h2. Player Models
|_.Name|_.Species|_.Style|_.Thread(s)|_.Concept|_.Mesh|_.Textures|_.Animations|_.LOD1|_.LOD2|_.TODO|_.Artist(s)|_.Status|_.Git Branch|_.Priority|
-|Umbra|Human|Humanoid|"1":http://dev.xonotic.org/issues/25|NA|COMPLETED|IN PROGRESS|Fix duckwalk|INCOMPLETE|INCOMPLETE|Improve animations, Merge pants to glow|Oblivion, tZork, DiaboliK|IN PROGRESS|diabolik/umbraplayermodel|{{div_start_tag(1,red)}}HIGH{{div_end_tag}}|
-|Pyria|Human|Humanoid|NA|NA|COMPLETED|IN PROGRESS|Fix duckwalk|INCOMPLETE|INCOMPLETE|Improve animtaions, Merge pants to glow|Oblivion, tZork, DiaboliK|IN PROGRESS|diabolik/pyriaplayermodel|HIGH|
-|Ignis(3 versions)|Human|Humanoid|"1":http://dev.xonotic.org/issues/39|NA|COMPLETED|COMPLETED|Fix most|INCOMPLETE|INCOMPLETE|Fix/improve animations|Oblivion, tZork, DiaboliK|IN PROGRESS|diabolik/ignisplayermodel|HIGH|
-|Gak|Alien|Humanoid|NA|NA|COMPLETED|IN PROGRESS|None|INCOMPLETE|INCOMPLETE|Textures/Animations|Oblivion, tZork, DiaboliK|IN PROGRESS|NA|HIGH|
+|Umbra|Human|Humanoid|"1":http://dev.xonotic.org/issues/25|NA|COMPLETED|IN PROGRESS|Fix duckwalk|INCOMPLETE|INCOMPLETE|Improve animations, Merge pants to glow|Oblivion, tZork, DiaboliK|IN PROGRESS|diabolik/umbraplayermodel|{{div_start_tag(a1,red)}}HIGH{{div_end_tag}}|
+|Pyria|Human|Humanoid|NA|NA|COMPLETED|IN PROGRESS|Fix duckwalk|INCOMPLETE|INCOMPLETE|Improve animtaions, Merge pants to glow|Oblivion, tZork, DiaboliK|IN PROGRESS|diabolik/pyriaplayermodel|{{div_start_tag(a2,red)}}HIGH{{div_end_tag}}|
+|Ignis(3 versions)|Human|Humanoid|"1":http://dev.xonotic.org/issues/39|NA|COMPLETED|COMPLETED|Fix most|INCOMPLETE|INCOMPLETE|Fix/improve animations|Oblivion, tZork, DiaboliK|IN PROGRESS|diabolik/ignisplayermodel|{{div_start_tag(a3,red)}}HIGH{{div_end_tag}}|
+|Gak|Alien|Humanoid|NA|NA|COMPLETED|IN PROGRESS|None|INCOMPLETE|INCOMPLETE|Textures/Animations|Oblivion, tZork, DiaboliK|IN PROGRESS|NA|{{div_start_tag(a4,red)}}HIGH{{div_end_tag}}|
h2. Weapon Models
|_.Name|_.Style|_.Thread(s)|_.Concept|_.Mesh|_.Textures|_.TODO|_.Artist(s)|_.Status|_.Git Branch|_.Priority|
-|Tuba|\9=.NOT ASSIGNED|HIGH|
-|Laser|\9=.NOT ASSIGNED|HIGH|
-|Shotgun|NA|"1":http://forums.xonotic.org/showthread.php?tid=54|Shotgun Cannon, (possibly fireball with the reintroduction of TAG seeker)|COMPLETED|IN PROGRESS|Texture/Rigging|Lamoot|IN PROGRESS|NA|MEDIUM|
-|MachineGun|\9=.NOT ASSIGNED|LOW|
+|Tuba|\9=.NOT ASSIGNED|{{div_start_tag(a5,red)}}HIGH{{div_end_tag}}|
+|Laser|\9=.NOT ASSIGNED|{{div_start_tag(a6,red)}}HIGH{{div_end_tag}}|
+|Shotgun|NA|"1":http://forums.xonotic.org/showthread.php?tid=54|Shotgun Cannon, (possibly fireball with the reintroduction of TAG seeker)|COMPLETED|IN PROGRESS|Texture/Rigging|Lamoot|IN PROGRESS|NA|{{div_start_tag(a7,yellow)}}MEDIUM{{div_end_tag}}|
+|MachineGun|\9=.NOT ASSIGNED|{{div_start_tag(1,green)}}LOW{{div_end_tag}}|
|Rifle|NA|"1":http://forums.xonotic.org/showthread.php?tid=219|NA|IN PROGRESS|IN PROGRESS|Mesh|theShadow|IN PROGRESS|NA|MEDIUM|
|Mortar|\9=.NOT ASSIGNED|LOW|
|Electro|\9=.NOT ASSIGNED|LOW|