/*
-Copyright (C) 1996-1997 Id Software, Inc.
+ $RCSfile$
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
+ Copyright (C) 1996-1997 Id Software, Inc.
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License
+ as published by the Free Software Foundation; either version 2
+ of the License, or (at your option) any later version.
-See the GNU General Public License for more details.
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ See the GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to:
+
+ Free Software Foundation, Inc.
+ 59 Temple Place - Suite 330
+ Boston, MA 02111-1307, USA
*/
+static const char rcsid[] =
+ "$Id$";
+
#include "quakedef.h"
#include <ctype.h>
-/*
+extern void SCR_UpdateScreen (void);
+/*
key up events are sent even if in console mode
-
*/
-
-#define MAXCMDLINE 256
-char key_lines[32][MAXCMDLINE];
-int key_linepos;
-int key_insert; // insert key toggle (for editing)
-
-int edit_line = 0;
-int history_line = 0;
-
-int key_consoleactive;
-keydest_t key_dest;
-
-char *keybindings[256];
-qboolean consolekeys[256]; // if true, can't be rebound while in console
-qboolean menubound[256]; // if true, can't be rebound while in menu
-int key_repeats[256]; // if > 1, it is autorepeating
-qboolean keydown[256];
-
-typedef struct
-{
- char *name;
- int keynum;
+#define MAX_INPUTLINE 256
+char key_lines[32][MAX_INPUTLINE];
+int key_linepos;
+static int ctrl_down = false;
+static int key_lastpress;
+int key_insert; // insert key toggle (for editing)
+
+int edit_line = 0;
+int history_line = 0;
+
+keydest_t key_dest;
+int key_consoleactive;
+
+static int key_count; // incremented every key event
+static int key_bmap, key_bmap2;
+
+char *keybindings[8][256];
+static qboolean consolekeys[256]; // if true, can't be rebound while in
+ // console
+static qboolean menubound[256]; // if true, can't be rebound while in
+ // menu
+static unsigned int key_repeats[256]; // if > 1, it is autorepeating
+static qboolean keydown[256];
+
+typedef struct {
+ const char *name;
+ int keynum;
} keyname_t;
-keyname_t keynames[] =
-{
+static const keyname_t keynames[] = {
{"TAB", K_TAB},
{"ENTER", K_ENTER},
{"ESCAPE", K_ESCAPE},
{"HOME", K_HOME},
{"END", K_END},
+ {"PAUSE", K_PAUSE},
+
+ {"MWHEELUP", K_MWHEELUP},
+ {"MWHEELDOWN", K_MWHEELDOWN},
+
{"MOUSE1", K_MOUSE1},
{"MOUSE2", K_MOUSE2},
{"MOUSE3", K_MOUSE3},
- // LordHavoc: thanks to backslash for this MOUSE4 and MOUSE5 code
- /* backslash :: imouse explorer buttons */
{"MOUSE4", K_MOUSE4},
{"MOUSE5", K_MOUSE5},
- /* :: backslash */
- // LordHavoc: added more for completeness
{"MOUSE6", K_MOUSE6},
{"MOUSE7", K_MOUSE7},
{"MOUSE8", K_MOUSE8},
{"MOUSE9", K_MOUSE9},
{"MOUSE10", K_MOUSE10},
+ {"MOUSE11", K_MOUSE11},
+ {"MOUSE12", K_MOUSE12},
+ {"MOUSE13", K_MOUSE13},
+ {"MOUSE14", K_MOUSE14},
+ {"MOUSE15", K_MOUSE15},
+ {"MOUSE16", K_MOUSE16},
+
+ {"NUMLOCK", K_NUMLOCK},
+ {"CAPSLOCK", K_CAPSLOCK},
+ {"SCROLLOCK", K_SCROLLOCK},
+
+ {"KP_HOME", K_KP_HOME },
+ {"KP_UPARROW", K_KP_UPARROW },
+ {"KP_PGUP", K_KP_PGUP },
+ {"KP_LEFTARROW", K_KP_LEFTARROW },
+ {"KP_RIGHTARROW", K_KP_RIGHTARROW },
+ {"KP_END", K_KP_END },
+ {"KP_DOWNARROW", K_KP_DOWNARROW },
+ {"KP_PGDN", K_KP_PGDN },
+ {"KP_INS", K_KP_INS },
+ {"KP_DEL", K_KP_DEL },
+ {"KP_SLASH", K_KP_SLASH },
+
+ {"KP_0", K_KP_0},
+ {"KP_1", K_KP_1},
+ {"KP_2", K_KP_2},
+ {"KP_3", K_KP_3},
+ {"KP_4", K_KP_4},
+ {"KP_5", K_KP_5},
+ {"KP_6", K_KP_6},
+ {"KP_7", K_KP_7},
+ {"KP_8", K_KP_8},
