CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(request, arguments), "Whether or not to switch automatically when getting a better weapon") \
CLIENT_COMMAND("checkfail", ClientCommand_checkfail(request, command), "Report if a client-side check failed") \
CLIENT_COMMAND("clientversion", ClientCommand_clientversion(request, arguments), "Release version of the game") \
- CLIENT_COMMAND("cvar_changes", CommonCommand_cvar_changes(request), "Prints a list of all changed server cvars") \
- CLIENT_COMMAND("cvar_purechanges", CommonCommand_cvar_purechanges(request), "Prints a list of all changed gameplay cvars") \
+ CLIENT_COMMAND("cvar_changes", CommonCommand_cvar_changes(request, self), "Prints a list of all changed server cvars") \
+ CLIENT_COMMAND("cvar_purechanges", CommonCommand_cvar_purechanges(request, self), "Prints a list of all changed gameplay cvars") \
CLIENT_COMMAND("getmapvotepic", ClientCommand_getmapvotepic(request, arguments), "Retrieve mapshot picture from the server") \
- CLIENT_COMMAND("info", CommonCommand_info(request, arguments), "Request for unique server information set up by admin") \
+ CLIENT_COMMAND("info", CommonCommand_info(request, self, arguments), "Request for unique server information set up by admin") \
CLIENT_COMMAND("join", ClientCommand_join(request), "Become a player in the game") \
- CLIENT_COMMAND("ladder", CommonCommand_ladder(request), "Get information about top players if supported") \
- CLIENT_COMMAND("lsmaps", CommonCommand_lsmaps(request), "List maps which can be used with the current game mode") \
- CLIENT_COMMAND("lsnewmaps", CommonCommand_lsnewmaps(request), "List maps which TODO") \
- CLIENT_COMMAND("maplist", CommonCommand_maplist(request), "Display full server maplist reply") \
- CLIENT_COMMAND("rankings", CommonCommand_rankings(request), "Print information about rankings") \
+ CLIENT_COMMAND("ladder", CommonCommand_ladder(request, self), "Get information about top players if supported") \
+ CLIENT_COMMAND("lsmaps", CommonCommand_lsmaps(request, self), "List maps which can be used with the current game mode") \
+ CLIENT_COMMAND("lsnewmaps", CommonCommand_lsnewmaps(request, self), "List maps which TODO") \
+ CLIENT_COMMAND("maplist", CommonCommand_maplist(request, self), "Display full server maplist reply") \
+ CLIENT_COMMAND("rankings", CommonCommand_rankings(request, self), "Print information about rankings") \
CLIENT_COMMAND("ready", ClientCommand_ready(request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
- CLIENT_COMMAND("records", CommonCommand_records(request), "List top 10 records for the current map") \
+ CLIENT_COMMAND("records", CommonCommand_records(request, self), "List top 10 records for the current map") \
CLIENT_COMMAND("reportcvar", ClientCommand_reportcvar(request, arguments, command), "Old system for sending a client cvar to the server") \
CLIENT_COMMAND("say", ClientCommand_say(request, arguments, command), "Print a message to chat to all players") \
CLIENT_COMMAND("say_team", ClientCommand_say_team(request, arguments, command), "Print a message to chat to all team mates") \
CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(request, arguments, command), "New system for sending a client cvar to the server") \
CLIENT_COMMAND("spectate", ClientCommand_spectate(request), "Become an observer") \
CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(request, arguments), "Suggest a map to the mapvote at match end") \
- CLIENT_COMMAND("teamstatus", CommonCommand_teamstatus(request), "Show information about player and team scores") \
+ CLIENT_COMMAND("teamstatus", CommonCommand_teamstatus(request, self), "Show information about player and team scores") \
CLIENT_COMMAND("tell", ClientCommand_tell(request, arguments, command), "Send a message directly to a player") \
- CLIENT_COMMAND("time", CommonCommand_time(request), "Print different formats/readouts of time") \
- CLIENT_COMMAND("timein", CommonCommand_timein(request), "Resume the game from being paused with a timeout") \
- CLIENT_COMMAND("timeout", CommonCommand_timeout(request), "Call a timeout which pauses the game for certain amount of time unless unpaused") \
+ CLIENT_COMMAND("time", CommonCommand_time(request, self), "Print different formats/readouts of time") \
+ CLIENT_COMMAND("timein", CommonCommand_timein(request, self), "Resume the game from being paused with a timeout") \
+ CLIENT_COMMAND("timeout", CommonCommand_timeout(request, self), "Call a timeout which pauses the game for certain amount of time unless unpaused") \
CLIENT_COMMAND("voice", ClientCommand_voice(request, arguments, command), "Send voice message via sound") \
CLIENT_COMMAND("vote", VoteCommand(request, self, arguments, command), "Request an action to be voted upon by players") \
- CLIENT_COMMAND("who", CommonCommand_who(request), "Display detailed client information about all players") \
+ CLIENT_COMMAND("who", CommonCommand_who(request, self), "Display detailed client information about all players") \
/* nothing */
void ClientCommand_macro_help()
// Common commands used in both sv_cmd.qc and cmd.qc
