show_sprees_info_specialonly", "1", "Don't show attacker spree information in MSG_INFO messages if it isn't an achievement");
NOTIF_WRITE_HARDCODED("item_centerprinttime", "1.5", "How long to show item information centerprint messages (like 'You got the Electro' or such)");
NOTIF_WRITE_HARDCODED("errors_are_fatal", "1", "If a notification fails upon initialization, cause a Host_Error to stop the program");
- NOTIF_WRITE_HARDCODED("ctf_pickup_team_verbose", "1", "Show extra information if a team mate picks up a flag");
- NOTIF_WRITE_HARDCODED("ctf_pickup_enemy_verbose", "1", "Show extra information if an enemy picks up a flag");
- NOTIF_WRITE_HARDCODED("ctf_capture_verbose", "1", "Show extra information when someone captures a flag");
+ NOTIF_WRITE_HARDCODED("ctf_pickup_team_verbose", "0", "Show extra information if a team mate picks up a flag");
+ NOTIF_WRITE_HARDCODED("ctf_pickup_enemy_verbose", "0", "Show extra information if an enemy picks up a flag");
+ NOTIF_WRITE_HARDCODED("ctf_capture_verbose", "0", "Show extra information when someone captures a flag");
NOTIF_WRITE_HARDCODED("frag_verbose", "1", "Show extra information when you frag someone (or when you are fragged");
NOTIF_WRITE_HARDCODED("lifetime_runtime", "0.5", "Amount of time that notification entities last on the server during runtime (In seconds)");
NOTIF_WRITE_HARDCODED("lifetime_mapload", "10", "Amount of time that notification entities last immediately at mapload (in seconds) to help prevent notifications from being lost on early init (like gamestart countdown)");