set g_start_weapon_seeker 0 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
set g_balance_health_start 125
set g_balance_armor_start 0
-set g_start_ammo_shells 20
+set g_start_ammo_shells 14
set g_start_ammo_nails 0
set g_start_ammo_rockets 0
set g_start_ammo_cells 0
set g_warmup_start_ammo_fuel 0 "starting values when being in warmup-stage"
set g_lms_start_health 250
set g_lms_start_armor 100
-set g_lms_start_ammo_shells 50
-set g_lms_start_ammo_nails 150
-set g_lms_start_ammo_rockets 50
-set g_lms_start_ammo_cells 50
+set g_lms_start_ammo_shells 30
+set g_lms_start_ammo_nails 250
+set g_lms_start_ammo_rockets 100
+set g_lms_start_ammo_cells 200
set g_lms_start_ammo_fuel 0
set g_balance_nix_roundtime 25
set g_balance_nix_incrtime 1.6
// {{{ pickup items
set g_pickup_ammo_anyway 1
set g_pickup_weapons_anyway 1
-set g_pickup_shells 15
-set g_pickup_shells_max 100
-set g_pickup_nails 150
+set g_pickup_shells 10
+set g_pickup_shells_max 30
+set g_pickup_nails 120
set g_pickup_nails_max 300
-set g_pickup_rockets 15
-set g_pickup_rockets_max 200
+set g_pickup_rockets 25
+set g_pickup_rockets_max 150
set g_pickup_cells 25
set g_pickup_cells_max 200
set g_pickup_fuel 25
// {{{ weapon properties
// {{{ laser
-set g_balance_laser_primary_damage 10
-set g_balance_laser_primary_edgedamage 0
-set g_balance_laser_primary_force 75
-set g_balance_laser_primary_radius 10
-set g_balance_laser_primary_speed 0
+set g_balance_laser_primary_damage 20 // dps 33, hope that's not too high
+set g_balance_laser_primary_edgedamage 20
+set g_balance_laser_primary_force 235
+set g_balance_laser_primary_radius 60
+set g_balance_laser_primary_speed 4000
set g_balance_laser_primary_spread 0
-set g_balance_laser_primary_refire 0.066
-set g_balance_laser_primary_animtime 0.066
-set g_balance_laser_primary_lifetime 0
+set g_balance_laser_primary_refire 0.6
+set g_balance_laser_primary_animtime 0.6
+set g_balance_laser_primary_lifetime 5
set g_balance_laser_primary_shotangle 0
set g_balance_laser_primary_delay 0
-set g_balance_laser_primary_gauntlet 1
-set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
-set g_balance_laser_secondary_damage 35
-set g_balance_laser_secondary_edgedamage 10
-set g_balance_laser_secondary_force 400
-set g_balance_laser_secondary_radius 70
-set g_balance_laser_secondary_speed 9000
+set g_balance_laser_primary_gauntlet 0
+set g_balance_laser_secondary 1 // when 1, a secondary laser mode exists
+set g_balance_laser_secondary_damage 110 // dps
+set g_balance_laser_secondary_edgedamage 0
+set g_balance_laser_secondary_force 1000
+set g_balance_laser_secondary_radius 60
+set g_balance_laser_secondary_speed 0
set g_balance_laser_secondary_spread 0
-set g_balance_laser_secondary_refire 0.7
-set g_balance_laser_secondary_animtime 0
-set g_balance_laser_secondary_lifetime 30
+set g_balance_laser_secondary_refire 0.066
+set g_balance_laser_secondary_animtime 0.066
+set g_balance_laser_secondary_lifetime 0
set g_balance_laser_secondary_shotangle 0
set g_balance_laser_secondary_delay 0
-set g_balance_laser_secondary_gauntlet 0
+set g_balance_laser_secondary_gauntlet 1
// }}}
// {{{ shotgun
set g_balance_shotgun_primary_bullets 16
set g_balance_shotgun_primary_ammo 1
set g_balance_shotgun_primary_speed 12000
set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
-set g_balance_shotgun_secondary 0
-set g_balance_shotgun_secondary_melee 0 // ew, bad! Still uses the melee anim!
