// general gameplay
set g_overkill 1
+set g_fullbrightplayers 1
+set g_respawn_ghosts 0
+
set g_nades 1
+set g_nades_nade_small 1
+set g_nades_spread 0
+set g_nades_nade_refire 10
+set g_nades_nade_newton_style 2
+
set g_dodging 1
set sv_dodging_wall_dodging 1
+
set g_spawn_near_teammate 1
set g_spawn_near_teammate_ignore_spawnpoint 1
+set g_spawnshieldtime 0.5
+set g_ctf_respawn_delay_small 2
+set g_ctf_respawn_delay_large 2
+
+g_ctf_throw_punish_count 5
set g_nades_nade_edgedamage 90
set g_nades_nade_radius 300
set g_nades_nade_force 650
-set g_nades_nade_newton_style 0
+set g_nades_nade_newton_style 0 "0 is absolute, 1 is relative (takes into account player speed), 2 is something in between"
set g_nades_nade_type 1 "Type of the off-hand grenade. 1:normal 2:napalm 3:ice 4:translocate 5:spawn 6:heal 7:pokenade 8:entrap"
seta cl_nade_timer 1 "show a visual timer for nades, 1 = only circle, 2 = circle with text"