scr_screenshot_jpeg 1\r
scr_screenshot_jpeg_quality 0.9\r
sv_maxvelocity 1000000000\r
-cl_sound_wizardhit ""\r
-cl_sound_hknighthit ""\r
-cl_sound_tink1 weapons/tink1.wav\r
-cl_sound_ric1 weapons/ric1.wav\r
-cl_sound_ric2 weapons/ric2.wav\r
-cl_sound_ric3 weapons/ric3.wav\r
-cl_sound_r_exp3 ""\r
-sv_sound_land ""\r
-sv_sound_watersplash ""\r
-seta cl_sound_maptime_warning "1" "play announcer sound telling you the remaining maptime - 0: do not play at all, 1: play at one minute, 2: play at five minutes, 3: play both"\r
+seta cl_sound_maptime_warning "3" "play announcer sound telling you the remaining maptime - 0: do not play at all, 1: play at one minute, 2: play at five minutes, 3: play both"\r
seta cl_notify_carried_items "3" "notify you of carried items when you obtain them (e.g. flags in CTF) - 0: disabled, 1: notify of taken items, 2: notify of picking up dropped items, 3: notify of both"\r
\r
seta cl_hitsound 1 "play a hit notifier sound when you have hit an enemy"\r
seta cl_announcer default "name of the announcer you wish to use from data/sound/announcer"\r
\r
+seta cl_itembobheight 10\r
+seta cl_itembobspeed 0.5\r
+\r
// startmap_dm is used when running with the -listen or -dedicated commandline options\r
set serverconfig server.cfg\r
alias startmap_dm "set _sv_init 0; map _init/_init; exec $serverconfig; set _sv_init 1; map _init/_init"\r
seta menu_slist_showempty 1 "show servers even if they are no empty and have no opponents to play against"\r
set menu_slist_modfilter "=" // set to either: !modname or modname. modname of = means "same as we are running now".\r
\r
-seta menu_maxplayers 8 "maxplayers value when the menu starts a game"\r
+seta menu_maxplayers 16 "maxplayers value when the menu starts a game"\r
\r
// command executed before loading a map by the menu\r
// makes sure maxplayers is at least minplayers or bot_number + 1\r