+set g_balance_shotgun_secondary 1
set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim
set g_balance_shotgun_secondary_melee_range 60
set g_balance_shotgun_secondary_melee_swing 50
-set g_balance_shotgun_secondary_melee_time 0.4
-set g_balance_shotgun_secondary_bullets 6 // one more per shot than 15/3 (primary bullets/amount of shots = 3)
-set g_balance_shotgun_secondary_damage 7
-set g_balance_shotgun_secondary_force 20
-set g_balance_shotgun_secondary_spread 0.20
-set g_balance_shotgun_secondary_refire 1.35
-set g_balance_shotgun_secondary_animtime 0.33
-set g_balance_shotgun_secondary_ammo 1
-set g_balance_shotgun_secondary_speed 12000
-set g_balance_shotgun_secondary_bulletconstant 75 // 3.8qu
+set g_balance_shotgun_secondary_melee_time 0.1
+set g_balance_shotgun_secondary_damage 115
+set g_balance_shotgun_secondary_force 150
+set g_balance_shotgun_secondary_refire 1.1
+set g_balance_shotgun_secondary_animtime 1
// }}}
// {{{ uzi
set g_balance_uzi_first 1
-set g_balance_uzi_first_damage 18
+set g_balance_uzi_first_damage 17
set g_balance_uzi_first_force 35
set g_balance_uzi_first_spread 0.03
set g_balance_uzi_first_refire 0.2
set g_balance_uzi_first_ammo 2
-set g_balance_uzi_sustained_damage 8
+set g_balance_uzi_sustained_damage 7
set g_balance_uzi_sustained_force 7.5
set g_balance_uzi_sustained_spread 0.1
set g_balance_uzi_sustained_refire 0.075
// }}}
// {{{ mortar // TODO
set g_balance_grenadelauncher_primary2secondary 0
-set g_balance_grenadelauncher_primary_sticky 1
-set g_balance_grenadelauncher_primary_damage 100
-set g_balance_grenadelauncher_primary_edgedamage 30
+set g_balance_grenadelauncher_primary_sticky 0
+set g_balance_grenadelauncher_primary_damage 60
+set g_balance_grenadelauncher_primary_edgedamage 35
set g_balance_grenadelauncher_primary_force 300
-set g_balance_grenadelauncher_primary_radius 200
-set g_balance_grenadelauncher_primary_speed 1000
-set g_balance_grenadelauncher_primary_speed_up 0
-set g_balance_grenadelauncher_primary_speed_z 200
+set g_balance_grenadelauncher_primary_radius 100
+set g_balance_grenadelauncher_primary_speed 2000
+set g_balance_grenadelauncher_primary_speed_up 200
+set g_balance_grenadelauncher_primary_speed_z 0
set g_balance_grenadelauncher_primary_spread 0
set g_balance_grenadelauncher_primary_lifetime 5
-set g_balance_grenadelauncher_primary_lifetime2 0.8
+set g_balance_grenadelauncher_primary_lifetime2 0.65
set g_balance_grenadelauncher_primary_refire 0.8
set g_balance_grenadelauncher_primary_animtime 0.2
set g_balance_grenadelauncher_primary_ammo 2
-set g_balance_grenadelauncher_primary_health 25
-set g_balance_grenadelauncher_secondary_sticky 0
+set g_balance_grenadelauncher_primary_health 72
+set g_balance_grenadelauncher_secondary_sticky 1
set g_balance_grenadelauncher_secondary_damage 100
set g_balance_grenadelauncher_secondary_edgedamage 30
set g_balance_grenadelauncher_secondary_force 300
-set g_balance_grenadelauncher_secondary_radius 200
-set g_balance_grenadelauncher_secondary_speed 600
-set g_balance_grenadelauncher_secondary_speed_up 0
