-/*
-Generated framegroups file for okmale1
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okmale1 die1
-42 56 30 0 // okmale1 die2
-98 11 15 1 // okmale1 draw
-109 6 10 1 // okmale1 duck
-115 17 15 1 // okmale1 duckwalk
-132 31 40 0 // okmale1 duckjump
-163 17 10 1 // okmale1 duckidle
-180 101 15 1 // okmale1 idle
-281 17 20 1 // okmale1 jump
-298 6 10 0 // okmale1 pain1
-304 6 10 0 // okmale1 pain2
-310 6 30 0 // okmale1 shoot
-316 17 15 1 // okmale1 taunt
-333 17 30 1 // okmale1 run
-350 17 30 1 // okmale1 runbackwards
-367 17 30 1 // okmale1 strafeleft
-384 17 30 1 // okmale1 straferight
-401 3 10 0 // okmale1 dead1
-404 3 10 0 // okmale1 dead2
-407 17 30 1 // okmale1 forwardright
-424 17 30 1 // okmale1 forwardleft
-441 17 30 1 // okmale1 backright
-458 17 30 1 // okmale1 backleft
-475 21 15 1 // okmale1 melee
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
-name overkillmale1
+name Mega Erebus
species human
sex Male
-weight 105
+weight 210
age 26
-bone_upperbody Bip001 Neck
-bone_aim0 0.25 Bip001 Neck
-bone_aim1 0.4 Bip001 Neck
-bone_aim2 0.2 Bip001 L UpperArm
+description Heavyweight Xonotic Soldier
+bone_upperbody spine2
+bone_aim0 0.25 spine2
+bone_aim1 0.4 spine4
+bone_aim2 0.2 upperarm_L
bone_aim3 0.35 bip01 r hand
bone_weapon bip01 r hand
fixbone 1
-
-overkill solider
+hidden 0
--- /dev/null
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
--- /dev/null
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
-/*
-Generated framegroups file for okmale2
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okmale2 die1
-42 56 30 0 // okmale2 die2
-98 11 15 1 // okmale2 draw
-109 6 10 1 // okmale2 duck
-115 17 15 1 // okmale2 duckwalk
-132 31 40 0 // okmale2 duckjump
-163 17 10 1 // okmale2 duckidle
-180 101 15 1 // okmale2 idle
-281 17 20 1 // okmale2 jump
-298 6 10 0 // okmale2 pain1
-304 6 10 0 // okmale2 pain2
-310 6 30 0 // okmale2 shoot
-316 17 15 1 // okmale2 taunt
-333 17 30 1 // okmale2 run
-350 17 30 1 // okmale2 runbackwards
-367 17 30 1 // okmale2 strafeleft
-384 17 30 1 // okmale2 straferight
-401 3 10 0 // okmale2 dead1
-404 3 10 0 // okmale2 dead2
-407 17 30 1 // okmale2 forwardright
-424 17 30 1 // okmale2 forwardleft
-441 17 30 1 // okmale2 backright
-458 17 30 1 // okmale2 backleft
-475 21 15 1 // okmale2 melee
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
-//TAG: insurrectionist
-//affirmative sound/player/insurrectionist/player/affirmative 0
-attack sound/player/insurrectionist/coms/attack 0
-//attacking sound/player/insurrectionist/player/attacking 0
-attackinfive sound/player/insurrectionist/coms/attackinfive 0
-coverme sound/player/insurrectionist/coms/coverme 0
-defend sound/player/insurrectionist/coms/defend 0
-//defending sound/player/insurrectionist/player/defending 0
-//droppedflag sound/player/insurrectionist/player/droppedflag 0
-flagcarriertakingdamage sound/player/insurrectionist/coms/flagcarriertakingdamage 0
-freelance sound/player/insurrectionist/coms/freelance 2
-getflag sound/player/insurrectionist/coms/getflag 0
-incoming sound/player/insurrectionist/coms/incoming 0
-meet sound/player/insurrectionist/coms/meet 0
-needhelp sound/player/insurrectionist/coms/needhelp 2
-//negative sound/player/insurrectionist/player/negative 0
-//onmyway sound/player/insurrectionist/player/onmyway 0
-//roaming sound/player/insurrectionist/player/roaming 0
-//seenenemy sound/player/insurrectionist/player/seenenemy 0
-seenflag sound/player/insurrectionist/coms/seenflag 0
-taunt sound/player/insurrectionist/coms/taunt 3
-teamshoot sound/player/insurrectionist/coms/teamshoot 3
-death sound/player/insurrectionist/player/death 3
-drown sound/player/insurrectionist/player/drown 0