+ {"KP_9", K_KP_9},
+ {"KP_PERIOD", K_KP_PERIOD},
+ {"KP_DIVIDE", K_KP_DIVIDE},
+ {"KP_MULTIPLY", K_KP_MULTIPLY},
+ {"KP_MINUS", K_KP_MINUS},
+ {"KP_PLUS", K_KP_PLUS},
+ {"KP_ENTER", K_KP_ENTER},
+ {"KP_EQUALS", K_KP_EQUALS},
{"JOY1", K_JOY1},
{"JOY2", K_JOY2},
{"AUX31", K_AUX31},
{"AUX32", K_AUX32},
- {"KP_HOME", K_KP_HOME },
- {"KP_UPARROW", K_KP_UPARROW },
- {"KP_PGUP", K_KP_PGUP },
- {"KP_LEFTARROW", K_KP_LEFTARROW },
- {"KP_5", K_KP_5 },
- {"KP_RIGHTARROW", K_KP_RIGHTARROW },
- {"KP_END", K_KP_END },
- {"KP_DOWNARROW", K_KP_DOWNARROW },
- {"KP_PGDN", K_KP_PGDN },
- {"KP_ENTER", K_KP_ENTER },
- {"KP_INS", K_KP_INS },
- {"KP_DEL", K_KP_DEL },
- {"KP_SLASH", K_KP_SLASH },
- {"KP_MINUS", K_KP_MINUS },
- {"KP_PLUS", K_KP_PLUS },
-
- {"MWHEELUP", K_MWHEELUP },
- {"MWHEELDOWN", K_MWHEELDOWN },
-
- {"PAUSE", K_PAUSE},
-
- {"SEMICOLON", ';'}, // because a raw semicolon seperates commands
-
+ {"SEMICOLON", ';'}, // because a raw semicolon seperates commands
{"TILDE", '~'},
{"BACKQUOTE", '`'},
{"QUOTE", '"'},
{"APOSTROPHE", '\''},
- {NULL,0}
+ {NULL, 0}
};
/*
==============================================================================
*/
+void
+Key_ClearEditLine (int edit_line)
+{
+ memset (key_lines[edit_line], '\0', MAX_INPUTLINE);
+ key_lines[edit_line][0] = ']';
+ key_linepos = 1;
+}
/*
====================
-Key_Console
-
Interactive line editing and console scrollback
====================
*/
-void Key_Console (int key, char ascii)
+static void
+Key_Console (int key, char ascii)
{
// LordHavoc: copied most of this from Q2 to improve keyboard handling
switch (key)
int i;
strtok(cbd, "\n\r\b");
i = strlen(cbd);
- if (i + key_linepos >= MAXCMDLINE)
- i= MAXCMDLINE - key_linepos;
+ if (i + key_linepos >= MAX_INPUTLINE)
+ i= MAX_INPUTLINE - key_linepos;
if (i > 0)
{
cbd[i]=0;
if (ascii < 32 || ascii > 126)
return;
- if (key_linepos < MAXCMDLINE-1)
+ if (key_linepos < MAX_INPUTLINE-1)
{
int i;
//============================================================================
-// LordHavoc: increased messagemode length (was 32)
-qboolean chat_team = false;
-char chat_buffer[256];
-int chat_bufferlen = 0;
+qboolean chat_team;
+char chat_buffer[MAX_INPUTLINE];
+unsigned int chat_bufferlen = 0;
-void Key_Message (int key, char ascii)
+static void
+Key_Message (int key, char ascii)
{
- if (key == K_ENTER || key == K_KP_ENTER)
- {
+
+ if (key == K_ENTER) {
if (chat_team)
Cbuf_AddText ("say_team \"");
else
Cbuf_AddText ("say \"");
- Cbuf_AddText(chat_buffer);
- Cbuf_AddText("\"\n");
+ Cbuf_AddText (chat_buffer);
+ Cbuf_AddText ("\"\n");
key_dest = key_game;
chat_bufferlen = 0;
return;
}
- if (key == K_ESCAPE)
- {
+ if (key == K_ESCAPE) {
key_dest = key_game;
chat_bufferlen = 0;
chat_buffer[0] = 0;
return;
}
- if (key == K_BACKSPACE)
- {
- if (chat_bufferlen)
- {
+ if (key == K_BACKSPACE) {
+ if (chat_bufferlen) {
chat_bufferlen--;
chat_buffer[chat_bufferlen] = 0;
}
return;
}
- // non printable
- if (ascii < 32 || ascii > 126)
- return;
+ if (chat_bufferlen == sizeof (chat_buffer) - 1)
+ return; // all full
- if (chat_bufferlen == sizeof(chat_buffer) - 1)
- return; // all full
+ if (!ascii)
+ return; // non printable
chat_buffer[chat_bufferlen++] = ascii;
chat_buffer[chat_bufferlen] = 0;
/*
===================
-Key_StringToKeynum
-
Returns a key number to be used to index keybindings[] by looking at
the given string. Single ascii characters return themselves, while
the K_* names are matched up.
