void Image_CopyMux(qbyte *outpixels, const qbyte *inpixels, int width, int height, int flipx, int flipy, int flipdiagonal, int numincomponents, int numoutcomponents, int *inputcomponentindices)
{
- int c, x, y;
+ int index, c, x, y;
const qbyte *in, *inrow, *incolumn;
if (flipdiagonal)
{
{
in = incolumn + (flipy ? height - 1 - x : x) * width * numincomponents;
for (c = 0;c < numoutcomponents;c++)
- *outpixels++ = in[inputcomponentindices[c]];
+ {
+ index = inputcomponentindices[c];
+ *outpixels++ = (index & 0x80000000) ? (index - 0x8000000) : in[index];
+ }
}
}
}
{
in = inrow + (flipx ? width - 1 - x : x) * numincomponents;
for (c = 0;c < numoutcomponents;c++)
- *outpixels++ = in[inputcomponentindices[c]];
+ {
+ index = inputcomponentindices[c];
+ *outpixels++ = (index & 0x80000000) ? (index - 0x8000000) : in[index];
+ }
}
}
}
// swizzle components (even converting number of components) and flip images
// (warning: input must be different than output due to non-linear read/write)
+// (tip: inputcomponentindices can contain values | 0x80000000 to tell it to
+// store them directly into output, so 255 | 0x80000000 would write 255)
void Image_CopyMux(qbyte *outpixels, const qbyte *inpixels, int width, int height, int flipx, int flipy, int flipdiagonal, int numincomponents, int numoutcomponents, int *inputcomponentindices);
// applies gamma correction to RGB pixels, in can be the same as out