-fall sound/player/insurrectionist/player/fall 0
-falling sound/player/insurrectionist/player/falling 0
-gasp sound/player/insurrectionist/player/gasp 0
-jump sound/player/insurrectionist/player/jump 0
-pain25 sound/player/insurrectionist/player/pain25 0
-pain50 sound/player/insurrectionist/player/pain50 0
-pain75 sound/player/insurrectionist/player/pain75 0
-pain100 sound/player/insurrectionist/player/pain100 0
+//TAG: soldier
+//affirmative sound/player/carni-lycan/player/affirmative 0
+attack sound/player/soldier/coms/attack 0
+//attacking sound/player/carni-lycan/player/attacking 0
+attackinfive sound/player/soldier/coms/attackinfive 0
+coverme sound/player/soldier/coms/coverme 0
+defend sound/player/soldier/coms/defend 0
+//defending sound/player/carni-lycan/player/defending 0
+//droppedflag sound/player/carni-lycan/player/droppedflag 0
+flagcarriertakingdamage sound/player/soldier/coms/flagcarriertakingdamage 0
+freelance sound/player/soldier/coms/freelance 2
+getflag sound/player/soldier/coms/getflag 0
+incoming sound/player/soldier/coms/incoming 0
+meet sound/player/soldier/coms/meet 0
+needhelp sound/player/soldier/coms/needhelp 2
+//negative sound/player/carni-lycan/player/negative 0
+//onmyway sound/player/carni-lycan/player/onmyway 0
+//roaming sound/player/carni-lycan/player/roaming 0
+//seenenemy sound/player/carni-lycan/player/seenenemy 0
+seenflag sound/player/soldier/coms/seenflag 0
+taunt sound/player/soldier/coms/taunt 3
+teamshoot sound/player/soldier/coms/teamshoot 3
+death sound/player/soldier/player/death 3
+drown sound/player/soldier/player/drown 0
+fall sound/player/soldier/player/fall 0
+falling sound/player/soldier/player/falling 0
+gasp sound/player/soldier/player/gasp 0
+jump sound/player/soldier/player/jump 0
+pain25 sound/player/soldier/player/pain25 0
+pain50 sound/player/soldier/player/pain50 0
+pain75 sound/player/soldier/player/pain75 0
+pain100 sound/player/soldier/player/pain100 0
-name overkillmale1
+name Mega Erebus
species human
sex Male
-weight 105
+weight 210
age 26
-bone_upperbody Bip001 Neck
-bone_aim0 0.25 Bip001 Neck
-bone_aim1 0.4 Bip001 Neck
-bone_aim2 0.2 Bip001 L UpperArm
+description Heavyweight Xonotic Soldier
+bone_upperbody spine2
+bone_aim0 0.25 spine2
+bone_aim1 0.4 spine4
+bone_aim2 0.2 upperarm_L
bone_aim3 0.35 bip01 r hand
bone_weapon bip01 r hand
fixbone 1
-
-overkill officer
\ No newline at end of file
+hidden 0
--- /dev/null
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
--- /dev/null
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
-/*
-Generated framegroups file for okmale3
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okmale3 die1
-42 56 30 0 // okmale3 die2
-98 11 15 1 // okmale3 draw
-109 6 10 1 // okmale3 duck
-115 17 15 1 // okmale3 duckwalk
-132 31 40 0 // okmale3 duckjump
-163 17 10 1 // okmale3 duckidle
-180 101 15 1 // okmale3 idle
-281 17 20 1 // okmale3 jump
-298 6 10 0 // okmale3 pain1
-304 6 10 0 // okmale3 pain2
-310 6 30 0 // okmale3 shoot
-316 17 15 1 // okmale3 taunt
-333 17 30 1 // okmale3 run
-350 17 30 1 // okmale3 runbackwards
-367 17 30 1 // okmale3 strafeleft
-384 17 30 1 // okmale3 straferight
-401 3 10 0 // okmale3 dead1
-404 3 10 0 // okmale3 dead2
-407 17 30 1 // okmale3 forwardright
-424 17 30 1 // okmale3 forwardleft
-441 17 30 1 // okmale3 backright
-458 17 30 1 // okmale3 backleft
-475 21 15 1 // okmale3 melee
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
-name overkillmale3
+name Mega Erebus
species human
sex Male
-weight 105
-age 28
-bone_upperbody Bip001 Neck
-bone_aim0 0.25 Bip001 Neck
-bone_aim1 0.4 Bip001 Neck
-bone_aim2 0.2 Bip001 L UpperArm
+weight 210
+age 26
