return;
// FIXME needs a better check to know what is safe to teleport and what not
- if((toucher.move_movetype == MOVETYPE_NONE && toucher.move_movetype == MOVETYPE_NONE) || toucher.move_movetype == MOVETYPE_FOLLOW || toucher.move_movetype == MOVETYPE_FOLLOW || toucher.tag_entity
-#ifdef CSQC
- || tag_networkentity
-#endif
- )
+ if(toucher.move_movetype == MOVETYPE_NONE || toucher.move_movetype == MOVETYPE_FOLLOW || toucher.tag_entity)
return;
if(WarpZoneLib_ExactTrigger_Touch(this, toucher))