-set g_balance_grenadelauncher_secondary_speed_z 200
+set g_balance_grenadelauncher_secondary_radius 150
+set g_balance_grenadelauncher_secondary_speed 1000
+set g_balance_grenadelauncher_secondary_speed_up 200
+set g_balance_grenadelauncher_secondary_speed_z 0
set g_balance_grenadelauncher_secondary_spread 0
-set g_balance_grenadelauncher_secondary_lifetime 1.5
-set g_balance_grenadelauncher_secondary_lifetime2 0
+set g_balance_grenadelauncher_secondary_lifetime 5
+set g_balance_grenadelauncher_secondary_lifetime2 1
set g_balance_grenadelauncher_secondary_refire 0.8
set g_balance_grenadelauncher_secondary_animtime 0.2
set g_balance_grenadelauncher_secondary_ammo 2
-set g_balance_grenadelauncher_secondary_health 0
+set g_balance_grenadelauncher_secondary_health 72
set g_balance_grenadelauncher_secondary_damageforcescale 0
-set g_balance_grenadelauncher_secondary_bouncefactor 0.5
-set g_balance_grenadelauncher_secondary_bouncestop 0.075
+set g_balance_grenadelauncher_secondary_bouncefactor 0.7
+set g_balance_grenadelauncher_secondary_bouncestop 0.12
// }}}
// {{{ electro // TODO
set g_balance_electro_lightning 1
-set g_balance_electro_primary_damage 120
+set g_balance_electro_primary_damage 100
set g_balance_electro_primary_edgedamage 0
-set g_balance_electro_primary_force 780
-set g_balance_electro_primary_force_up 6000
+set g_balance_electro_primary_force 600
+set g_balance_electro_primary_force_up 125
set g_balance_electro_primary_radius 850
-set g_balance_electro_primary_comboradius 0
+set g_balance_electro_primary_comboradius 75
set g_balance_electro_primary_speed 0
set g_balance_electro_primary_spread 0
set g_balance_electro_primary_lifetime 0
-set g_balance_electro_primary_refire 0
-set g_balance_electro_primary_animtime 0.05
-set g_balance_electro_primary_ammo 40
+set g_balance_electro_primary_refire 0.03333333
+set g_balance_electro_primary_animtime 0.03333333
+set g_balance_electro_primary_ammo 6
set g_balance_electro_primary_range 800
-set g_balance_electro_secondary_damage 50
-set g_balance_electro_secondary_spread 0.05
+set g_balance_electro_secondary_damage 40
+set g_balance_electro_secondary_spread 0
set g_balance_electro_secondary_edgedamage 0
-set g_balance_electro_secondary_force 200
-set g_balance_electro_secondary_radius 150
-set g_balance_electro_secondary_speed 900
+set g_balance_electro_secondary_force 100
+set g_balance_electro_secondary_radius 100
+set g_balance_electro_secondary_speed 500
set g_balance_electro_secondary_speed_up 200
set g_balance_electro_secondary_speed_z 0
-set g_balance_electro_secondary_spread 0
-set g_balance_electro_secondary_lifetime 5
-set g_balance_electro_secondary_refire 0.3
+set g_balance_electro_secondary_spread 0.08
+set g_balance_electro_secondary_lifetime 3.5
+set g_balance_electro_secondary_refire 0.5
set g_balance_electro_secondary_refire2 0
-set g_balance_electro_secondary_animtime 0.3
+set g_balance_electro_secondary_animtime 0.5
set g_balance_electro_secondary_ammo 2
-set g_balance_electro_secondary_health 5
+set g_balance_electro_secondary_health 10