+description Heavyweight Xonotic Soldier
+bone_upperbody spine2
+bone_aim0 0.25 spine2
+bone_aim1 0.4 spine4
+bone_aim2 0.2 upperarm_L
bone_aim3 0.35 bip01 r hand
bone_weapon bip01 r hand
fixbone 1
-
-overkill solider
+hidden 0
--- /dev/null
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
--- /dev/null
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
-/*
-Generated framegroups file for okmale4
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okmale4 die1
-42 56 30 0 // okmale4 die2
-98 11 15 1 // okmale4 draw
-109 6 10 1 // okmale4 duck
-115 17 15 1 // okmale4 duckwalk
-132 31 40 0 // okmale4 duckjump
-163 17 10 1 // okmale4 duckidle
-180 101 15 1 // okmale4 idle
-281 17 20 1 // okmale4 jump
-298 6 10 0 // okmale4 pain1
-304 6 10 0 // okmale4 pain2
-310 6 30 0 // okmale4 shoot
-316 17 15 1 // okmale4 taunt
-333 17 30 1 // okmale4 run
-350 17 30 1 // okmale4 runbackwards
-367 17 30 1 // okmale4 strafeleft
-384 17 30 1 // okmale4 straferight
-401 3 10 0 // okmale4 dead1
-404 3 10 0 // okmale4 dead2
-407 17 30 1 // okmale4 forwardright
-424 17 30 1 // okmale4 forwardleft
-441 17 30 1 // okmale4 backright
-458 17 30 1 // okmale4 backleft
-475 21 15 1 // okmale4 melee
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
-name overkillmale3
+name Mega Erebus
species human
sex Male
-weight 105
-age 28
-bone_upperbody Bip001 Neck
-bone_aim0 0.25 Bip001 Neck
-bone_aim1 0.4 Bip001 Neck
-bone_aim2 0.2 Bip001 L UpperArm
+weight 210
+age 26
+description Heavyweight Xonotic Soldier
+bone_upperbody spine2
+bone_aim0 0.25 spine2
+bone_aim1 0.4 spine4
+bone_aim2 0.2 upperarm_L
bone_aim3 0.35 bip01 r hand
bone_weapon bip01 r hand
fixbone 1
-
-overkill solider
+hidden 0
--- /dev/null
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
--- /dev/null
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
-/*
-Generated framegroups file for okrobot1
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okrobot1 die1
-67 56 30 0 // okrobot1 die2
-133 11 15 1 // okrobot1 draw
-144 6 10 1 // okrobot1 duck
-150 17 15 1 // okrobot1 duckwalk
-167 31 40 0 // okrobot1 duckjump
-198 1 10 1 // okrobot1 duckidle
-199 101 15 1 // okrobot1 idle
-300 17 20 1 // okrobot1 jump
-317 6 10 0 // okrobot1 pain1
-323 6 10 0 // okrobot1 pain2
-329 6 30 0 // okrobot1 shoot
-335 17 15 1 // okrobot1 taunt
-352 17 30 1 // okrobot1 run
-369 17 30 1 // okrobot1 runbackwards
-386 17 30 1 // okrobot1 strafeleft
-403 17 30 1 // okrobot1 straferight
-41 1 10 0 // okrobot4 dead1
-122 1 10 0 // okrobot4 dead2
-424 17 30 1 // okrobot1 forwardright
-441 17 30 1 // okrobot1 forwardleft
-458 17 30 1 // okrobot1 backright
-475 17 30 1 // okrobot1 backleft
-492 21 15 1 // okrobot1 melee
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
-//TAG: robot_shiny
-//affirmative sound/player/robot/player/affirmative 0
-attack sound/player/robot/coms/attack 0
-//attacking sound/player/robot/player/attacking 0
-attackinfive sound/player/robot/coms/attackinfive 0
-coverme sound/player/robot/coms/coverme 0
-defend sound/player/robot/coms/defend 0
-//defending sound/player/robot/player/defending 0
-//droppedflag sound/player/robot/player/droppedflag 0
-//flagcarriertakingdamage sound/player/robot/player/flagcarriertakingdamage 0
-freelance sound/player/robot/coms/freelance 2
-//getflag sound/player/soldier/player/getflag 0
-incoming sound/player/robot/coms/incoming 0
-meet sound/player/robot/coms/meet 0
-needhelp sound/player/robot/coms/needhelp 2
-//negative sound/player/robot/player/negative 0
-//onmyway sound/player/robot/player/onmyway 0
-//roaming sound/player/robot/player/roaming 0
-//seenenemy sound/player/robot/player/seenenemy 0