// ===================================================
-void CommonCommand_cvar_changes(float request)
+void CommonCommand_cvar_changes(float request, entity caller)
{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
- print_to(self, cvar_changes);
+ print_to(caller, cvar_changes);
return; // never fall through to usage
}
default:
case CMD_REQUEST_USAGE:
{
- print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " cvar_changes"));
- print_to(self, " No arguments required.");
- print_to(self, "See also: ^2cvar_purechanges^7");
+ print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_changes"));
+ print_to(caller, " No arguments required.");
+ print_to(caller, "See also: ^2cvar_purechanges^7");
return;
}
}
}
-void CommonCommand_cvar_purechanges(float request)
+void CommonCommand_cvar_purechanges(float request, entity caller)
{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
- print_to(self, cvar_purechanges);
+ print_to(caller, cvar_purechanges);
return; // never fall through to usage
}
default:
case CMD_REQUEST_USAGE:
{
- print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " cvar_purechanges"));
- print_to(self, " No arguments required.");
- print_to(self, "See also: ^2cvar_changes^7");
+ print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_purechanges"));
+ print_to(caller, " No arguments required.");
+ print_to(caller, "See also: ^2cvar_changes^7");
return;
}
}
}
-void CommonCommand_info(float request, float argc) // todo: figure out how this works?
+void CommonCommand_info(float request, entity caller, float argc) // todo: figure out how this works?
{
switch(request)
{
if(command)
wordwrap_sprint(command, 1111); // why 1111?
else
- print_to(self, "ERROR: unsupported info command");
+ print_to(caller, "ERROR: unsupported info command");
return; // never fall through to usage
}
default:
case CMD_REQUEST_USAGE:
{
- print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " info request"));
- print_to(self, " Where 'request' is the suffixed string appended onto the request for cvar.");
+ print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " info request"));
+ print_to(caller, " Where 'request' is the suffixed string appended onto the request for cvar.");
return;
}
}
}
-void CommonCommand_ladder(float request)
+void CommonCommand_ladder(float request, entity caller)
{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
- print_to(self, ladder_reply);
+ print_to(caller, ladder_reply);
return; // never fall through to usage
}
default:
case CMD_REQUEST_USAGE:
{
- print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " ladder"));
- print_to(self, " No arguments required.");
+ print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " ladder"));
+ print_to(caller, " No arguments required.");
return;
}
}
}
-void CommonCommand_lsmaps(float request)
+void CommonCommand_lsmaps(float request, entity caller)
{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
- print_to(self, lsmaps_reply);
+ print_to(caller, lsmaps_reply);
return; // never fall through to usage
}
default:
case CMD_REQUEST_USAGE:
{
- print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " lsmaps"));
- print_to(self, " No arguments required.");
+ print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " lsmaps"));
+ print_to(caller, " No arguments required.");
return;
}
}
}
-void CommonCommand_lsnewmaps(float request)
+void CommonCommand_lsnewmaps(float request, entity caller)
{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
- print_to(self, lsnewmaps_reply);
+ print_to(caller, lsnewmaps_reply);
return; // never fall through to usage
}
default:
case CMD_REQUEST_USAGE:
{
- print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " lsnewmaps"));
- print_to(self, " No arguments required.");
+ print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " lsnewmaps"));
+ print_to(caller, " No arguments required.");
return;
}
}
}
-void CommonCommand_maplist(float request)
+void CommonCommand_maplist(float request, entity caller)
{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
- print_to(self, maplist_reply);
+ print_to(caller, maplist_reply);
return; // never fall through to usage
}
default:
case CMD_REQUEST_USAGE:
{
- print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " maplist"));
- print_to(self, " No arguments required.");
+ print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " maplist"));
+ print_to(caller, " No arguments required.");
return;
}
}
}
}
-void CommonCommand_rankings(float request)
+void CommonCommand_rankings(float request, entity caller)
{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
- print_to(self, rankings_reply);
+ print_to(caller, rankings_reply);
return; // never fall through to usage
}
default:
case CMD_REQUEST_USAGE:
{
- print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " rankings"));
- print_to(self, " No arguments required.");
+ print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " rankings"));
+ print_to(caller, " No arguments required.");
return;
}
}
}
-void CommonCommand_records(float request) // TODO: Isn't this flooding with the sprint messages? Old code, but perhaps bad?