===================
*/
-int Key_StringToKeynum (const char *str)
+static int
+Key_StringToKeynum (const char *str)
{
- keyname_t *kn;
+ const keyname_t *kn;
if (!str || !str[0])
return -1;
if (!str[1])
return tolower(str[0]);
- for (kn=keynames ; kn->name ; kn++)
- if (!strcasecmp(str,kn->name))
+ for (kn = keynames; kn->name; kn++) {
+ if (!strcasecmp (str, kn->name))
return kn->keynum;
+ }
return -1;
}
/*
===================
-Key_KeynumToString
-
Returns a string (either a single ascii char, or a K_* name) for the
given keynum.
FIXME: handle quote special (general escape sequence?)
===================
*/
-char *Key_KeynumToString (int keynum)
+const char *
+Key_KeynumToString (int keynum)
{
- keyname_t *kn;
+ const keyname_t *kn;
static char tinystr[2];
if (keynum == -1)
return "<KEY NOT FOUND>";
- if (keynum > 32 && keynum < 127)
- { // printable ascii
+ if (keynum > 32 && keynum < 127) { // printable ascii
tinystr[0] = keynum;
tinystr[1] = 0;
return tinystr;
}
- for (kn=keynames ; kn->name ; kn++)
+ for (kn = keynames; kn->name; kn++)
if (keynum == kn->keynum)
return kn->name;
}
-/*
-===================
-Key_SetBinding
-===================
-*/
-void Key_SetBinding (int keynum, char *binding)
+void
+Key_SetBinding (int keynum, int bindmap, const char *binding)
{
- char *new;
- int l;
+ char *new;
+ int l;
- if (keynum < 0 || keynum >= 256)
+ if (keynum == -1)
return;
// free old bindings
- if (keybindings[keynum])
- {
- Z_Free (keybindings[keynum]);
- keybindings[keynum] = NULL;
+ if (keybindings[bindmap][keynum]) {
+ Z_Free (keybindings[bindmap][keynum]);
+ keybindings[bindmap][keynum] = NULL;
}
-
// allocate memory for new binding
l = strlen (binding);
- new = Z_Malloc (l+1);
+ new = Z_Malloc (l + 1);
strcpy (new, binding);
new[l] = 0;
- keybindings[keynum] = new;
+ keybindings[bindmap][keynum] = new;
}
-/*
-===================
-Key_Unbind_f
-===================
-*/
-void Key_Unbind_f (void)
+static void
+Key_In_Unbind_f (void)
{
- int b;
+ int b, m;
- if (Cmd_Argc() != 2)
- {
- Con_Printf ("unbind <key> : remove commands from a key\n");
+ if (Cmd_Argc () != 3) {
+ Con_Printf ("in_unbind <bindmap> <key> : remove commands from a key\n");
return;
}
- b = Key_StringToKeynum (Cmd_Argv(1));
- if (b == -1)
- {
- Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
+ m = strtol(Cmd_Argv (1), NULL, 0);
+ if ((m < 0) || (m >= 8)) {
+ Con_Printf ("%d isn't a valid bindmap\n", m);
+ return;
+ }
+
+ b = Key_StringToKeynum (Cmd_Argv (2));
+ if (b == -1) {
+ Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv (2));
return;
}
- Key_SetBinding (b, "");
+ Key_SetBinding (b, m, "");
}
-void Key_Unbindall_f (void)
+static void
+Key_In_Bind_f (void)
{
- int i;
+ int i, c, b, m;
+ char cmd[1024];
- for (i = 0;i < 256;i++)
- if (keybindings[i])
- Key_SetBinding (i, "");
-}
+ c = Cmd_Argc ();
+ if (c != 3 && c != 4) {
+ Con_Printf ("in_bind <bindmap> <key> [command] : attach a command to a key\n");
+ return;
+ }
-/*
-===================
-Key_Bind_f
-===================
-*/
-void Key_Bind_f (void)
-{
- int i, c, b;
- char cmd[1024];
+ m = strtol(Cmd_Argv (1), NULL, 0);
+ if ((m < 0) || (m >= 8)) {
+ Con_Printf ("%d isn't a valid bindmap\n", m);
+ return;
+ }
- c = Cmd_Argc();
+ b = Key_StringToKeynum (Cmd_Argv (2));
+ if (b == -1) {
+ Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv (2));
+ return;