-seenflag sound/player/robot/coms/seenflag 0
-taunt sound/player/robot/coms/taunt 3
-teamshoot sound/player/robot/coms/teamshoot 3
-death sound/player/robot/player/death 3
-drown sound/player/robot/player/drown 0
-fall sound/player/robot/player/fall 0
-falling sound/player/robot/player/falling 0
-gasp sound/player/robot/player/gasp 0
-jump sound/player/robot/player/jump 0
-pain25 sound/player/robot/player/pain25 0
-pain50 sound/player/robot/player/pain50 0
-pain75 sound/player/robot/player/pain75 0
-pain100 sound/player/robot/player/pain100 0
+//TAG: soldier
+//affirmative sound/player/carni-lycan/player/affirmative 0
+attack sound/player/soldier/coms/attack 0
+//attacking sound/player/carni-lycan/player/attacking 0
+attackinfive sound/player/soldier/coms/attackinfive 0
+coverme sound/player/soldier/coms/coverme 0
+defend sound/player/soldier/coms/defend 0
+//defending sound/player/carni-lycan/player/defending 0
+//droppedflag sound/player/carni-lycan/player/droppedflag 0
+flagcarriertakingdamage sound/player/soldier/coms/flagcarriertakingdamage 0
+freelance sound/player/soldier/coms/freelance 2
+getflag sound/player/soldier/coms/getflag 0
+incoming sound/player/soldier/coms/incoming 0
+meet sound/player/soldier/coms/meet 0
+needhelp sound/player/soldier/coms/needhelp 2
+//negative sound/player/carni-lycan/player/negative 0
+//onmyway sound/player/carni-lycan/player/onmyway 0
+//roaming sound/player/carni-lycan/player/roaming 0
+//seenenemy sound/player/carni-lycan/player/seenenemy 0
+seenflag sound/player/soldier/coms/seenflag 0
+taunt sound/player/soldier/coms/taunt 3
+teamshoot sound/player/soldier/coms/teamshoot 3
+death sound/player/soldier/player/death 3
+drown sound/player/soldier/player/drown 0
+fall sound/player/soldier/player/fall 0
+falling sound/player/soldier/player/falling 0
+gasp sound/player/soldier/player/gasp 0
+jump sound/player/soldier/player/jump 0
+pain25 sound/player/soldier/player/pain25 0
+pain50 sound/player/soldier/player/pain50 0
+pain75 sound/player/soldier/player/pain75 0
+pain100 sound/player/soldier/player/pain100 0
-name overkill robot1
-species robot_solid
-sex None
-weight 200
-age 1
-bone_upperbody Bip001 Neck
-bone_aim0 0.25 Bip001 Neck
-bone_aim1 0.4 Bip001 Neck
-bone_aim2 0.2 Bip001 L UpperArm
+name Mega Erebus
+species human
+sex Male
+weight 210
+age 26
+description Heavyweight Xonotic Soldier
+bone_upperbody spine2
+bone_aim0 0.25 spine2
+bone_aim1 0.4 spine4
+bone_aim2 0.2 upperarm_L
bone_aim3 0.35 bip01 r hand
bone_weapon bip01 r hand
fixbone 1
-
-Overkill robot
+hidden 0
--- /dev/null
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
--- /dev/null
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
-/*
-Generated framegroups file for okrobot2
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okrobot2 die1
-67 56 30 0 // okrobot2 die2
-133 11 15 1 // okrobot2 draw
-144 6 10 1 // okrobot2 duck
-150 17 15 1 // okrobot2 duckwalk
-167 31 40 0 // okrobot2 duckjump
-198 1 10 1 // okrobot2 duckidle
-199 101 15 1 // okrobot2 idle
-300 17 20 1 // okrobot2 jump
-317 6 10 0 // okrobot2 pain1
-323 6 10 0 // okrobot2 pain2
-329 6 30 0 // okrobot2 shoot
-335 17 15 1 // okrobot2 taunt
-352 17 30 1 // okrobot2 run
-369 17 30 1 // okrobot2 runbackwards
-386 17 30 1 // okrobot2 strafeleft
-403 17 30 1 // okrobot2 straferight
-41 1 10 0 // okrobot4 dead1
-122 1 10 0 // okrobot4 dead2
-424 17 30 1 // okrobot2 forwardright
-441 17 30 1 // okrobot2 forwardleft
-458 17 30 1 // okrobot2 backright
-475 17 30 1 // okrobot2 backleft
-492 21 15 1 // okrobot2 melee
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
-//TAG: robot_shiny
-//affirmative sound/player/robot/player/affirmative 0
