]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Fix small bug with damage function call
authorSamual <samual@xonotic.org>
Thu, 24 May 2012 16:09:49 +0000 (12:09 -0400)
committerSamual <samual@xonotic.org>
Thu, 24 May 2012 16:09:49 +0000 (12:09 -0400)
qcsrc/server/w_laser.qc

index e9ce3cdfb46b18ba8bf9c537e4f02dc4edc7ee9f..89c2840d140de57ff9bb818642e2945af534453f 100644 (file)
@@ -76,7 +76,7 @@ void W_Laser_Shockwave (void)
                        center = aim_ent.origin + (aim_ent.mins + aim_ent.maxs) * 0.5;
 
                final_force = (normalize(center - attack_hitpos) * autocvar_g_balance_laser_primary_force);
-               Damage(aim_ent, self, self, autocvar_g_balance_laser_primary_damage, WEP_LASER, w_shotorg, final_force);
+               Damage(aim_ent, self, self, autocvar_g_balance_laser_primary_damage, WEP_LASER, aim_ent.origin, final_force);
                print("Player hit directly via aim!\n");
        }