set g_healthsize_exteriorweapon_scalefactor 1 "Amount by which player size resizes the exterior weapon model"\r
set g_healthsize_weapon_scalefactor 1 "Amount by which player size resizes the view weapon model"\r
set g_healthsize_weapon_scalefactor_pos 10 "Amount by which the view model is moved vertically based on player size"\r
-set g_healthsize_vore_shrinkdeadprey 0.5 "Dead prey will be shrunken by this amount, the closer it gets to the digestion limit"\r
+set g_healthsize_vore_shrinkdeadprey 0.25 "Dead prey will be shrunken by this amount, the closer it gets to the digestion limit"\r
set g_healthsize_min 50 "Player size may not drop below this amount of health"\r
set g_healthsize_max 150 "Player size may not grow past this amount of health"\r
\r