set g_balance_electro_secondary_damageforcescale 4
set g_balance_electro_secondary_count 1
-set g_balance_electro_combo_damage 80
+set g_balance_electro_combo_damage 40
set g_balance_electro_combo_edgedamage 0
-set g_balance_electro_combo_force 200
+set g_balance_electro_combo_force 80
set g_balance_electro_combo_radius 250
set g_balance_electro_combo_comboradius 0
-set g_balance_electro_combo_speed 2000
+set g_balance_electro_combo_speed 400
// }}}
// {{{ crylink
-set g_balance_crylink_primary_damage 12
-set g_balance_crylink_primary_edgedamage 10
+set g_balance_crylink_primary_damage 10
+set g_balance_crylink_primary_edgedamage 8
set g_balance_crylink_primary_force 25
set g_balance_crylink_primary_radius 100
set g_balance_crylink_primary_speed 1100
set g_balance_crylink_primary_refire 0.8
set g_balance_crylink_primary_animtime 0.4
set g_balance_crylink_primary_ammo 2
-set g_balance_crylink_primary_bouncedamagefactor 0.5
+set g_balance_crylink_primary_bouncedamagefactor 0.2
set g_balance_crylink_primary_middle_lifetime 5 // range: 10000 full, fades to 20000
set g_balance_crylink_primary_middle_fadetime 5
set g_balance_hagar_primary_radius 70
set g_balance_hagar_primary_spread 0.1
set g_balance_hagar_primary_speed 1800
-set g_balance_hagar_primary_lifetime 30
+set g_balance_hagar_primary_lifetime 5
set g_balance_hagar_primary_refire 0.12
set g_balance_hagar_primary_ammo 1
set g_balance_hagar_secondary 1
set g_balance_hagar_secondary_radius 50
set g_balance_hagar_secondary_spread 0.15
set g_balance_hagar_secondary_speed 1800
-set g_balance_hagar_secondary_lifetime_min 30
+set g_balance_hagar_secondary_lifetime_min 5
set g_balance_hagar_secondary_lifetime_rand 0
set g_balance_hagar_secondary_refire 0.12
set g_balance_hagar_secondary_ammo 1
set g_balance_rocketlauncher_damage 100
set g_balance_rocketlauncher_edgedamage 33
set g_balance_rocketlauncher_force 350
-set g_balance_rocketlauncher_radius 100
+set g_balance_rocketlauncher_radius 125
set g_balance_rocketlauncher_speed 1000
set g_balance_rocketlauncher_speedaccel 0
set g_balance_rocketlauncher_speedstart 1000
-set g_balance_rocketlauncher_lifetime 30
+set g_balance_rocketlauncher_lifetime 5
set g_balance_rocketlauncher_refire 1
set g_balance_rocketlauncher_animtime 0.2
set g_balance_rocketlauncher_ammo 3
set g_balance_porto_primary_refire 1.5
set g_balance_porto_primary_animtime 0.3
set g_balance_porto_primary_speed 2000
-set g_balance_porto_primary_lifetime 30
+set g_balance_porto_primary_lifetime 5
set g_balance_portal_health 200 // these get recharged whenever the portal is used
set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
// }}}
set g_balance_hook_secondary_radius 500 // LOTS
set g_balance_hook_secondary_force -2000 // LOTS
set g_balance_hook_secondary_ammo 50 // a whole pack
-set g_balance_hook_secondary_lifetime 30 // infinite
+set g_balance_hook_secondary_lifetime 5 // infinite
set g_balance_hook_secondary_speed 0 // not much throwing
set g_balance_hook_secondary_gravity 5 // fast falling
set g_balance_hook_secondary_refire 3 // don't drop too many bombs...