+void CommonCommand_records(float request, entity caller) // TODO: Isn't this flooding with the sprint messages? Old code, but perhaps bad?
{
switch(request)
{
float i;
for(i = 0; i < 10; ++i)
- print_to(self, records_reply[i]);
+ print_to(caller, records_reply[i]);
return; // never fall through to usage
}
default:
case CMD_REQUEST_USAGE:
{
- print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " records"));
- print_to(self, " No arguments required.");
+ print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " records"));
+ print_to(caller, " No arguments required.");
return;
}
}
}
-void CommonCommand_teamstatus(float request)
+void CommonCommand_teamstatus(float request, entity caller)
{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
- Score_NicePrint(self);
+ Score_NicePrint(caller);
return; // never fall through to usage
}
default:
case CMD_REQUEST_USAGE:
{
- print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " teamstatus"));
- print_to(self, " No arguments required.");
+ print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " teamstatus"));
+ print_to(caller, " No arguments required.");
return;
}
}
}
-void CommonCommand_time(float request)
+void CommonCommand_time(float request, entity caller)
{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
- print_to(self, strcat("time = ", ftos(time), "\n"));
- print_to(self, strcat("frame start = ", ftos(gettime(GETTIME_FRAMESTART)), "\n"));
- print_to(self, strcat("realtime = ", ftos(gettime(GETTIME_REALTIME)), "\n"));
- print_to(self, strcat("hires = ", ftos(gettime(GETTIME_HIRES)), "\n"));
- print_to(self, strcat("uptime = ", ftos(gettime(GETTIME_UPTIME)), "\n"));
- print_to(self, strcat("localtime = ", strftime(TRUE, "%a %b %e %H:%M:%S %Z %Y"), "\n")); // todo: Why is strftime broken? is engine problem, I think.
- print_to(self, strcat("gmtime = ", strftime(FALSE, "%a %b %e %H:%M:%S %Z %Y"), "\n"));
+ print_to(caller, strcat("time = ", ftos(time), "\n"));
+ print_to(caller, strcat("frame start = ", ftos(gettime(GETTIME_FRAMESTART)), "\n"));
+ print_to(caller, strcat("realtime = ", ftos(gettime(GETTIME_REALTIME)), "\n"));
+ print_to(caller, strcat("hires = ", ftos(gettime(GETTIME_HIRES)), "\n"));
+ print_to(caller, strcat("uptime = ", ftos(gettime(GETTIME_UPTIME)), "\n"));
+ print_to(caller, strcat("localtime = ", strftime(TRUE, "%a %b %e %H:%M:%S %Z %Y"), "\n")); // todo: Why is strftime broken? is engine problem, I think.
