frag_deathtype == DEATH_SLIME.m_id ||
frag_deathtype == DEATH_SWAMP.m_id))
GameRules_scoring_add_team(frag_target, SCORE, (-1 * (start_health + start_armorvalue)) * mayhempointmultiplier * (1/(start_health + start_armorvalue)));
+ return;
}
//combined damage and frags
frag_deathtype == DEATH_SLIME.m_id ||
frag_deathtype == DEATH_SWAMP.m_id))
GameRules_scoring_add_team(frag_target, SCORE, (-1 * (frag_damage - excess)) * 0.75 * mayhempointmultiplier * (1/(start_health + start_armorvalue)));
+ return;
}
}
}