set g_balance_arc_weaponthrowable 1
// }}}
// {{{ #21: Heavy Machine Gun
-set g_balance_hmg_ammo 1
-set g_balance_hmg_damage 30
-set g_balance_hmg_force 10
-set g_balance_hmg_refire 0.05
+set g_balance_hmg_primary_ammo 1
- set g_balance_hmg_primary_damage 10
- set g_balance_hmg_primary_force 5
++set g_balance_hmg_primary_damage 30
++set g_balance_hmg_primary_force 10
+set g_balance_hmg_primary_refire 0.05
+set g_balance_hmg_primary_solidpenetration 32
- set g_balance_hmg_primary_spread_add 0.01
- set g_balance_hmg_primary_spread_max 0.05
- set g_balance_hmg_primary_spread_min 0.02
++set g_balance_hmg_primary_spread_add 0.005
++set g_balance_hmg_primary_spread_max 0.06
++set g_balance_hmg_primary_spread_min 0.01
set g_balance_hmg_reload_ammo 120
set g_balance_hmg_reload_time 1
-set g_balance_hmg_solidpenetration 32
-set g_balance_hmg_spread_add 0.005
-set g_balance_hmg_spread_max 0.06
-set g_balance_hmg_spread_min 0.01
+set g_balance_hmg_secondary_ammo 0
+set g_balance_hmg_secondary_animtime 0.2
+set g_balance_hmg_secondary_damage 25
+set g_balance_hmg_secondary_delay 0
+set g_balance_hmg_secondary_edgedamage 12.5
+set g_balance_hmg_secondary_force 300
+set g_balance_hmg_secondary_lifetime 5
+set g_balance_hmg_secondary_radius 70
+set g_balance_hmg_secondary_refire 0.7
+set g_balance_hmg_secondary_refire_type 1
+set g_balance_hmg_secondary_shotangle 0
+set g_balance_hmg_secondary_speed 6000
+set g_balance_hmg_secondary_spread 0
set g_balance_hmg_switchdelay_drop 0.2
set g_balance_hmg_switchdelay_raise 0.2
set g_balance_hmg_weaponreplace ""
set g_balance_hmg_weaponthrowable 0
// }}}
// {{{ #22: Rocket Propelled Chainsaw
-set g_balance_rpc_ammo 10
-set g_balance_rpc_animtime 1
-set g_balance_rpc_damage 150
-set g_balance_rpc_damage2 500
-set g_balance_rpc_damageforcescale 2
-set g_balance_rpc_edgedamage 50
-set g_balance_rpc_force 400
-set g_balance_rpc_health 25
-set g_balance_rpc_lifetime 30
-set g_balance_rpc_radius 300
-set g_balance_rpc_refire 1
+set g_balance_rpc_primary_ammo 10
+set g_balance_rpc_primary_animtime 1
+set g_balance_rpc_primary_damage 150
+set g_balance_rpc_primary_damage2 500
+set g_balance_rpc_primary_damageforcescale 2
+set g_balance_rpc_primary_edgedamage 50
+set g_balance_rpc_primary_force 400
+set g_balance_rpc_primary_health 25
+set g_balance_rpc_primary_lifetime 30
+set g_balance_rpc_primary_radius 300
+set g_balance_rpc_primary_refire 1
- set g_balance_rpc_primary_speed 1250
++set g_balance_rpc_primary_speed 2500
+set g_balance_rpc_primary_speedaccel 5000
set g_balance_rpc_reload_ammo 10
set g_balance_rpc_reload_time 1
-set g_balance_rpc_speed 2500
-set g_balance_rpc_speedaccel 5000
+set g_balance_rpc_secondary_ammo 0
+set g_balance_rpc_secondary_animtime 0.2
+set g_balance_rpc_secondary_damage 25
+set g_balance_rpc_secondary_delay 0
+set g_balance_rpc_secondary_edgedamage 12.5
+set g_balance_rpc_secondary_force 300
+set g_balance_rpc_secondary_lifetime 5
+set g_balance_rpc_secondary_radius 70
+set g_balance_rpc_secondary_refire 0.7
+set g_balance_rpc_secondary_refire_type 1
+set g_balance_rpc_secondary_shotangle 0
+set g_balance_rpc_secondary_speed 6000
+set g_balance_rpc_secondary_spread 0
set g_balance_rpc_switchdelay_drop 0.2
set g_balance_rpc_switchdelay_raise 0.2
set g_balance_rpc_weaponreplace ""