-attack sound/player/robot/coms/attack 0
-//attacking sound/player/robot/player/attacking 0
-attackinfive sound/player/robot/coms/attackinfive 0
-coverme sound/player/robot/coms/coverme 0
-defend sound/player/robot/coms/defend 0
-//defending sound/player/robot/player/defending 0
-//droppedflag sound/player/robot/player/droppedflag 0
-//flagcarriertakingdamage sound/player/robot/player/flagcarriertakingdamage 0
-freelance sound/player/robot/coms/freelance 2
-//getflag sound/player/soldier/player/getflag 0
-incoming sound/player/robot/coms/incoming 0
-meet sound/player/robot/coms/meet 0
-needhelp sound/player/robot/coms/needhelp 2
-//negative sound/player/robot/player/negative 0
-//onmyway sound/player/robot/player/onmyway 0
-//roaming sound/player/robot/player/roaming 0
-//seenenemy sound/player/robot/player/seenenemy 0
-seenflag sound/player/robot/coms/seenflag 0
-taunt sound/player/robot/coms/taunt 3
-teamshoot sound/player/robot/coms/teamshoot 3
-death sound/player/robot/player/death 3
-drown sound/player/robot/player/drown 0
-fall sound/player/robot/player/fall 0
-falling sound/player/robot/player/falling 0
-gasp sound/player/robot/player/gasp 0
-jump sound/player/robot/player/jump 0
-pain25 sound/player/robot/player/pain25 0
-pain50 sound/player/robot/player/pain50 0
-pain75 sound/player/robot/player/pain75 0
-pain100 sound/player/robot/player/pain100 0
+//TAG: soldier
+//affirmative sound/player/carni-lycan/player/affirmative 0
+attack sound/player/soldier/coms/attack 0
+//attacking sound/player/carni-lycan/player/attacking 0
+attackinfive sound/player/soldier/coms/attackinfive 0
+coverme sound/player/soldier/coms/coverme 0
+defend sound/player/soldier/coms/defend 0
+//defending sound/player/carni-lycan/player/defending 0
+//droppedflag sound/player/carni-lycan/player/droppedflag 0
+flagcarriertakingdamage sound/player/soldier/coms/flagcarriertakingdamage 0
+freelance sound/player/soldier/coms/freelance 2
+getflag sound/player/soldier/coms/getflag 0
+incoming sound/player/soldier/coms/incoming 0
+meet sound/player/soldier/coms/meet 0
+needhelp sound/player/soldier/coms/needhelp 2
+//negative sound/player/carni-lycan/player/negative 0
+//onmyway sound/player/carni-lycan/player/onmyway 0
+//roaming sound/player/carni-lycan/player/roaming 0
+//seenenemy sound/player/carni-lycan/player/seenenemy 0
+seenflag sound/player/soldier/coms/seenflag 0
+taunt sound/player/soldier/coms/taunt 3
+teamshoot sound/player/soldier/coms/teamshoot 3
+death sound/player/soldier/player/death 3
+drown sound/player/soldier/player/drown 0
+fall sound/player/soldier/player/fall 0
+falling sound/player/soldier/player/falling 0
+gasp sound/player/soldier/player/gasp 0
+jump sound/player/soldier/player/jump 0
+pain25 sound/player/soldier/player/pain25 0
+pain50 sound/player/soldier/player/pain50 0
+pain75 sound/player/soldier/player/pain75 0
+pain100 sound/player/soldier/player/pain100 0
-name overkill robot1
-species robot_solid
-sex None
-weight 200
-age 1
-bone_upperbody Bip001 Neck
-bone_aim0 0.25 Bip001 Neck
-bone_aim1 0.4 Bip001 Neck
-bone_aim2 0.2 Bip001 L UpperArm
+name Mega Erebus
+species human
+sex Male
+weight 210
+age 26
+description Heavyweight Xonotic Soldier
+bone_upperbody spine2
+bone_aim0 0.25 spine2
+bone_aim1 0.4 spine4
+bone_aim2 0.2 upperarm_L
bone_aim3 0.35 bip01 r hand
bone_weapon bip01 r hand
fixbone 1
-
-Overkill robot
+hidden 0
--- /dev/null
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
--- /dev/null
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
-/*
-Generated framegroups file for okrobot3
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okrobot3 die1
-67 56 30 0 // okrobot3 die2