+ }
- if (c != 2 && c != 3)
- {
- Con_Printf ("bind <key> [command] : attach a command to a key\n");
+ if (c == 3) {
+ if (keybindings[m][b])
+ Con_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv (2), keybindings[m][b]);
+ else
+ Con_Printf ("\"%s\" is not bound\n", Cmd_Argv (2));
return;
}
- b = Key_StringToKeynum (Cmd_Argv(1));
- if (b == -1)
- {
- Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
+// copy the rest of the command line
+ cmd[0] = 0; // start out with a null string
+ for (i = 3; i < c; i++) {
+ strlcat (cmd, Cmd_Argv (i), sizeof (cmd));
+ if (i != (c - 1))
+ strlcat (cmd, " ", sizeof (cmd));
+ }
+
+ Key_SetBinding (b, m, cmd);
+}
+
+static void
+Key_In_Bindmap_f (void)
+{
+ int m1, m2, c;
+
+ c = Cmd_Argc ();
+
+ if (c != 3) {
+ Con_Printf ("in_bindmap <bindmap> <fallback>: set current bindmap and fallback\n");
return;
}
- if (c == 2)
- {
- if (keybindings[b])
- Con_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv(1), keybindings[b] );
- else
- Con_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) );
+ m1 = strtol(Cmd_Argv (1), NULL, 0);
+ if ((m1 < 0) || (m1 >= 8)) {
+ Con_Printf ("%d isn't a valid bindmap\n", m1);
return;
}
-// copy the rest of the command line
- // start out with a null string
- cmd[0] = 0;
- for (i=2 ; i< c ; i++)
- {
- if (i > 2)
- strcat (cmd, " ");
- strcat (cmd, Cmd_Argv(i));
+ m2 = strtol(Cmd_Argv (2), NULL, 0);
+ if ((m2 < 0) || (m2 >= 8)) {
+ Con_Printf ("%d isn't a valid bindmap\n", m2);
+ return;
}
- Key_SetBinding (b, cmd);
+ key_bmap = m1;
+ key_bmap2 = m2;
}
-/*
-============
-Key_WriteBindings
+static void
+Key_Unbind_f (void)
+{
+ int b;
-Writes lines containing "bind key value"
-============
-*/
-void Key_WriteBindings (qfile_t *f)
+ if (Cmd_Argc () != 2) {
+ Con_Printf ("unbind <key> : remove commands from a key\n");
+ return;
+ }
+
+ b = Key_StringToKeynum (Cmd_Argv (1));
+ if (b == -1) {
+ Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv (1));
+ return;
+ }
+
+ Key_SetBinding (b, 0, "");
+}
+
+static void
+Key_Unbindall_f (void)
{
- int i;
+ int i, j;
- for (i = 0;i < 256;i++)
- if (keybindings[i] && *keybindings[i])
- FS_Printf (f, "bind \"%s\" \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
+ for (j = 0; j < 8; j++)
+ for (i = 0; i < 256; i++)
+ if (keybindings[j][i])
+ Key_SetBinding (i, j, "");
}
+static void
+Key_Bind_f (void)
+{
+ int i, c, b;
+ char cmd[1024];
+
+ c = Cmd_Argc ();
+
+ if (c != 2 && c != 3) {
+ Con_Printf ("bind <key> [command] : attach a command to a key\n");
+ return;
+ }
+ b = Key_StringToKeynum (Cmd_Argv (1));
+ if (b == -1) {
+ Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv (1));
+ return;
+ }
+
+ if (c == 2) {
+ if (keybindings[0][b])
+ Con_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv (1), keybindings[0][b]);
+ else
+ Con_Printf ("\"%s\" is not bound\n", Cmd_Argv (1));
+ return;
+ }
+// copy the rest of the command line
+ cmd[0] = 0; // start out with a null string
+ for (i = 2; i < c; i++) {
+ strlcat (cmd, Cmd_Argv (i), sizeof (cmd));
+ if (i != (c - 1))
+ strlcat (cmd, " ", sizeof (cmd));
+ }
+
+ Key_SetBinding (b, 0, cmd);
+}
+
/*
============
-Key_Bindlist_f
-
+Writes lines containing "bind key value"
============
*/
-void Key_Bindlist_f (void)
+void
+Key_WriteBindings (qfile_t *f)
{
- int i;
-
- for (i = 0;i < 256;i++)
- if (keybindings[i] && keybindings[i][0])
