con_notifyalign 0
// hud variables
-set _hud_configure 0
-seta hud_color "0 0.7 0.8" "color of the hud"
+set _hud_configure 0 "1 = configure the HUD"
seta hud_accuracy_yellow 40 "percentage at which the accuracy color is yellow"
-seta hud_alpha_bg 0.8 "alpha of the background"
-seta hud_alpha_fg 1 "alpha of the foreground"
seta hud_progressbar_alpha "0.5" "alpha of progressbars"
+seta hud_bg "border" "sets the default background for the panels, file must exist in data/gfx/hud/. 0 = disable background by default"
+seta hud_bg_color "0 0.7 0.8" "sets the default background color for the panels"
+seta hud_bg_alpha 0.8 "alpha of the background"
+seta hud_bg_border 30 "sets the default border size for the panels"
+seta hud_fg_alpha 1 "alpha of the foreground"
seta sbar_info_pos 50
seta hud_weaponicons 1 "enable/disable this panel"
seta hud_weaponicons_pos "157 -55" "position of this panel"
seta hud_weaponicons_size "175 55" "size of this panel"
-seta hud_weaponicons_bg 1 "enable/disable the background of this panel"
-seta hud_weaponicons_border 30 "size of border from the background edges""
seta hud_weaponicons_number 1 "show number of weapon"
seta hud_weaponicons_accuracybar_height 3 "height of accuracy bar"
-seta hud_weaponicons_color "" "optional R G B vector of the weaponicons background color, otherwise use hud default"
+seta hud_weaponicons_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_weaponicons_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_weaponicons_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_weaponicons_bg_border 0 "if set to something else than 0 = override size of border around the background"
seta hud_inventory 1 "enable/disable this panel"
seta hud_inventory_pos "0 -55" "position of this panel"
seta hud_inventory_size "150 55" "size of this panel"
-seta hud_inventory_bg 1 "enable/disable the background of this panel"
-seta hud_inventory_border 30 "size of border from the background edges"
-seta hud_inventory_color "" "optional R G B vector of the panel background color, otherwise use hud default"
+seta hud_inventory_onlycurrent 0 "1 = show only current ammo type"
+seta hud_inventory_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_inventory_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_inventory_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_inventory_bg_border 0 "if set to something else than 0 = override size of border around the background"
seta hud_powerups 1 "enable/disable this panel"
seta hud_powerups_pos "-130 47.5" "position of this panel"
seta hud_powerups_size "130 30" "size of this panel"
-seta hud_powerups_bg 1 "enable/disable the background of this panel"
-seta hud_powerups_border 30 "size of border from the background edges"
-seta hud_powerups_color "" "optional R G B vector of the panel background color, otherwise use hud default"
seta hud_powerups_flip 1 "flip strength/shield positions"
+seta hud_powerups_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_powerups_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_powerups_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_powerups_bg_border 0 "if set to something else than 0 = override size of border around the background"
seta hud_progressbar_strength_color "0 0 0.6" "R G B vector of the progress bar background color"
seta hud_progressbar_shield_color "0.6 0 0.6" "R G B vector of the progress bar background color"
seta hud_healtharmor 1 "enable/disable this panel"
seta hud_healtharmor_pos "0 -92.5" "position of this panel"
seta hud_healtharmor_size "332 30" "size of this panel"
-seta hud_healtharmor_bg 1 "enable/disable the background of this panel"
-seta hud_healtharmor_border 30 "size of border from the background edges"
-seta hud_healtharmor_color "" "optional R G B vector of the panel background color, otherwise use hud default"
seta hud_healtharmor_flip 1 "flip health/armor positions"
+seta hud_healtharmor_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_healtharmor_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_healtharmor_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_healtharmor_bg_border 0 "if set to something else than 0 = override size of border around the background"
seta hud_progressbar_health_color "0.6 0 0" "R G B vector of the progress bar background color"
seta hud_progressbar_armor_color "0 0.6 0" "R G B vector of the progress bar background color"
seta hud_progressbar_fuel_color "0.6 0.6 0" "R G B vector of the progress bar background color"
seta hud_notify 0 "enable/disable this panel"
seta hud_notify_pos "-300 -37.5" "position of this base of the panel"
seta hud_notify_size "200 37.5" "size of this panel with all notifications on"
-seta hud_notify_bg 1 "enable/disable the background of this panel"
