MUTATOR_DECLARATION(gamemode_ctf);
MUTATOR_DECLARATION(gamemode_nexball);
MUTATOR_DECLARATION(gamemode_onslaught);
+MUTATOR_DECLARATION(gamemode_td);
+ MUTATOR_DECLARATION(gamemode_domination);
MUTATOR_DECLARATION(mutator_dodging);
MUTATOR_DECLARATION(mutator_invincibleprojectiles);
../common/explosion_equation.qc
+monsters/monsters.qh
+
mutators/base.qc
mutators/gamemode_ctf.qc
+ mutators/gamemode_domination.qc
mutators/gamemode_freezetag.qc
mutators/gamemode_keyhunt.qc
mutators/gamemode_keepaway.qc