- Con_Printf ("%s \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
+ int i, j;
+
+ for (i = 0; i < 256; i++)
+ if (keybindings[0][i])
+ FS_Printf (f, "bind %s \"%s\"\n",
+ Key_KeynumToString (i), keybindings[0][i]);
+ for (j = 1; j < 8; j++)
+ for (i = 0; i < 256; i++)
+ if (keybindings[j][i])
+ FS_Printf (f, "in_bind %d %s \"%s\"\n",
+ j, Key_KeynumToString (i), keybindings[j][i]);
}
-/*
-===================
-Key_Init
-===================
-*/
-void Key_Init (void)
+void
+Key_Init (void)
{
- int i;
+ int i;
- // LordHavoc: clear keybindings array so bounds checking won't freak
- for (i = 0;i < 256;i++)
- keybindings[i] = NULL;
-
- for (i = 0;i < 32;i++)
- {
+ for (i = 0; i < 32; i++) {
key_lines[i][0] = ']';
key_lines[i][1] = 0;
}
//
// init ascii characters in console mode
//
- for (i = 32;i < 128;i++)
+ for (i = 32; i < 128; i++)
consolekeys[i] = true;
- consolekeys[K_ENTER] = true;consolekeys[K_KP_ENTER] = true;
+ consolekeys[K_ENTER] = true; consolekeys[K_KP_ENTER] = true;
consolekeys[K_TAB] = true;
- consolekeys[K_LEFTARROW] = true;consolekeys[K_KP_LEFTARROW] = true;
- consolekeys[K_RIGHTARROW] = true;consolekeys[K_KP_RIGHTARROW] = true;
- consolekeys[K_UPARROW] = true;consolekeys[K_KP_UPARROW] = true;
- consolekeys[K_DOWNARROW] = true;consolekeys[K_KP_DOWNARROW] = true;
+ consolekeys[K_LEFTARROW] = true; consolekeys[K_KP_LEFTARROW] = true;
+ consolekeys[K_RIGHTARROW] = true; consolekeys[K_KP_RIGHTARROW] = true;
+ consolekeys[K_UPARROW] = true; consolekeys[K_KP_UPARROW] = true;
+ consolekeys[K_DOWNARROW] = true; consolekeys[K_KP_DOWNARROW] = true;
consolekeys[K_BACKSPACE] = true;
- consolekeys[K_HOME] = true;consolekeys[K_KP_HOME] = true;
- consolekeys[K_END] = true;consolekeys[K_KP_END] = true;
- consolekeys[K_PGUP] = true;consolekeys[K_KP_PGUP] = true;
- consolekeys[K_PGDN] = true;consolekeys[K_KP_PGDN] = true;
+ consolekeys[K_DEL] = true; consolekeys[K_KP_DEL] = true;
+ consolekeys[K_HOME] = true; consolekeys[K_KP_HOME] = true;
+ consolekeys[K_END] = true; consolekeys[K_KP_END] = true;
+ consolekeys[K_PGUP] = true; consolekeys[K_KP_PGUP] = true;
+ consolekeys[K_PGDN] = true; consolekeys[K_KP_PGDN] = true;
consolekeys[K_SHIFT] = true;
- consolekeys[K_INS] = true;consolekeys[K_KP_INS] = true;
- consolekeys[K_DEL] = true;consolekeys[K_KP_DEL] = true;
- consolekeys[K_KP_SLASH] = true;
- consolekeys[K_KP_PLUS] = true;
- consolekeys[K_KP_MINUS] = true;
- consolekeys[K_KP_5] = true;
consolekeys[K_MWHEELUP] = true;
consolekeys[K_MWHEELDOWN] = true;
-
consolekeys['`'] = false;
consolekeys['~'] = false;
menubound[K_ESCAPE] = true;
- for (i=0 ; i<12 ; i++)
- menubound[K_F1+i] = true;
+ for (i = 0; i < 12; i++)
+ menubound[K_F1 + i] = true;
//
// register our functions
//
- Cmd_AddCommand ("bind",Key_Bind_f);
- Cmd_AddCommand ("unbind",Key_Unbind_f);
- Cmd_AddCommand ("unbindall",Key_Unbindall_f);
- Cmd_AddCommand ("bindlist",Key_Bindlist_f);
+ Cmd_AddCommand ("in_bind", Key_In_Bind_f);
+ Cmd_AddCommand ("in_unbind", Key_In_Unbind_f);
+ Cmd_AddCommand ("in_bindmap", Key_In_Bindmap_f);
+
+ Cmd_AddCommand ("bind", Key_Bind_f);
+ Cmd_AddCommand ("unbind", Key_Unbind_f);
+ Cmd_AddCommand ("unbindall", Key_Unbindall_f);
}
+
/*
===================
-Key_Event
-
Called by the system between frames for both key up and key down events
Should NOT be called during an interrupt!
