#include "spawning.qh"
#include "weaponsystem.qh"
+#include "../resources.qh"
#include "../mutators/_mod.qh"
#include <common/t_items.qh>
#include <common/weapons/_all.qh>
#include "throwing.qh"
#include "weaponsystem.qh"
+#include "../resources.qh"
#include "../mutators/_mod.qh"
#include <common/t_items.qh>
#include "../g_damage.qh"
#include "../command/common.qh"
#include "../mutators/_mod.qh"
#include "../round_handler.qh"
+#include "../resources.qh"
#include <common/t_items.qh>
#include <common/animdecide.qh>
#include <common/constants.qh>