-seta hud_notify_border 30 "size of border from the background edges"
-seta hud_notify_color "" "optional R G B vector of the panel background color, otherwise use hud default"
+seta hud_notify_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_notify_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_notify_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_notify_bg_border 0 "if set to something else than 0 = override size of border around the background"
seta hud_timer 1 "enable/disable this panel"
seta hud_timer_pos "-210 0" "position of this base of the panel"
seta hud_timer_size "210 40" "size of this panel"
-seta hud_timer_bg 1 "enable/disable the background of this panel"
-seta hud_timer_border 30 "size of border from the background edges"
-seta hud_timer_color "" "optional R G B vector of the panel background color, otherwise use hud default"
-seta hud_timer_increment "show elapsed time instead of remaining time"
+seta hud_timer_increment 0 "show elapsed time instead of remaining time"
+seta hud_timer_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_timer_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_timer_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_timer_bg_border 0 "if set to something else than 0 = override size of border around the background"
seta hud_radar 1 "enable/disable this panel"
seta hud_radar_pos "0 0" "position of this base of the panel"
seta hud_radar_size "180 150" "size of this panel"
-seta hud_radar_bg 1 "enable/disable the background of this panel"
-seta hud_radar_border 30 "size of border from the background edges"
-seta hud_radar_color "" "optional R G B vector of the panel background color, otherwise use hud default"
+seta hud_radar_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_radar_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_radar_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_radar_bg_border 0 "if set to something else than 0 = override size of border around the background"
seta hud_score 1 "enable/disable this panel"
seta hud_score_pos "-300 -37.5" "position of this base of the panel"
seta hud_score_size "200 37.5" "size of this panel"
-seta hud_score_bg 1 "enable/disable the background of this panel"
-seta hud_score_border 30 "size of border from the background edges"
-seta hud_score_color "" "optional R G B vector of the panel background color, otherwise use hud default"
+seta hud_score_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_score_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_score_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_score_bg_border 0 "if set to something else than 0 = override size of border around the background"
seta hud_racetimer 1 "enable/disable this panel"
seta hud_racetimer_pos "280 0" "position of this base of the panel"
seta hud_racetimer_size "240 60" "size of this panel"
-seta hud_racetimer_bg 0 "enable/disable the background of this panel"
-seta hud_racetimer_border 30 "size of border from the background edges"
-seta hud_racetimer_color "" "optional R G B vector of the panel background color, otherwise use hud default"
+seta hud_racetimer_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_racetimer_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_racetimer_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_racetimer_bg_border 0 "if set to something else than 0 = override size of border around the background"
seta hud_vote 1 "enable/disable this panel"
seta hud_vote_pos "-240 -60" "position of this base of the panel"
seta hud_vote_size "240 60" "size of this panel"
-seta hud_vote_bg 0 "enable/disable the background of this panel"
-seta hud_vote_border 30 "size of border from the background edges"
-seta hud_vote_color "" "optional R G B vector of the panel background color, otherwise use hud default"
seta hud_vote_alreadyvoted_alpha 0.75 "alpha of the vote dialog after you have voted"
+seta hud_vote_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_vote_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_vote_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_vote_bg_border 0 "if set to something else than 0 = override size of border around the background"
seta hud_pressedkeys 1 "enable/disable this panel"
seta hud_pressedkeys_pos "-150 -155.97" "position of this base of the panel"
seta hud_pressedkeys_size "150 88.47" "size of this panel"
-seta hud_pressedkeys_bg 0 "enable/disable the background of this panel"
-seta hud_pressedkeys_border 30 "size of border from the background edges"
-seta hud_pressedkeys_color "" "optional R G B vector of the panel background color, otherwise use hud default"
