#ifdef REGISTER_WEAPON
REGISTER_WEAPON(
/* WEP_##id */ VORTEX,
-/* function */ w_vortex,
+/* function */ W_Vortex,
/* ammotype */ ammo_cells,
/* impulse */ 7,
/* flags */ WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_TYPE_HITSCAN,
void spawnfunc_weapon_vortex (void); // defined in t_items.qc
.float vortex_chargepool_pauseregen_finished;
-float w_vortex(float req)
+float W_Vortex(float req)
{
float dt;
float ammo_amount;
}
#endif
#ifdef CSQC
-float w_vortex(float req)
+float W_Vortex(float req)
{
switch(req)
{