]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Use team spawn points (if any) by default in Freeze Tag, applies vote 22 of the Balan...
authorSpike29 <leguen.yannick@gmail.com>
Sun, 29 Sep 2024 09:31:20 +0000 (11:31 +0200)
committerSpike29 <leguen.yannick@gmail.com>
Sun, 29 Sep 2024 09:31:20 +0000 (11:31 +0200)
gamemodes-server.cfg

index a32d1b2b97e0b1c59bb715c253bdbe2a7253a179..7e86d7f2656207ed6468235c65b8eb7757e1b852 100644 (file)
@@ -423,7 +423,7 @@ set g_freezetag_revive_auto_reducible_maxforce 400 "max force considered at once
 set g_freezetag_revive_spawnshield 1 "apply spawnshield for this time in seconds after the player has been revived"
 set g_freezetag_frozen_maxtime 60 "frozen players will be automatically unfrozen after this time in seconds"
 set g_freezetag_teams_override 0
-set g_freezetag_team_spawns 0 "when 1, players spawn from the team spawnpoints of the map, if any"
+set g_freezetag_team_spawns 1 "when 1, players spawn from the team spawnpoints of the map, if any"
 set g_freezetag_teams 0
 set g_freezetag_weaponarena "most_available" "starting weapons - takes the same options as g_weaponarena"