+ print_to(caller, strcat("gmtime = ", strftime(FALSE, "%a %b %e %H:%M:%S %Z %Y"), "\n"));
return;
}
default:
case CMD_REQUEST_USAGE:
{
- print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " time"));
- print_to(self, " No arguments required.");
+ print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " time"));
+ print_to(caller, " No arguments required.");
return;
}
}
}
-void CommonCommand_timein(float request)
+void CommonCommand_timein(float request, entity caller)
{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
- if(self.flags & FL_CLIENT)
+ if(caller.flags & FL_CLIENT)
{
if(autocvar_sv_timeout)
{
if (!timeoutStatus)
- return print_to(self, "^7Error: There is no active timeout which could be aborted!");
- if (self != timeoutInitiator)
- return print_to(self, "^7Error: You may not abort the active timeout. Only the player who called it can do that!");
+ return print_to(caller, "^7Error: There is no active timeout which could be aborted!");
+ if (caller != timeoutInitiator)
+ return print_to(caller, "^7Error: You may not abort the active timeout. Only the player who called it can do that!");
if (timeoutStatus == 1)
{
remainingTimeoutTime = timeoutStatus = 0;
timeoutHandler.nextthink = time; //timeoutHandler has to take care of it immediately
- bprint(strcat("^7The timeout was aborted by ", self.netname, " !\n"));
+ bprint(strcat("^7The timeout was aborted by ", caller.netname, " !\n"));
}
else if (timeoutStatus == 2)
{
//only shorten the remainingTimeoutTime if it makes sense
if( remainingTimeoutTime > (autocvar_sv_timeout_resumetime + 1) )
{
- bprint(strcat("^1Attention: ^7", self.netname, " resumed the game! Prepare for battle!\n"));
+ bprint(strcat("^1Attention: ^7", caller.netname, " resumed the game! Prepare for battle!\n"));
remainingTimeoutTime = autocvar_sv_timeout_resumetime;
timeoutHandler.nextthink = time; //timeoutHandler has to take care of it immediately
}
else
- print_to(self, "^7Error: Your resumegame call was discarded!");
+ print_to(caller, "^7Error: Your resumegame call was discarded!");
}
}
}
default:
case CMD_REQUEST_USAGE:
{
- print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " timein"));
- print_to(self, " No arguments required.");
+ print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timein"));
+ print_to(caller, " No arguments required.");
return;
}
}
}
-void CommonCommand_timeout(float request) // DEAR GOD THIS COMMAND IS TERRIBLE.
+void CommonCommand_timeout(float request, entity caller) // DEAR GOD THIS COMMAND IS TERRIBLE.
{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
- if(self.flags & FL_CLIENT)
+ if(caller.flags & FL_CLIENT)
{
if(autocvar_sv_timeout)
{
- if(self.classname == "player")
+ if(caller.classname == "player")
{
if(vote_called)
- print_to(self, "^7Error: you can not call a timeout while a vote is active!");
+ print_to(caller, "^7Error: you can not call a timeout while a vote is active!");
else
{
if (inWarmupStage && !g_warmup_allow_timeout)
- return print_to(self, "^7Error: You can not call a timeout in warmup-stage!");
+ return print_to(caller, "^7Error: You can not call a timeout in warmup-stage!");
if (time < game_starttime )
- return print_to(self, "^7Error: You can not call a timeout while the map is being restarted!");
+ return print_to(caller, "^7Error: You can not call a timeout while the map is being restarted!");
if (timeoutStatus != 2) {
//if the map uses a timelimit make sure that timeout cannot be called right before the map ends
lastPossibleTimeout = (myTl*60) - autocvar_sv_timeout_leadtime - 1;
if (lastPossibleTimeout < time - game_starttime)
- return print_to(self, "^7Error: It is too late to call a timeout now!");
+ return print_to(caller, "^7Error: It is too late to call a timeout now!");
}
}
//player may not call a timeout if he has no calls left
- if (self.allowedTimeouts < 1)
- return print_to(self, "^7Error: You already used all your timeout calls for this map!");
+ if (caller.allowedTimeouts < 1)
+ return print_to(caller, "^7Error: You already used all your timeout calls for this map!");
//now all required checks are passed
- self.allowedTimeouts -= 1;
- bprint(self.netname, " ^7called a timeout (", ftos(self.allowedTimeouts), " timeouts left)!\n"); //write a bprint who started the timeout (and how many he has left)
+ caller.allowedTimeouts -= 1;
+ bprint(caller.netname, " ^7called a timeout (", ftos(caller.allowedTimeouts), " timeouts left)!\n"); //write a bprint who started the timeout (and how many he has left)
remainingTimeoutTime = autocvar_sv_timeout_length;