===================
*/
-void Key_Event (int key, char ascii, qboolean down)
+void
+Key_Event (int key, char ascii, qboolean down)
{
- char *kb;
- char cmd[1024];
+ const char *kb;
+ char cmd[1024];
keydown[key] = down;
+ if (!down)
+ key_repeats[key] = 0;
+
+ key_lastpress = key;
+ key_count++;
+ if (key_count <= 0) {
+ return; // just catching keys for Con_NotifyBox
+ }
+
// update auto-repeat status
- if (down)
- {
+ if (down) {
key_repeats[key]++;
- if (key != K_BACKSPACE
- && key != K_PAUSE
- && key != K_PGUP
- && key != K_KP_PGUP
- && key != K_PGDN
- && key != K_KP_PGDN
- && key_repeats[key] > 1)
- return; // ignore most autorepeats
-
- if (key >= 200 && !keybindings[key])
- Con_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString (key));
+ if (key_repeats[key] > 1) {
+ if ((key_consoleactive && !consolekeys[key]) ||
+ (key_dest == key_game &&
+ (cls.state == ca_connected && cls.signon == SIGNONS)))
+ return; // ignore most autorepeats
+ }
}
- else
- key_repeats[key] = 0;
-//
-// handle escape specialy, so the user can never unbind it
-//
- if (key == K_ESCAPE)
- {
+ if (key == K_CTRL)
+ ctrl_down = down;
+
+ //
+ // handle escape specially, so the user can never unbind it
+ //
+ if (key == K_ESCAPE) {
if (!down)
return;
- switch (key_dest)
- {
- case key_message:
- Key_Message (key, 0);
- break;
- case key_menu:
- MR_Keydown (key, 0);
- break;
- case key_game:
- MR_ToggleMenu_f ();
- break;
- default:
- if(UI_Callback_IsSlotUsed(key_dest - 3))
- UI_Callback_KeyDown (key, ascii);
- else
- Sys_Error ("Bad key_dest");
+ switch (key_dest) {
+ case key_message:
+ Key_Message (key, ascii);
+ break;
+ case key_menu:
+ MR_Keydown (key, ascii);
+ break;
+ case key_game:
+ MR_ToggleMenu_f ();
+ break;
+ default:
+ if(UI_Callback_IsSlotUsed(key_dest - 3))
+ UI_Callback_KeyDown (key, ascii);
+ else
+ Sys_Error ("Bad key_dest");
}
return;
}
if (down)
{
- kb = keybindings[key];
+ if (!(kb = keybindings[key_bmap][key]))
+ kb = keybindings[key_bmap2][key];
if (kb && !strncmp(kb, "toggleconsole", strlen("toggleconsole")))
{
Cbuf_AddText (kb);
}
}
- // AK New WTF ?!?
- // AK Changed so the code does what the comments tell
- //
- // 1. if console is active or not, always send the up events
- // console only wants key down events
if (key_consoleactive && consolekeys[key] && down)
Key_Console (key, ascii);
else
{
//
- // key up events only generate commands if the game key binding is
- // a button command (leading + sign). These will occur even in console mode,
- // to keep the character from continuing an action started before a console
- // switch. Button commands include the keynum as a parameter, so multiple
+ // key up events only generate commands if the game key binding is a button
+ // command (leading + sign). These will occur even in console mode, to
+ // keep the character from continuing an action started before a console
+ // switch. Button commands include the kenum as a parameter, so multiple
// downs can be matched with ups
//
- if (!down)
- {
- kb = keybindings[key];
- if (kb && kb[0] == '+')
- {
- sprintf (cmd, "-%s %i\n", kb+1, key);
+ if (!down) {
+ if (!(kb = keybindings[key_bmap][key]))
+ kb = keybindings[key_bmap2][key];
+
+ if (kb && kb[0] == '+') {
+ snprintf (cmd, sizeof(cmd), "-%s %i\n", kb + 1, key);
Cbuf_AddText (cmd);
}
return;
//
// during demo playback, most keys bring up the main menu
//
- if (cls.demoplayback && down && consolekeys[key] && key_dest == key_game)
- key = K_ESCAPE;
+ if (cls.demoplayback && down && consolekeys[key] && key_dest == key_game) {
+ MR_ToggleMenu_f ();
+ return;
+ }
//
// if not a consolekey, send to the interpreter no matter what mode is
//
- if ((key_consoleactive && !consolekeys[key])
- || (key_dest == key_menu && menubound[key])
- || key_dest == key_game)
- {
- kb = keybindings[key];
- if (kb)
- {
- if (kb[0] == '+')
- {
- // button commands add keynum as a parm
- sprintf (cmd, "%s %i\n", kb, key);
+ if ((key_dest == key_menu && menubound[key])
+ || (key_consoleactive && !consolekeys[key])
+ || (key_dest == key_game &&
+ ((cls.state == ca_connected) || !consolekeys[key]))) {
+ if (!(kb = keybindings[key_bmap][key]))
+ kb = keybindings[key_bmap2][key];
+ if (kb) {
+ if (kb[0] == '+') { // button commands add keynum as a parm
+ snprintf (cmd, sizeof(cmd), "%s %i\n", kb, key);
Cbuf_AddText (cmd);
- }
- else
- {
+ } else {
Cbuf_AddText (kb);
Cbuf_AddText ("\n");
}
return;
}
- switch (key_dest)
- {
- case key_message:
- Key_Message (key, ascii);
- break;
- case key_menu:
- MR_Keydown (key, ascii);
- break;
-
- case key_game:
- //case key_console:
- Key_Console (key, ascii);
- break;
- default:
- if(UI_Callback_IsSlotUsed(key_dest - 3))
- UI_Callback_KeyDown (key, ascii);
- else
- Sys_Error ("Bad key_dest");
+ if (!down)
+ return; // other systems only care about key
+ // down events
+
+ switch (key_dest) {
+ case key_message:
+ Key_Message (key, ascii);
+ break;
+ case key_menu:
+ MR_Keydown (key, ascii);
+ break;
+
+ case key_game:
+ Key_Console (key, ascii);
+ break;
+ default:
+ if(UI_Callback_IsSlotUsed(key_dest - 3))
+ UI_Callback_KeyDown (key, ascii);
+ else
+ Sys_Error ("Bad key_dest");
}
}
}
-
/*
===================
Key_ClearStates
===================
*/
-void Key_ClearStates (void)
+void
+Key_ClearStates (void)
{
int i;
key_repeats[i] = 0;
}
}
-
/*
-Copyright (C) 1996-1997 Id Software, Inc.