-133 11 15 1 // okrobot3 draw
-144 6 10 1 // okrobot3 duck
-150 17 15 1 // okrobot3 duckwalk
-167 31 40 0 // okrobot3 duckjump
-198 1 10 1 // okrobot3 duckidle
-199 101 15 1 // okrobot3 idle
-300 17 20 1 // okrobot3 jump
-317 6 10 0 // okrobot3 pain1
-323 6 10 0 // okrobot3 pain2
-329 6 30 0 // okrobot3 shoot
-335 17 15 1 // okrobot3 taunt
-352 17 30 1 // okrobot3 run
-369 17 30 1 // okrobot3 runbackwards
-386 17 30 1 // okrobot3 strafeleft
-403 17 30 1 // okrobot3 straferight
-41 1 10 0 // okrobot4 dead1
-122 1 10 0 // okrobot4 dead2
-424 17 30 1 // okrobot3 forwardright
-441 17 30 1 // okrobot3 forwardleft
-458 17 30 1 // okrobot3 backright
-475 17 30 1 // okrobot3 backleft
-492 21 15 1 // okrobot3 melee
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
-//TAG: robot_shiny
-//affirmative sound/player/robot/player/affirmative 0
-attack sound/player/robot/coms/attack 0
-//attacking sound/player/robot/player/attacking 0
-attackinfive sound/player/robot/coms/attackinfive 0
-coverme sound/player/robot/coms/coverme 0
-defend sound/player/robot/coms/defend 0
-//defending sound/player/robot/player/defending 0
-//droppedflag sound/player/robot/player/droppedflag 0
-//flagcarriertakingdamage sound/player/robot/player/flagcarriertakingdamage 0
-freelance sound/player/robot/coms/freelance 2
-//getflag sound/player/soldier/player/getflag 0
-incoming sound/player/robot/coms/incoming 0
-meet sound/player/robot/coms/meet 0
-needhelp sound/player/robot/coms/needhelp 2
-//negative sound/player/robot/player/negative 0
-//onmyway sound/player/robot/player/onmyway 0
-//roaming sound/player/robot/player/roaming 0
-//seenenemy sound/player/robot/player/seenenemy 0
-seenflag sound/player/robot/coms/seenflag 0
-taunt sound/player/robot/coms/taunt 3
-teamshoot sound/player/robot/coms/teamshoot 3
-death sound/player/robot/player/death 3
-drown sound/player/robot/player/drown 0
-fall sound/player/robot/player/fall 0
-falling sound/player/robot/player/falling 0
-gasp sound/player/robot/player/gasp 0
-jump sound/player/robot/player/jump 0
-pain25 sound/player/robot/player/pain25 0
-pain50 sound/player/robot/player/pain50 0
-pain75 sound/player/robot/player/pain75 0
-pain100 sound/player/robot/player/pain100 0
+//TAG: soldier
+//affirmative sound/player/carni-lycan/player/affirmative 0
+attack sound/player/soldier/coms/attack 0
+//attacking sound/player/carni-lycan/player/attacking 0
+attackinfive sound/player/soldier/coms/attackinfive 0
+coverme sound/player/soldier/coms/coverme 0
+defend sound/player/soldier/coms/defend 0
+//defending sound/player/carni-lycan/player/defending 0
+//droppedflag sound/player/carni-lycan/player/droppedflag 0
+flagcarriertakingdamage sound/player/soldier/coms/flagcarriertakingdamage 0
+freelance sound/player/soldier/coms/freelance 2
+getflag sound/player/soldier/coms/getflag 0
+incoming sound/player/soldier/coms/incoming 0
+meet sound/player/soldier/coms/meet 0
+needhelp sound/player/soldier/coms/needhelp 2
+//negative sound/player/carni-lycan/player/negative 0
+//onmyway sound/player/carni-lycan/player/onmyway 0
+//roaming sound/player/carni-lycan/player/roaming 0
+//seenenemy sound/player/carni-lycan/player/seenenemy 0
+seenflag sound/player/soldier/coms/seenflag 0
+taunt sound/player/soldier/coms/taunt 3
+teamshoot sound/player/soldier/coms/teamshoot 3
+death sound/player/soldier/player/death 3
+drown sound/player/soldier/player/drown 0
+fall sound/player/soldier/player/fall 0
+falling sound/player/soldier/player/falling 0
+gasp sound/player/soldier/player/gasp 0
+jump sound/player/soldier/player/jump 0
+pain25 sound/player/soldier/player/pain25 0
+pain50 sound/player/soldier/player/pain50 0