+seta hud_pressedkeys_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_pressedkeys_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_pressedkeys_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_pressedkeys_bg_border 0 "if set to something else than 0 = override size of border around the background"
// scoreboard
seta scoreboard_border_thickness 1 "scoreboard border thickness"
return pos;
}
-float HUD_Panel_GetMarigin(float id)
+float HUD_Panel_GetBorder(float id)
{
- return bound(1, MARIGIN_MULTIPLIER * cvar_or(strcat("hud_", HUD_Panel_GetName(id), "_border"), 30), 200);
+ float border;
+ border = cvar(strcat("hud_", HUD_Panel_GetName(id), "_bg_border"));
+ if(!border)
+ border = cvar("hud_bg_border");
+ return border;
}
-vector HUD_Panel_GetColor(float id)
+// draw the background/borders
+void HUD_Panel_DrawBg(float id, vector pos, vector mySize)
{
- if(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_color")) != "")
- return stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_color")));
- else
- return stov(cvar_string("hud_color"));
-}
+ if(!cvar("_hud_configure") && cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg")) == "0")
+ return;
-float HUD_Panel_GetBgActive(float id)
-{
- if(cvar("_hud_configure"))
- return 1;
+ string bg;
+ bg = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg"));
+ if(bg == "")
+ bg = cvar_string("hud_bg");
+
+ if(bg != "0")
+ {
+ float border;
+ border = HUD_Panel_GetBorder(id);
+
+ vector color;
+ if(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_color")) != "")
+ color = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_color")));
+ else
+ color = stov(cvar_string("hud_bg_color"));
+
+ float alpha;
+ alpha = cvar(strcat("hud_", HUD_Panel_GetName(id), "_bg_alpha"));
+ if(!alpha)
+ alpha = cvar("hud_bg_alpha");
- return cvar_or(strcat("hud_", HUD_Panel_GetName(id), "_bg"), 1);
+ draw_BorderPicture(pos - '1 1 0' * border, strcat("gfx/hud/", bg), mySize + '1 1 0' * 2 * border, color, alpha, '1 1 0' * (border/BORDER_MULTIPLIER));
+ }
}
vector HUD_Panel_GetProgressBarColor(string item)
targPos = HUD_Panel_GetPos(i);
targSize = HUD_Panel_GetSize(i);
- targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetMarigin(id);
- targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetMarigin(id);
+ targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetBorder(id);
+ targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetBorder(id);
if(myPos_y + mySize_y < targPos_y)
continue;
if(i == id || !HUD_Panel_CheckActive(i))
continue;
- targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetMarigin(id);
- targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetMarigin(id);
+ targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetBorder(id);
+ targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetBorder(id);
if(myPos_y + mySize_y < targPos_y)
continue;
{
panelPos = HUD_Panel_GetPos(i);
panelSize = HUD_Panel_GetSize(i);
- border = HUD_Panel_GetMarigin(i);
+ border = HUD_Panel_GetBorder(i);
if(prevMouseClicked == 0) {
// move
if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y)
void HUD_WeaponIcons()
{
- float alpha, height, border, accuracybar_height, stat_weapons; // "constants"
- vector pos, mySize, mysize, mypos, color, accuracy_color;
+ float alpha, height, accuracybar_height, stat_weapons; // "constants"
+ vector pos, mySize, mysize, mypos, accuracy_color;
float i, id, fade, weapon_stats, weapon_hit, weapon_damage, weapon_cnt; // variables
- border = HUD_Panel_GetMarigin(0);
pos = HUD_Panel_GetPos(0);
mySize = HUD_Panel_GetSize(0);
- color = HUD_Panel_GetColor(0);
accuracybar_height = cvar_or("hud_weaponicons_accuracybar_height", 3);
stat_weapons = getstati(STAT_WEAPONS);
}
heapsort(weapon_cnt, weaponorder_swap, weaponorder_cmp, world);
- if(HUD_Panel_GetBgActive(0) && weapon_cnt)
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(0, pos, mySize);
// hits
weapon_stats = getstati(STAT_DAMAGE_HITS);
weapon_damage = weapon_fired[self.weapon-WEP_FIRST];
if(self.weapon == activeweapon)
- drawpic(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "gfx/hud/sb_ammobg", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), color, fade * hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "gfx/hud/sb_ammobg", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * hud_alpha_fg, DRAWFLAG_NORMAL);
drawpic(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), strcat("gfx/hud/inv_weapon", self.netname), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * hud_alpha_fg, DRAWFLAG_NORMAL);
if(cvar_or("hud_weaponicons_number", 1))
{
float i;
float stat_items;
- float border;
- vector pos, mySize, mysize, mypos, color;
- border = HUD_Panel_GetMarigin(1);
+ vector pos, mySize, mysize, mypos;
pos = HUD_Panel_GetPos(1);
mySize = HUD_Panel_GetSize(1);
- color = HUD_Panel_GetColor(1);