+ $RCSfile$
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
+ Copyright (C) 1996-1997 Id Software, Inc.
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License
+ as published by the Free Software Foundation; either version 2
+ of the License, or (at your option) any later version.
-See the GNU General Public License for more details.
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ See the GNU General Public License for more details.
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to:
+
+ Free Software Foundation, Inc.
+ 59 Temple Place - Suite 330
+ Boston, MA 02111-1307, USA
+
+ $Id$
*/
-#ifndef KEYS_H
-#define KEYS_H
+#ifndef __KEYS_H
+#define __KEYS_H
+
+#include "qtypes.h"
//
// these are the key numbers that should be passed to Key_Event
//
-#define K_TAB 9
-#define K_ENTER 13
-#define K_ESCAPE 27
-#define K_SPACE 32
-
-// normal keys should be passed as lowercased ascii
-
-#define K_BACKSPACE 127
-#define K_UPARROW 128
-#define K_DOWNARROW 129
-#define K_LEFTARROW 130
-#define K_RIGHTARROW 131
-
-#define K_ALT 132
-#define K_CTRL 133
-#define K_SHIFT 134
-#define K_F1 135
-#define K_F2 136
-#define K_F3 137
-#define K_F4 138
-#define K_F5 139
-#define K_F6 140
-#define K_F7 141
-#define K_F8 142
-#define K_F9 143
-#define K_F10 144
-#define K_F11 145
-#define K_F12 146
-#define K_INS 147
-#define K_DEL 148
-#define K_PGDN 149
-#define K_PGUP 150
-#define K_HOME 151
-#define K_END 152
-
-#define K_KP_HOME 160
-#define K_KP_UPARROW 161
-#define K_KP_PGUP 162
-#define K_KP_LEFTARROW 163
-#define K_KP_5 164
-#define K_KP_RIGHTARROW 165
-#define K_KP_END 166
-#define K_KP_DOWNARROW 167
-#define K_KP_PGDN 168
-#define K_KP_ENTER 169
-#define K_KP_INS 170
-#define K_KP_DEL 171
-#define K_KP_SLASH 172
-#define K_KP_MINUS 173
-#define K_KP_PLUS 174
-
-#define K_PAUSE 255
+extern enum {
+ K_TAB = 9,
+ K_ENTER = 13,
+ K_ESCAPE = 27,
+ K_SPACE = 32,
+
+ // normal keys should be passed as lowercased ascii
+
+ K_BACKSPACE = 127,
+ K_UPARROW,
+ K_DOWNARROW,
+ K_LEFTARROW,
+ K_RIGHTARROW,
+
+ K_ALT,
+ K_CTRL,
+ K_SHIFT,
+ K_F1,
+ K_F2,
+ K_F3,
+ K_F4,
+ K_F5,
+ K_F6,
+ K_F7,
+ K_F8,
+ K_F9,
+ K_F10,
+ K_F11,
+ K_F12,
+ K_INS,
+ K_DEL,
+ K_PGDN,
+ K_PGUP,
+ K_HOME,
+ K_END,
+
+ K_PAUSE,
+
+ K_NUMLOCK,
+ K_CAPSLOCK,
+ K_SCROLLOCK,
+
+ K_KP_0,
+ K_KP_INS = K_KP_0,
+ K_KP_1,
+ K_KP_END = K_KP_1,
+ K_KP_2,
+ K_KP_DOWNARROW = K_KP_2,
+ K_KP_3,
+ K_KP_PGDN = K_KP_3,
+ K_KP_4,
+ K_KP_LEFTARROW = K_KP_4,
+ K_KP_5,
+ K_KP_6,
+ K_KP_RIGHTARROW = K_KP_6,
+ K_KP_7,
+ K_KP_HOME = K_KP_7,
+ K_KP_8,
+ K_KP_UPARROW = K_KP_8,
+ K_KP_9,
+ K_KP_PGUP = K_KP_9,
+ K_KP_PERIOD,
+ K_KP_DEL = K_KP_PERIOD,
+ K_KP_DIVIDE,
+ K_KP_SLASH = K_KP_DIVIDE,
+ K_KP_MULTIPLY,
+ K_KP_MINUS,
+ K_KP_PLUS,
+ K_KP_ENTER,
+ K_KP_EQUALS,
+
+ // mouse buttons generate virtual keys
+
+ K_MOUSE1,
+ K_MOUSE2,
+ K_MOUSE3,
+ K_MOUSE4,
+ K_MWHEELUP = K_MOUSE4,
+ K_MOUSE5,
+ K_MWHEELDOWN = K_MOUSE5,
+ K_MOUSE6,
+ K_MOUSE7,
+ K_MOUSE8,
+ K_MOUSE9,
+ K_MOUSE10,
+ K_MOUSE11,
+ K_MOUSE12,
+ K_MOUSE13,
+ K_MOUSE14,
+ K_MOUSE15,
+ K_MOUSE16,
//
// joystick buttons
//
-#define K_JOY1 203
-#define K_JOY2 204
