if (!host_client->spawned)
memset(move, 0, sizeof(*move));
- else if (move->time > sv.time + 0.01) // add a little fuzz factor due to float precision issues
+ else if (move->time > (float)sv.time + 0.001f) // add a little fuzz factor due to float precision issues
{
Con_DPrintf("client move->time %f > sv.time %f, kicking\n", move->time, sv.time);
// if the client is lying about time, we have definitively detected a
host_client->movesequence = move->sequence;
if (host_client->movesequence)
{
- double frametime = move->time - oldmovetime;
+ double frametime = bound(0, move->time - oldmovetime, 0.1);
double oldframetime = prog->globals.server->frametime;
- if (frametime > 0.1)
- frametime = 0.1;
+ //if (move->time - oldmovetime >= 0.1001)
+ // Con_DPrintf("client move exceeds 100ms! (time %f -> time %f)\n", oldmovetime, move->time);
prog->globals.server->frametime = frametime;
SV_Physics_ClientEntity(host_client->edict);
prog->globals.server->frametime = oldframetime;