- if(HUD_Panel_GetBgActive(1))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(1, pos, mySize);
// ammo
stat_items = getstati(STAT_ITEMS);
if(cvar("_hud_configure"))
a = 100;
- if(cvar("hud_ammo_onlycurrent")) {
+ if(cvar("hud_inventory_onlycurrent")) {
if (stat_items & GetAmmoItemCode(i)) {
- drawpic(pos - '1 1 0' * border, "gfx/hud/sb_ammobg", mysize + '1 1 0' * border, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(pos + eX * mysize_x * 1.7, GetAmmoPicture(i), '24 24 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic(pos, "gfx/hud/sb_ammobg", mySize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic(pos + eY * 0.05 * mySize_y, GetAmmoPicture(i), '1 1 0' * 0.8 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
if(a < 10)
- HUD_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * 0.8 * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
else
- HUD_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * 0.8 * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
}
} else {
if (a > 0) {
return;
}
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(2);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(2);
mySize = HUD_Panel_GetSize(2);
- color = HUD_Panel_GetColor(2);
- if(HUD_Panel_GetBgActive(2))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(2, pos, mySize);
float strength_time, shield_time;
//
void HUD_HealthArmor(void)
{
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(3);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(3);
mySize = HUD_Panel_GetSize(3);
- color = HUD_Panel_GetColor(3);
- if(HUD_Panel_GetBgActive(3))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(3, pos, mySize);
float armor, health, x;
armor = getstati(STAT_ARMOR);
//
void HUD_Score()
{
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(7);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(7);
mySize = HUD_Panel_GetSize(7);
- color = HUD_Panel_GetColor(7);
- if(HUD_Panel_GetBgActive(7))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(7, pos, mySize);
float score, distribution, leader;
float score_len, distr_len;
// Race timer (#8)
//
void HUD_RaceTimer (void) {
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(8);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(8);
mySize = HUD_Panel_GetSize(8);
- color = HUD_Panel_GetColor(8);
- if(HUD_Panel_GetBgActive(8))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(8, pos, mySize);
drawfont = hud_bigfont;
float a, t;
// Notification area (#4)
void HUD_Notify (void)
{
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(4);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(4);
mySize = HUD_Panel_GetSize(4);
- color = HUD_Panel_GetColor(4);
- if(HUD_Panel_GetBgActive(4))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(4, pos, mySize);
string s;
entity tm;
void HUD_VoteWindow(void)
{
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(9);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(9);
mySize = HUD_Panel_GetSize(9);
- color = HUD_Panel_GetColor(9);
string s;
float a;
vote_needed = 4;
}
- if(HUD_Panel_GetBgActive(9))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg * vote_alpha, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(9, pos, mySize);
if(vote_alpha) {
a = vote_alpha * bound(cvar_or("hud_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1);
//
void HUD_Timer()
{
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(5);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(5);
mySize = HUD_Panel_GetSize(5);
- color = HUD_Panel_GetColor(5);
- if(HUD_Panel_GetBgActive(5))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(5, pos, mySize);
float timelimit, elapsedTime, minutes, seconds, timeleft, minutesLeft, secondsLeft;
void HUD_Radar(void)
{
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(6);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(6);
mySize = HUD_Panel_GetSize(6);
- color = HUD_Panel_GetColor(6);
- if(HUD_Panel_GetBgActive(6))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(6, pos, mySize);
local float color1, color2; // color already declared as a global in hud.qc
local vector rgb;
void HUD_DrawPressedKeys(void)
{
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(10);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(10);
mySize = HUD_Panel_GetSize(10);
- color = HUD_Panel_GetColor(10);
- if(HUD_Panel_GetBgActive(10))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(10, pos, mySize);
float pressedkeys;
void HUD_Main (void)
{
- hud_alpha_bg = cvar_or("hud_alpha_bg", 0.8) * (1 - cvar("_menu_alpha"));
+ hud_alpha_bg = cvar_or("hud_bg_alpha", 0.8) * (1 - cvar("_menu_alpha"));
hud_border_thickness = bound(0, cvar("hud_border_thickness"), 5);
hud_accuracy_border_thickness = bound(0, cvar_or("hud_accuracy_border_thickness", 1), 5);
hud_color_bg_team = cvar("hud_color_bg_team");