remainingLeadTime = autocvar_sv_timeout_leadtime;
- timeoutInitiator = self;
+ timeoutInitiator = caller;
if (timeoutStatus == 0) { //if another timeout was already active, don't change its status (which was 1 or 2) to 1, only change it to 1 if no timeout was active yet
timeoutStatus = 1;
//create the timeout indicator which centerprints the information to all players and takes care of pausing/unpausing
}
}
else
- print_to(self, "^7Error: only players can call a timeout!");
+ print_to(caller, "^7Error: only players can call a timeout!");
}
}
return; // never fall through to usage
default:
case CMD_REQUEST_USAGE:
{
- print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " timeout"));
- print_to(self, " No arguments required.");
+ print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timeout"));
+ print_to(caller, " No arguments required.");
return;
}
}
}
-void CommonCommand_who(float request)
+void CommonCommand_who(float request, entity caller)
{
switch(request)
{
entity tmp_player;
//string tmp_player_name;
- print_to(self, strcat("List of client information", (autocvar_sv_status_privacy ? " (some data is hidden for privacy)" : string_null), ":"));
- print_to(self, sprintf(" %-4s %-20s %-5s %-3s %-9s %-16s %s", "ent", "nickname", "ping", "pl", "time", "ip", "crypto_id"));
+ print_to(caller, strcat("List of client information", (autocvar_sv_status_privacy ? " (some data is hidden for privacy)" : string_null), ":"));
+ print_to(caller, sprintf(" %-4s %-20s %-5s %-3s %-9s %-16s %s", "ent", "nickname", "ping", "pl", "time", "ip", "crypto_id"));
FOR_EACH_CLIENT(tmp_player)
{
if(tmp_minutes) { tmp_seconds -= (tmp_minutes * 60); }
if(tmp_hours) { tmp_minutes -= (tmp_hours * 60); }
- print_to(self, sprintf(" %-4s %-20s %-5d %-3d %-9s %-16s %s",
+ print_to(caller, sprintf(" %-4s %-20s %-5d %-3d %-9s %-16s %s",
strcat("#", ftos(num_for_edict(tmp_player))),
tmp_player.netname, //strcat(tmp_player_name, sprintf("%*s", (20 - strlen(strdecolorize(tmp_player_name))), "")),
tmp_player.ping, tmp_player.ping_packetloss,
++total_listed_players;
}
- print_to(self, strcat("Finished listing ", ftos(total_listed_players), " client(s)."));
+ print_to(caller, strcat("Finished listing ", ftos(total_listed_players), " client(s)."));
return; // never fall through to usage
}
default:
case CMD_REQUEST_USAGE:
{
- print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " who"));
- print_to(self, " No arguments required.");
+ print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " who"));
+ print_to(caller, " No arguments required.");
return;
}
}
}
/* use this when creating a new command, making sure to place it in alphabetical order.
-void CommonCommand_(float request)
+void CommonCommand_(float request, entity caller)
{
switch(request)
{
default:
case CMD_REQUEST_USAGE:
{
- print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " "));
- print_to(self, " No arguments required.");
+ print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " "));
+ print_to(caller, " No arguments required.");
return;
}
}
SERVER_COMMAND("bbox", GameCommand_bbox(request), "Print detailed information about world size") \
SERVER_COMMAND("bot_cmd", GameCommand_bot_cmd(request, arguments), "Control and send commands to bots") \
SERVER_COMMAND("cointoss", GameCommand_cointoss(request, arguments), "Flip a virtual coin and give random result") \
- SERVER_COMMAND("cvar_changes", CommonCommand_cvar_changes(request), "Prints a list of all changed server cvars") \
- SERVER_COMMAND("cvar_purechanges", CommonCommand_cvar_purechanges(request), "Prints a list of all changed gameplay cvars") \
+ SERVER_COMMAND("cvar_changes", CommonCommand_cvar_changes(request, world), "Prints a list of all changed server cvars") \
+ SERVER_COMMAND("cvar_purechanges", CommonCommand_cvar_purechanges(request, world), "Prints a list of all changed gameplay cvars") \
SERVER_COMMAND("database", GameCommand_database(request, arguments), "Extra controls of the serverprogs database") \
SERVER_COMMAND("defer_clear", GameCommand_defer_clear(request, arguments), "Clear all queued defer commands for a specific client") \
SERVER_COMMAND("defer_clear_all", GameCommand_defer_clear_all(request), "Clear all queued defer commands for all clients") \
SERVER_COMMAND("gametype", GameCommand_gametype(request, arguments), "Simple command to change the active gametype") \
SERVER_COMMAND("gettaginfo", GameCommand_gettaginfo(request, arguments), "Get specific information about a weapon model") \
SERVER_COMMAND("gotomap", GameCommand_gotomap(request, arguments), "Simple command to switch to another map") \