+pain75 sound/player/soldier/player/pain75 0
+pain100 sound/player/soldier/player/pain100 0
-name overkill robot3
-species robot_solid
-sex None
-weight 200
-age 1
-bone_upperbody Bip001 Neck
-bone_aim0 0.25 Bip001 Neck
-bone_aim1 0.4 Bip001 Neck
-bone_aim2 0.2 Bip001 L UpperArm
+name Mega Erebus
+species human
+sex Male
+weight 210
+age 26
+description Heavyweight Xonotic Soldier
+bone_upperbody spine2
+bone_aim0 0.25 spine2
+bone_aim1 0.4 spine4
+bone_aim2 0.2 upperarm_L
bone_aim3 0.35 bip01 r hand
bone_weapon bip01 r hand
fixbone 1
-
-Overkill robot
+hidden 0
--- /dev/null
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
--- /dev/null
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
-/*
-Generated framegroups file for okrobot4
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okrobot4 die1
-67 56 30 0 // okrobot4 die2
-133 11 15 1 // okrobot4 draw
-144 6 10 1 // okrobot4 duck
-150 17 15 1 // okrobot4 duckwalk
-167 31 40 0 // okrobot4 duckjump
-198 1 10 1 // okrobot4 duckidle
-199 101 15 1 // okrobot4 idle
-300 17 20 1 // okrobot4 jump
-317 6 10 0 // okrobot4 pain1
-323 6 10 0 // okrobot4 pain2
-329 6 30 0 // okrobot4 shoot
-335 17 15 1 // okrobot4 taunt
-352 17 30 1 // okrobot4 run
-369 17 30 1 // okrobot4 runbackwards
-386 17 30 1 // okrobot4 strafeleft
-403 17 30 1 // okrobot4 straferight
-41 1 10 0 // okrobot4 dead1
-122 1 10 0 // okrobot4 dead2
-424 17 30 1 // okrobot4 forwardright
-441 17 30 1 // okrobot4 forwardleft
-458 17 30 1 // okrobot4 backright
-475 17 30 1 // okrobot4 backleft
-492 21 15 1 // okrobot4 melee
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
-//TAG: robot_shiny
-//affirmative sound/player/robot/player/affirmative 0
-attack sound/player/robot/coms/attack 0
-//attacking sound/player/robot/player/attacking 0
-attackinfive sound/player/robot/coms/attackinfive 0
-coverme sound/player/robot/coms/coverme 0
-defend sound/player/robot/coms/defend 0
-//defending sound/player/robot/player/defending 0
-//droppedflag sound/player/robot/player/droppedflag 0
-//flagcarriertakingdamage sound/player/robot/player/flagcarriertakingdamage 0
-freelance sound/player/robot/coms/freelance 2
-//getflag sound/player/soldier/player/getflag 0
-incoming sound/player/robot/coms/incoming 0
-meet sound/player/robot/coms/meet 0
-needhelp sound/player/robot/coms/needhelp 2
-//negative sound/player/robot/player/negative 0
-//onmyway sound/player/robot/player/onmyway 0
-//roaming sound/player/robot/player/roaming 0
-//seenenemy sound/player/robot/player/seenenemy 0
-seenflag sound/player/robot/coms/seenflag 0
-taunt sound/player/robot/coms/taunt 3
-teamshoot sound/player/robot/coms/teamshoot 3
-death sound/player/robot/player/death 3
-drown sound/player/robot/player/drown 0
-fall sound/player/robot/player/fall 0
-falling sound/player/robot/player/falling 0
-gasp sound/player/robot/player/gasp 0
-jump sound/player/robot/player/jump 0
-pain25 sound/player/robot/player/pain25 0
-pain50 sound/player/robot/player/pain50 0
-pain75 sound/player/robot/player/pain75 0
-pain100 sound/player/robot/player/pain100 0
+//TAG: soldier
+//affirmative sound/player/carni-lycan/player/affirmative 0
+attack sound/player/soldier/coms/attack 0
+//attacking sound/player/carni-lycan/player/attacking 0
+attackinfive sound/player/soldier/coms/attackinfive 0
+coverme sound/player/soldier/coms/coverme 0
+defend sound/player/soldier/coms/defend 0
+//defending sound/player/carni-lycan/player/defending 0
+//droppedflag sound/player/carni-lycan/player/droppedflag 0
+flagcarriertakingdamage sound/player/soldier/coms/flagcarriertakingdamage 0
+freelance sound/player/soldier/coms/freelance 2
+getflag sound/player/soldier/coms/getflag 0
