float menuMouseMode;
float conwidth_s, conheight_s, vidwidth_s, vidheight_s, vidpixelheight_s,
- realconwidth, realconheight, screenconwidth, screenconheight;
+ realconwidth, realconheight;
void m_sync()
{
}
const float MENU_ASPECT = 1.25; // 1280x1024
-const float MENU_MINHEIGHT = 600;
void draw_reset_cropped()
{
- draw_reset(screenconwidth, screenconheight, 0.5 * (realconwidth - screenconwidth), 0.5 * (realconheight - screenconheight));
+ draw_reset(conwidth, conheight, 0.5 * (realconwidth - conwidth), 0.5 * (realconheight - conheight));
}
void draw_reset_full()
{
conwidth = realconwidth;
conheight = realconwidth / MENU_ASPECT;
}
- screenconwidth = conwidth;
- screenconheight = conheight;
- if(conwidth < MENU_MINHEIGHT * MENU_ASPECT)
- {
- conheight *= MENU_MINHEIGHT * MENU_ASPECT / conwidth;
- conwidth = MENU_MINHEIGHT * MENU_ASPECT;
- }
- if(conheight < MENU_MINHEIGHT)
- {
- conwidth *= MENU_MINHEIGHT / conheight;
- conheight = MENU_MINHEIGHT;
- }
if(main)
{
if(conwidth_s != conwidth || conheight_s != conheight)