set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds
// }}}
// {{{ hlac
-set g_balance_hlac_primary_spread_min 0.01
-set g_balance_hlac_primary_spread_max 0.25
-set g_balance_hlac_primary_spread_add 0.0045
-set g_balance_hlac_primary_spread_crouchmod 0.25
+set g_balance_hlac_primary_spread_min 0
+set g_balance_hlac_primary_spread_max 0
+set g_balance_hlac_primary_spread_add 0
+set g_balance_hlac_primary_spread_crouchmod 0
-set g_balance_hlac_primary_damage 23
-set g_balance_hlac_primary_edgedamage 10
-set g_balance_hlac_primary_force 100
-set g_balance_hlac_primary_radius 70
-set g_balance_hlac_primary_speed 9000
+set g_balance_hlac_primary_damage 15
+set g_balance_hlac_primary_edgedamage 0
+set g_balance_hlac_primary_force 70
+set g_balance_hlac_primary_radius 30
+set g_balance_hlac_primary_speed 2500
set g_balance_hlac_primary_lifetime 5
set g_balance_hlac_primary_refire 0.1
set g_balance_hlac_secondary_spread 0.15
set g_balance_hlac_secondary_spread_crouchmod 0.5
-set g_balance_hlac_secondary_damage 23
-set g_balance_hlac_secondary_edgedamage 10
-set g_balance_hlac_secondary_force 100
-set g_balance_hlac_secondary_radius 70
-set g_balance_hlac_secondary_speed 9000
+set g_balance_hlac_secondary_damage 20
+set g_balance_hlac_secondary_edgedamage 0
+set g_balance_hlac_secondary_force 40
+set g_balance_hlac_secondary_radius 35
+set g_balance_hlac_secondary_speed 2500
set g_balance_hlac_secondary_lifetime 5
set g_balance_hlac_secondary_refire 1
-set g_balance_hlac_secondary_animtime 0.3
+set g_balance_hlac_secondary_animtime 0.7
set g_balance_hlac_secondary_ammo 10
set g_balance_hlac_secondary_shots 6
// }}}
// {{{ campingrifle
-set g_balance_campingrifle_magazinecapacity 8
+set g_balance_campingrifle_magazinecapacity 0
set g_balance_campingrifle_reloadtime 2 // matches reload anim
set g_balance_campingrifle_auto_reload_after_changing_weapons 0
set g_balance_campingrifle_bursttime 0
set g_balance_campingrifle_tracer 1
-set g_balance_campingrifle_primary_damage 60
-set g_balance_campingrifle_primary_headshotaddeddamage 100
+set g_balance_campingrifle_primary_damage 50
+set g_balance_campingrifle_primary_headshotaddeddamage 35
set g_balance_campingrifle_primary_spread 0
set g_balance_campingrifle_primary_force 2
set g_balance_campingrifle_primary_speed 35000
set g_balance_campingrifle_primary_lifetime 5
set g_balance_campingrifle_primary_refire 0.8
-set g_balance_campingrifle_primary_animtime 0.3
+set g_balance_campingrifle_primary_animtime 0.8
set g_balance_campingrifle_primary_ammo 10
set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
set g_balance_campingrifle_primary_burstcost 0
set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot
-set g_balance_campingrifle_secondary 1
-set g_balance_campingrifle_secondary_damage 35
-set g_balance_campingrifle_secondary_headshotaddeddamage 15 // 50 damage only on head
+set g_balance_campingrifle_secondary 0
+set g_balance_campingrifle_secondary_damage 15
+set g_balance_campingrifle_secondary_headshotaddeddamage 25 // 50 damage only on head
set g_balance_campingrifle_secondary_spread 0.008
set g_balance_campingrifle_secondary_force 1
set g_balance_campingrifle_secondary_speed 20000
set g_balance_seeker_missile_accel 1.05
set g_balance_seeker_missile_ammo 2
set g_balance_seeker_missile_animtime 0.3
-set g_balance_seeker_missile_count 4
-set g_balance_seeker_missile_damage 40
+set g_balance_seeker_missile_count 3
+set g_balance_seeker_missile_damage 33
set g_balance_seeker_missile_damageforcescale 4
set g_balance_seeker_missile_decel 0.9
set g_balance_seeker_missile_delay 0.25