+incoming sound/player/soldier/coms/incoming 0
+meet sound/player/soldier/coms/meet 0
+needhelp sound/player/soldier/coms/needhelp 2
+//negative sound/player/carni-lycan/player/negative 0
+//onmyway sound/player/carni-lycan/player/onmyway 0
+//roaming sound/player/carni-lycan/player/roaming 0
+//seenenemy sound/player/carni-lycan/player/seenenemy 0
+seenflag sound/player/soldier/coms/seenflag 0
+taunt sound/player/soldier/coms/taunt 3
+teamshoot sound/player/soldier/coms/teamshoot 3
+death sound/player/soldier/player/death 3
+drown sound/player/soldier/player/drown 0
+fall sound/player/soldier/player/fall 0
+falling sound/player/soldier/player/falling 0
+gasp sound/player/soldier/player/gasp 0
+jump sound/player/soldier/player/jump 0
+pain25 sound/player/soldier/player/pain25 0
+pain50 sound/player/soldier/player/pain50 0
+pain75 sound/player/soldier/player/pain75 0
+pain100 sound/player/soldier/player/pain100 0
-name overkill robot3
-species robot_solid
-sex None
-weight 200
-age 1
-bone_upperbody Bip001 Neck
-bone_aim0 0.25 Bip001 Neck
-bone_aim1 0.4 Bip001 Neck
-bone_aim2 0.2 Bip001 L UpperArm
+name Mega Erebus
+species human
+sex Male
+weight 210
+age 26
+description Heavyweight Xonotic Soldier
+bone_upperbody spine2
+bone_aim0 0.25 spine2
+bone_aim1 0.4 spine4
+bone_aim2 0.2 upperarm_L
bone_aim3 0.35 bip01 r hand
bone_weapon bip01 r hand
fixbone 1
-
-Overkill robot
+hidden 0
--- /dev/null
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
--- /dev/null
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
--- /dev/null
+erebus,erebusfullbright
+erebus.001,shadowhead
{
dpreflectcube cubemaps/default/sky
{
- map textures/erebus.tga
+ map textures/erebusfullbright.tga
rgbgen lightingDiffuse
}
}
{
dpreflectcube cubemaps/default/sky
{
- map textures/shadowhead.tga
+ map textures/erebusfullbright.tga
rgbgen lightingDiffuse
}
}
--- /dev/null
+okmale1
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
+
+erebusfullbright
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
+
+shadowhead
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
--- /dev/null
+okmale2
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
+
+erebusfullbright
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
+
+shadowhead
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
--- /dev/null
+okmale3
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
+
+erebusfullbright
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
+
+shadowhead
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
--- /dev/null
+okmale4
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
+
+erebusfullbright
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
+
+shadowhead
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
--- /dev/null
+okrobot1
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
+
+erebusfullbright
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
+
+shadowhead
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
--- /dev/null
+okrobot2
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
+
+erebusfullbright
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
+
+shadowhead
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
--- /dev/null
+okrobot3
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
+
+erebusfullbright
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
+
+shadowhead
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
--- /dev/null
+okrobot4
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
+
+erebusfullbright
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}
+
+shadowhead
+{
+ dpreflectcube cubemaps/default/sky
+ {
+ map textures/erebusfullbright.tga
+ rgbgen lightingDiffuse
+ }
+}