-
-// entity 0
{
"classname" "worldspawn"
-// brush 0
{
( 1536 1024 1024 ) ( 1536 -1024 1024 ) ( -1024 1024 1024 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
( 1536 1024 256 ) ( -1024 1024 256 ) ( 1536 1024 0 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
( -1024 -1024 0 ) ( -1024 1024 0 ) ( -1024 -1024 256 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
( -1024 1024 768 ) ( 1536 -1024 768 ) ( 1536 1024 768 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
}
-// brush 1
{
( 1536 1024 1024 ) ( 1536 -1024 1024 ) ( -1024 1024 1024 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
( 1536 1024 256 ) ( -1024 1024 256 ) ( 1536 1024 0 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
( -1024 -1024 0 ) ( -1024 1024 0 ) ( -1024 -1024 256 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
( 1536 768 0 ) ( -1024 768 256 ) ( 1536 768 256 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
}
-// brush 2
{
( 1536 1024 1024 ) ( 1536 -1024 1024 ) ( -1024 1024 1024 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
( 1536 1024 256 ) ( -1024 1024 256 ) ( 1536 1024 0 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
( -1024 -1024 0 ) ( -1024 -1024 256 ) ( 1536 -1024 0 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
( 768 -1024 256 ) ( 768 1024 0 ) ( 768 1024 256 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
}
-// brush 3
{
( 1536 1024 256 ) ( -1024 1024 256 ) ( 1536 1024 0 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
( 1024 1024 256 ) ( 1024 1024 0 ) ( 1024 -1024 256 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
( -1024 -1024 0 ) ( -1024 1024 0 ) ( -1024 -1024 256 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
( -1024 1024 -768 ) ( 1536 -1024 -768 ) ( -1024 -1024 -768 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
}
-// brush 4
{
( 1536 1024 1024 ) ( 1536 -1024 1024 ) ( -1024 1024 1024 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
( 1024 1024 256 ) ( 1024 1024 0 ) ( 1024 -1024 256 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
( -1024 -1024 0 ) ( -1024 1024 0 ) ( -1024 -1024 256 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
( 1536 -768 0 ) ( -1024 -768 256 ) ( -1024 -768 0 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
}
-// brush 5
{
( 1536 1024 1024 ) ( 1536 -1024 1024 ) ( -1024 1024 1024 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
( 1536 1024 256 ) ( -1024 1024 256 ) ( 1536 1024 0 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
( -768 -1024 256 ) ( -768 1024 0 ) ( -768 -1024 0 ) colorkey/pink 0 0 0 0.5 0.5 0 0 0
}
}
-// entity 1
{
"classname" "info_player_deathmatch"
"origin" "-96.000000 96.000000 -744.000000"
"angle" "-70.000000"
}
-// entity 2
{
"classname" "misc_gamemodel"
"origin" "-32.000000 0.000000 -744.000000"
"angle" "190"
"colormap" "1"
}
-// entity 3
{
"classname" "misc_gamemodel"
"origin" "0 0 0"
"tag_index" "22"
"colormap" "1"
}
-// entity 4
{
"classname" "light"
"origin" "128.000000 128.000000 -640.000000"
"light" "2000"
}
-// entity 5
{
"classname" "misc_gamemodel"
"origin" "32.000000 0.000000 -768.000000"