]> git.rm.cloudns.org Git - voretournament/voretournament.git/commitdiff
It's probably better without randomization though
authorMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Thu, 2 Sep 2010 15:08:00 +0000 (18:08 +0300)
committerMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Thu, 2 Sep 2010 15:08:00 +0000 (18:08 +0300)
data/balance.cfg
data/qcsrc/server/vore.qc

index 7de70ecfba8f5808d61cae6d61a0242b52e96f61..22114c913bd44864a9bffe9bdf3d2f81f0693176 100644 (file)
@@ -184,8 +184,8 @@ set g_balance_vore_swallow_limit 3 "how many players can fit inside a stomach, s
 set g_balance_vore_swallow_delay 0.5 "how many seconds must pass before you can swallow someone again"\r
 set g_balance_vore_regurgitate_delay 0.135 "regurgitation delay"\r
 set g_balance_vore_regurgitate_velocitylimit 1200 "when a predator is going faster than this, the prey is squeezed out of them"\r
-set g_balance_vore_regurgitate_force 500 "regurgitated players rocket out at this speed when released (randomized)"\r
-set g_balance_vore_regurgitate_eaterforce 500 "players are pushed by this amount when regurgitating someone (randomized)"\r
+set g_balance_vore_regurgitate_force 500 "regurgitated players rocket out at this speed when released"\r
+set g_balance_vore_regurgitate_eaterforce 500 "players are pushed by this amount when regurgitating someone"\r
 set g_balance_vore_digestion_damage 4 "amount of damage applied to victims during digestion"\r
 set g_balance_vore_digestion_vampire 1 "amount of health you gain from each enemy during digestion"\r
 set g_balance_vore_digestion_vampire_stable 150 "you stop gaining health past this point (best to keep equal or lower than g_balance_health_rotstable)"\r
index 40d84e720c38a9cd3c3e0870d129ea0a1d57ba96..037aca006a15102948c5f1d1500f5bdf81403c87 100644 (file)
@@ -108,14 +108,12 @@ void Vore_Regurgitate(entity e)
 \r
        // velocities\r
        local vector oldforward, oldright, oldup;\r
-       local float rand;\r
        oldforward = v_forward;\r
        oldright = v_right;\r
        oldup = v_up;\r
-       rand = random();\r
        makevectors(e.eater.v_angle);\r
-       e.velocity = v_forward * rand * cvar("g_balance_vore_regurgitate_force");\r
-       e.eater.velocity += -v_forward * rand * cvar("g_balance_vore_regurgitate_eaterforce");\r
+       e.velocity = v_forward * cvar("g_balance_vore_regurgitate_force");\r
+       e.eater.velocity += -v_forward * cvar("g_balance_vore_regurgitate_eaterforce");\r
        v_forward = oldforward;\r
        v_right = oldright;\r
        v_up = oldup;\r