target: must point to a target_position
*/
-*/
+/*QUAKED target_music (1 0 0) (-8 -8 -8) (8 8 8)
+Background music target (when this is used, the cdtrack line in mapinfo must not be used, and there MUST be a default target_music).
+When triggered, the background music is switched to the given track.
+When targetname is not set, this is the default track of the map.
+-------- KEYS --------
+targetname: The name other entities can use to target this entity (when not set, this one is the default)
+noise: the music to play (as full sound file name)
+volume: the volume (default: 1)
+fade_time: fade-in time
+fade_rate: fade-out time
+lifetime: when set, the music created by this target is switched back to the default one when this time expires
+-------- SPAWNFLAGS --------
+START_OFF: the trigger is off initially
+*/
+
+/*QUAKED trigger_music (1 0 0) ?
+Background music trigger (when this is used, the cdtrack line in mapinfo must not be used, and there MUST be a default target_music).
+When triggered, its effect is turned off until triggered again.
+-------- KEYS --------
+targetname: The name other entities can use to target this entity
+noise: the music to play (as full sound file name)
+volume: the volume (default: 1)
+fade_time: fade-in time
+fade_rate: fade-out time
+-------- SPAWNFLAGS --------
+START_OFF: the trigger is off initially
+*/
+
+ /*QUAKED trigger_gravity (.5 .5 1) ? STICKY START_OFF
+ An area where gravity differs from the rest of the map.
+ This acts as a modifier over the normal gravity (sv_gravity). eg: 0.5 is half the normal gravity, 2 is twice the normal gravity.
+ -------- KEYS --------
+ gravity: gravity offset in this area, defaults to 0 if not set
+ noise: sound to play when an entity enters the gravity zone, leave empty to disable
+ targetname: you can use this to target the grazity zone with a trigger, which will toggle it when activated
+ -------- SPAWNFLAGS --------
+ STICKY: entities keep their gravity after leaving the gravity zone
+ START_OFF: when targeted, the gravity zone starts off and is enabled upon triggering
++*/