- SERVER_COMMAND("info", CommonCommand_info(request, arguments), "todo") \
- SERVER_COMMAND("ladder", CommonCommand_ladder(request), "Get information about top players if supported") \
+ SERVER_COMMAND("info", CommonCommand_info(request, world, arguments), "todo") \
+ SERVER_COMMAND("ladder", CommonCommand_ladder(request, world), "Get information about top players if supported") \
SERVER_COMMAND("lockteams", GameCommand_lockteams(request), "Disable the ability for players to switch or enter teams") \
- SERVER_COMMAND("lsmaps", CommonCommand_lsmaps(request), "List maps which can be used with the current game mode") \
- SERVER_COMMAND("lsnewmaps", CommonCommand_lsnewmaps(request), "todo") \
+ SERVER_COMMAND("lsmaps", CommonCommand_lsmaps(request, world), "List maps which can be used with the current game mode") \
+ SERVER_COMMAND("lsnewmaps", CommonCommand_lsnewmaps(request, world), "todo") \
SERVER_COMMAND("make_mapinfo", GameCommand_make_mapinfo(request), "Automatically rebuild mapinfo files") \
- SERVER_COMMAND("maplist", CommonCommand_maplist(request), "Display full server maplist reply") \
+ SERVER_COMMAND("maplist", CommonCommand_maplist(request, world), "Display full server maplist reply") \
SERVER_COMMAND("modelbug", GameCommand_modelbug(request), "TODO foobar") \
SERVER_COMMAND("moveplayer", GameCommand_moveplayer(request, arguments), "Change the team/status of a player") \
SERVER_COMMAND("nospectators", GameCommand_nospectators(request), "Automatically remove spectators from a match") \
SERVER_COMMAND("playerdemo", GameCommand_playerdemo(request, arguments), "Control the ability to save demos of players") \
SERVER_COMMAND("printstats", GameCommand_printstats(request), "TODO foobar") \
SERVER_COMMAND("radarmap", GameCommand_radarmap(request, arguments), "Generate a radar image of the map") \
- SERVER_COMMAND("rankings", CommonCommand_rankings(request), "Print information about rankings") \
- SERVER_COMMAND("records", CommonCommand_records(request), "List top 10 records for the current map") \
+ SERVER_COMMAND("rankings", CommonCommand_rankings(request, world), "Print information about rankings") \
+ SERVER_COMMAND("records", CommonCommand_records(request, world), "List top 10 records for the current map") \
SERVER_COMMAND("reducematchtime", GameCommand_reducematchtime(request), "Decrease the timelimit value incrementally") \
SERVER_COMMAND("setbots", GameCommand_setbots(request, arguments), "Adjust how many bots are in the match") \
SERVER_COMMAND("shuffleteams", GameCommand_shuffleteams(request), "Randomly move players to different teams") \
SERVER_COMMAND("stuffto", GameCommand_stuffto(request, arguments), "Send a command to be executed on a client") \
- SERVER_COMMAND("teamstatus", CommonCommand_teamstatus(request), "Show information about player and team scores") \
- SERVER_COMMAND("time", CommonCommand_time(request), "Print different formats/readouts of time") \
- SERVER_COMMAND("timein", CommonCommand_timein(request), "Resume the game from being paused with a timeout") \
- SERVER_COMMAND("timeout", CommonCommand_timeout(request), "Call a timeout which pauses the game for certain amount of time unless unpaused") \
+ SERVER_COMMAND("teamstatus", CommonCommand_teamstatus(request, world), "Show information about player and team scores") \
+ SERVER_COMMAND("time", CommonCommand_time(request, world), "Print different formats/readouts of time") \
+ SERVER_COMMAND("timein", CommonCommand_timein(request, world), "Resume the game from being paused with a timeout") \
+ SERVER_COMMAND("timeout", CommonCommand_timeout(request, world), "Call a timeout which pauses the game for certain amount of time unless unpaused") \
SERVER_COMMAND("trace", GameCommand_trace(request, arguments), "Various debugging tools with tracing") \
SERVER_COMMAND("unlockteams", GameCommand_unlockteams(request), "Enable the ability for players to switch or enter teams") \
SERVER_COMMAND("warp", GameCommand_warp(request, arguments), "Choose different level in campaign") \
- SERVER_COMMAND("who", CommonCommand_who(request), "Display detailed client information about all players") \
+ SERVER_COMMAND("who", CommonCommand_who(request, world), "Display detailed client information about all players") \
SERVER_COMMAND("vote", VoteCommand(request, world, arguments, command), "Server side control of voting") \
/* nothing */
// argv: 0 - 1 - 2 - 3
// cmd vote - master - login - password
+ print(etos(self), "\n");
+
if(strtolower(argv(0)) == "help")
{
if(argc == 1)