static unsigned int sdlaudiotime = 0;
+static int audio_device = 0;
// Note: SDL calls SDL_LockAudio() right before this function, so no need to lock the audio data here
"\tSamples : %i\n",
wantspec.channels, wantspec.format, wantspec.freq, wantspec.samples);
- if( SDL_OpenAudio( &wantspec, &obtainspec ) )
+ if ((audio_device = SDL_OpenAudioDevice(NULL, 0, &wantspec, &obtainspec, 0)) == 0)
{
Con_Printf( "Failed to open the audio device! (%s)\n", SDL_GetError() );
return false;
wantspec.format != obtainspec.format ||
wantspec.channels != obtainspec.channels)
{
- SDL_CloseAudio();
+ SDL_CloseAudioDevice(audio_device);
// Pass the obtained format as a suggested format
if (suggested != NULL)
Cvar_SetValueQuick (&snd_channellayout, SND_CHANNELLAYOUT_STANDARD);
sdlaudiotime = 0;
- SDL_PauseAudio( false );
+ SDL_PauseAudioDevice(audio_device, 0);
return true;
}
*/
void SndSys_Shutdown(void)
{
- SDL_CloseAudio();
-
+ if (audio_device > 0) {
+ SDL_CloseAudioDevice(audio_device);
+ audio_device = 0;
+ }
if (snd_renderbuffer != NULL)
{
Mem_Free(snd_renderbuffer->ring);
*/
qboolean SndSys_LockRenderBuffer (void)
{
- SDL_LockAudio();
+ SDL_LockAudioDevice(audio_device);
return true;
}
*/
void SndSys_UnlockRenderBuffer (void)
{
- SDL_UnlockAudio();
+ SDL_UnlockAudioDevice(audio_device);
}
/*