# Experimental
#CPUOPTIMIZATIONS?=-fno-math-errno -fno-rounding-math -fno-signaling-nans -fassociative-math -freciprocal-math -fno-signed-zeros -fno-trapping-math
# Normal
-CPUOPTIMIZATIONS?=-fno-math-errno -fno-rounding-math -fno-signaling-nans -fno-trapping-math
+CPUOPTIMIZATIONS?=-mno-avx
# NOTE: *never* *ever* use the -ffast-math or -funsafe-math-optimizations flag
# Also, since gcc 5, -ffinite-math-only makes NaN and zero compare equal inside engine code but not inside QC, which causes error spam for seemingly valid QC code like if (x != 0) return 1 / x;
+# bones_was_here: added -mno-avx because when compiling for (at least) haswell or skylake with gcc or clang, with both -O2 and -O3, AVX auto-vectorisation causes subtle bugs in Xonotic QC physics, and changes the hash generated by the CI pipeline. AVX2 seems to be OK. Also moved -fno-math-errno -fno-trapping-math to OPTIM_RELEASE as they're not CPU-specific.
SDL_CONFIG?=sdl2-config
SDLCONFIG_UNIXCFLAGS?=`$(SDL_CONFIG) --cflags`
#OPTIM_RELEASE=-O2 -fno-strict-aliasing -fno-math-errno -fno-trapping-math -fno-signaling-nans -fcx-limited-range -funroll-loops $(CPUOPTIMIZATIONS)
#OPTIM_RELEASE=-O2 -fno-strict-aliasing -funroll-loops $(CPUOPTIMIZATIONS)
#OPTIM_RELEASE=-O2 -fno-strict-aliasing $(CPUOPTIMIZATIONS)
-OPTIM_RELEASE=-O3 -fno-strict-aliasing $(CPUOPTIMIZATIONS)
+#OPTIM_RELEASE=-O3 -fno-strict-aliasing $(CPUOPTIMIZATIONS)
+OPTIM_RELEASE=-O3 -fno-strict-aliasing -fno-math-errno -fno-trapping-math $(CPUOPTIMIZATIONS)
# NOTE: *never* *ever* use the -ffast-math or -funsafe-math-optimizations flag
# Also, since gcc 5, -ffinite-math-only makes NaN and zero compare equal inside engine code but not inside QC, which causes error spam for seemingly valid QC code like if (x != 0) return 1 / x;