-#define K_JOY3 205
-#define K_JOY4 206
+ K_JOY1,
+ K_JOY2,
+ K_JOY3,
+ K_JOY4,
//
// aux keys are for multi-buttoned joysticks to generate so they can use
// the normal binding process
//
-#define K_AUX1 207
-#define K_AUX2 208
-#define K_AUX3 209
-#define K_AUX4 210
-#define K_AUX5 211
-#define K_AUX6 212
-#define K_AUX7 213
-#define K_AUX8 214
-#define K_AUX9 215
-#define K_AUX10 216
-#define K_AUX11 217
-#define K_AUX12 218
-#define K_AUX13 219
-#define K_AUX14 220
-#define K_AUX15 221
-#define K_AUX16 222
-#define K_AUX17 223
-#define K_AUX18 224
-#define K_AUX19 225
-#define K_AUX20 226
-#define K_AUX21 227
-#define K_AUX22 228
-#define K_AUX23 229
-#define K_AUX24 230
-#define K_AUX25 231
-#define K_AUX26 232
-#define K_AUX27 233
-#define K_AUX28 234
-#define K_AUX29 235
-#define K_AUX30 236
-#define K_AUX31 237
-#define K_AUX32 238
-
-#define K_MWHEELDOWN 239
-#define K_MWHEELUP 240
-
-//
-// mouse buttons generate virtual keys
-//
-#define K_MOUSE1 241
-#define K_MOUSE2 242
-#define K_MOUSE3 243
-// LordHavoc: thanks to backslash for this MOUSE4 and MOUSE5 code,
-// LordHavoc: however I renumbered it differently and added MOUSE6 through MOUSE10
-/* backslash :: imouse explorer buttons */
-#define K_MOUSE4 244
-#define K_MOUSE5 245
-/* backslash :: renumber everything that follows so that the mouse4/5 buttons can be squeezed in */
-// LordHavoc: added these for completeness
-#define K_MOUSE6 246
-#define K_MOUSE7 247
-#define K_MOUSE8 248
-#define K_MOUSE9 249
-#define K_MOUSE10 250
-
-
-extern char *keybindings[256];
-extern int key_repeats[256];
-
-extern char chat_buffer[256];
-extern int chat_bufferlen;
+ K_AUX1,
+ K_AUX2,
+ K_AUX3,
+ K_AUX4,
+ K_AUX5,
+ K_AUX6,
+ K_AUX7,
+ K_AUX8,
+ K_AUX9,
+ K_AUX10,
+ K_AUX11,
+ K_AUX12,
+ K_AUX13,
+ K_AUX14,
+ K_AUX15,
+ K_AUX16,
+ K_AUX17,
+ K_AUX18,
+ K_AUX19,
+ K_AUX20,
+ K_AUX21,
+ K_AUX22,
+ K_AUX23,
+ K_AUX24,
+ K_AUX25,
+ K_AUX26,
+ K_AUX27,
+ K_AUX28,
+ K_AUX29,
+ K_AUX30,
+ K_AUX31,
+ K_AUX32,
+
+} keynum_t;
+
+typedef enum { key_game, key_message, key_menu } keydest_t;
+
+extern char *keybindings[8][256];
+extern char key_lines[32][256];
+extern int key_linepos;
+extern int edit_line;
+extern int history_line;
+extern void Key_ClearEditLine(int edit_line);
extern qboolean chat_team;
-
-typedef enum {key_game, key_message, key_menu} keydest_t;
+extern char chat_buffer[256];
+extern unsigned int chat_bufferlen;
// key_consoleactive bits
// user wants console (halfscreen)
#define KEY_CONSOLEACTIVE_USER 1
// console forced because there's nothing else active (fullscreen)
-#define KEY_CONSOLEACTIVE_FORCED 2
+#define KEY_CONSOLEACTIVE_FORCED 4
extern int key_consoleactive;
extern keydest_t key_dest;
-void Key_Event (int key, char ascii, qboolean down);
-void Key_Init (void);
-void Key_WriteBindings (qfile_t *f);
-void Key_SetBinding (int keynum, char *binding);
+void Key_WriteBindings(qfile_t *f);
+void Key_Init(void);
+void Key_Init_Cvars(void);
+void Key_Event(int key, char ascii, qboolean down);
void Key_ClearStates (void);
+void Key_SetBinding (int keynum, int bindmap, const char *binding);
-#endif
+#endif // __KEYS_H