me.TD(me, 1, 0.2, e = makeXonoticRadioButton(2, "menu_td_edit_spawn", "barricade", _("Barricade")));
me.TD(me, 1, 0.2, e = makeXonoticRadioButton(2, "menu_td_edit_spawn", "walker", _("Walker")));
me.TR(me);
- me.TDempty(me, 0.5);
me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Spawn"), '0 0 0', "spawnturret $menu_td_edit_spawn", 0));
me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Remove"), '0 0 0', "rmturret", 0));
+ me.TDempty(me, 0.1);
+ me.TD(me, 1, 0.2, e = makeXonoticCommandButton(_("Repair"), '0 0 0', "repairturret", 0));
+ me.TD(me, 1, 0.2, e = makeXonoticCommandButton(_("Upgrade"), '0 0 0', "upgradeturret", 0));
+
me.TR(me);
me.gotoRC(me, me.rows - 1, 0);